fatb0y said:Higher resolution requires more power from the equipment playing it.LetalisK said:Okay, slightly off topic question, but the OP mentioned resolution and it got me thinking. I've never really monkeyed around with resolution and pretty much always used the same one. How taxing is resolution when playing games on PC?
I have some games that did not work well at full 1080P so I intentionally put them to 720P increasing the frame rate, the smoothness that the games play at.
If your system is powerful enough, this difference would likely never make a difference for you, so, no reason to mess with top settings.
A little, but I think I got it. Thankfully, it doesn't seem like my card has that underhanded marketing problem, it's at 256 at 1GB.Rob Robson said:Was that way too technical?
Assuming I always use a resolution below 1920 x 1200 or 1920 x 1080, should the resolution itself ever give me a problem? IE dropping from 1600x900 to 1280x720 wouldn't see a significant performance increase?
Edit: Actually, I just went and tested those two resolution out on Tomb Raider with fairly high graphics, including TressFX[footnote]Which, btw, while it looks cooler than normal, it actually looks less realistic than the normal hair. Ponytails do not do what TressFX has them do.[/footnote], and it gave me an additional 10 fps. I might drop down to 1280x720 since I can't see the difference between those two resolutions. Edit2: Just did a benchmark test in TR with 1920x1080 and I couldn't tell the difference between that and 1280x720. Is that odd and I must be graphically blind or something? I mean, I don't think I have a small monitor either. It's 23" and actually has 1920x1080 as its recommended setting.



