MIT Teaches Computer to Read, Conquer the Planet

park92

New member
Aug 1, 2009
514
0
0
Pinkamena said:
Yes, the day a machine is able to win a match of Starcraft 2 against the worlds best player... That will be like when IBM beat that chess player. It'll be marvelous. My god.
<youtube=DXUOWXidcY0>

Yeah if that machine has this we are pretty screwed.....
 

park92

New member
Aug 1, 2009
514
0
0
The Lugz said:
-Dragmire- said:
Thomas Guy said:
I would like to see what happens if they put two of these computers against each other.
screw that! Teach it Starcraft 2 and have it go against top tier Koreans, that'll be a match to remember!
if it can learn to play correctly it would be unbeatable, and eventually it would

imagine a computer BUILDING MORE PYLONS err.. i mean micromanaging troops range so your guys are never facing and in range, ever.. it could be done and that's just sickening
if a computer figured out how to micromanage shields and tactical units on several fronts ( that the player cant even see on one screen ) it would stomp them pro or not.

honestly i think this kind of research should be banned for it's potential abuse as a botting program in competitive gaming
it's clever, but it endangers all the fair-play we've come to expect from on-line play when it is stolen and leaked to a torrent site
i guess people would sus your 7000 apm pretty quickly though.
sigh again <youtube=DXUOWXidcY0> we're all screwed again also in another video kills 20 siege tanks with 100 zerglings and only loses 20 of them...........
 

Hawk of Battle

New member
Feb 28, 2009
1,191
0
0
Ciler said:
Hawk of Battle said:
I'm more interesting in HOW it wins these games though, the article doesn't say. Does it go for domination victories, cultural, space race, what?
GrizzlerBorno said:
No one's asking the important question:

HOW did it win it's Civ games? If it leaned towards cultural or diplomatic victories, what are we fussing about?

Domination, or science, on the other hand? Kill it! Kill it with FIrE!!!

From the thread on the MIT News post (http://web.mit.edu/newsoffice/2011/language-from-games-0712.html) one of the researchers responded to that question with this:

"Our algorithm is inherently biased towards finding the fastest way to win the game. Against the built-in AI, this happens to be world domination via an "early rush" strategy - so that is what the method ends up learning."

It would be awesome if they could put this AI up against other versions of itself, and go through a process of "natural selection" to create the ultimate AI to play against the best human players. :)
Great, so this thing now knows that the quickest way to conquer earth is through warfare. Fucking wonderful!
 

similar.squirrel

New member
Mar 28, 2009
6,021
0
0
Good Lord. First page, and nobody has made an annoying Skynet reference. Has somebody banned all the stupid posters, or does it begin on page 2?

Admittedly, this could be construed as somewhat worrying if you're overexcitable and have a distrust of AI that was fostered by science-fiction as opposed to open-mindedness.
 

Brandon237

New member
Mar 10, 2010
2,959
0
0
-Dragmire- said:
Thomas Guy said:
I would like to see what happens if they put two of these computers against each other.
screw that! Teach it Starcraft 2 and have it go against top tier Koreans, that'll be a match to remember!
It can react at lightning speed, it would only have to click an area of terrain for half a second and know EXACTLY what was happening there. It has no reaction speed limit like normal ai for fairness, and it remembers every part of every match, and with a logic system that can learn English from scratch, it could learn EVERY intricacy from watching replays. The first few Koreans will win. There after, it would remain completely invincible. Now to let it control actual troops on the battlefield XD
 

Zulnam

New member
Feb 22, 2010
481
0
0
If this technology isn't implemented in Civ 6 then the gaming industry has failed.

Oh wait, I forgot about 2K's statement. Civ6 will probably be a shooter.
 

Chamale

New member
Sep 9, 2009
1,345
0
0
Interesting. I'd love to see a setup whereby a few versions of this AI play each other and evolve to eventually create a very good AI.

I'd also like to see this done for an FPS game, creating an AI that would be extremely good both strategically and in terms of raw fighting ability.
 

Iron Lightning

Lightweight Extreme
Oct 19, 2009
1,237
0
0
Well, this technology has been around for quite a while, but this is a creative application. Not really that much use as an enemy AI. This one was only playing on chieftain so it would be pretty easy for any competent human player to defeat.
 

Gustavo S. Buschle

New member
Feb 23, 2011
238
0
0
Shadow-Phoenix said:
Gustavo S. Buschle said:
People don't realise that computer won't have desires, to put it in a more approachable way, computer will only want to take over the world if the programmers tell them to, but people are much less expensive and much easier to produce.
Quite simple really just program the AI to feel a sense of fear and then let the AI know your going to shut it down forever and then you got yourself a case of Skynet.

OT: I like the idea that sometime in the future i will actually be able to play against AI that can actually learn making game replays endless and different and if they could be teamed up with you and your brainpower then the fun never ends..unless you play it on an RTS then you get your wits and strats back handed to you.
Yeah, I never said it is impossible, I just said it wont happen if the programmer does not want to.
 

TheLastSamurai14

Last day of PubClub for me. :'-(
Mar 23, 2011
1,459
0
0
...This AI...what if it got a hold of that one list [http://tvtropes.org/pmwiki/pmwiki.php/Main/EvilOverlordList]?

I, for one, DON'T welcome our new robotic overlords.

KennardKId5 said:
I hope it doesn't learn to play DefCon.
Amazing game. Bought it along with Uplink on Steam. However, I find Uplink a bit superior due to my obsession with computers. (IT guy in training, here)