The most fun I've had with an MMO was in the WoW vanilla, back when flying mounts where not there to ruin outdoor PvP and classes where still unbalanced enough to make things challenging and/or easy. When Stranglethorn Vale was a gank fest and, as a leveling druid, your only capable pvp ability was moonfire spamming the ally.
I think it was also fun because the game was new, fresh, and very few people actually KNEW how to play anything. After a while it wasn't just the expansions that ruined the fun, it was the players too. Sure, the story in WotLK was awesome and the idea of war was cool, but all the freedom we used to have was lost so that we could spend our days leveling in a "social" RPG and our high end time in the air on our mounts or in some fancy city. There were no more 40-man raids moving to MC and meeting another 40-man raid and duking it out.
So no, I don't think we need more assholes. I think we need less rule-based games. The assholes are still there, they're just sterile.
I think it was also fun because the game was new, fresh, and very few people actually KNEW how to play anything. After a while it wasn't just the expansions that ruined the fun, it was the players too. Sure, the story in WotLK was awesome and the idea of war was cool, but all the freedom we used to have was lost so that we could spend our days leveling in a "social" RPG and our high end time in the air on our mounts or in some fancy city. There were no more 40-man raids moving to MC and meeting another 40-man raid and duking it out.
So no, I don't think we need more assholes. I think we need less rule-based games. The assholes are still there, they're just sterile.