Street cred.Though I also don't see anything on his channel to suggest he needs to 100% anything he plays tbh.
Street cred.Though I also don't see anything on his channel to suggest he needs to 100% anything he plays tbh.
Don't let Charlie into the gang, this ************ can't even beat Ludwig in Bloodborne. I bet he gotta have his momma beat up Bowser for him!Street cred.
Not necessarily. A lot can go wrong or right during the production of a game (or movie). Something that is a labour of love can completely fall apart during production, and something that started out as done solely for money can come together or find an identity.Labours of love turn out the best. When it's just being done for the money, as a lot of big titles are these days, as with anything, it's a hollow shell of a product. Same with music, film or anything other art form.
The Room was a labour of love. Allegedly most things hanging in modern art galleries are labours of love. But you can pour all the love you have into something and have it not matter because you’re a flipper-handed gibbon who lacks some basic skills to translate your ideas into reality. Or your idea is just dumb from day one and everyone but you realises it.Labours of love turn out the best. When it's just being done for the money, as a lot of big titles are these days, as with anything, it's a hollow shell of a product. Same with music, film or anything other art form.
I stopped watching at the halfway point earlier. I am not wasting the rest of my evening on this. Ironic, because he does a "I'm not like those other AAA/Modern Gaming Sucks videos" unironically. When in fact, Act Man, yours are like the other ones, even if you gave me a few laughs at the beginning.I skipped through it and I like Act Man, but he’s regurgitating the same info we’ve been aware of for quite some times now.
The reason why it appear like Modern Gaming sucks is that these select games have such a big impact, especially when they fail (and they usually do)
I get what you're saying, but the key word in my statement is "select".
If the captain flying the plane is piss drunk, it doesn't make the passengers any more comfortable knowing the rest of the crew are teetotalers.I get what you're saying, but the key word in my statement is "select".![]()
Thank you. I pointed this out before on here and a few different threads. If these publishers don't care or only focus on a few games I am not invested in, then why should I care when the indie and AA have so much more to offer?Modern gaming must really suck if all you care about is AAA tho. Because the AAA output is kind of anemic compared to yesteryear. I've checked, some of the major publishers used to release as many games or more in a single month than they do now in a full year. There were generally more games a month worth picking up, and the variety of genres was greater too. Sure, plenty of them were duds, same as now, but it was relatively rare to be lacking in choice.
Sony’s current state is concerning too. I like Hulst and he’s always seemed like a decent guy, but either he doesn’t have enough pull or he kinda let his new role go to his head a bit. Sony was firing on all cylinders when Shuhei and Shawn were in charge, because they both genuinely had a passion for games.The biggest problem with the AAA end of industry is the constant screwing over of people not in executive nor executive adjacent roles. Suits in charge who nothing about video games 99% of the time. The constant crunch. The screwing over of developers, regardless if the goals were accomplished or not. Even when the devs doing everything they'reaskeddemanded to do, they get laid off even when a game is a 1000% success. Say what you will about Iwata before dying, but he knew crunch doesn't work, actually played video games to help get in the high exec role he had, and didn't treat those under him like a shit nor infinite machines.