Moral choices

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rhyno435

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Apr 24, 2009
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I find it wierd how in inFAMOUS, if you bio-leech an enemy, you get bad karma, but if you bio-leech an innocent pedestrian on the street, your karma doesn't change. I would think it would be the other way around.
 

Insanum

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May 26, 2009
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Internet Kraken said:
The moral choice that takes place in the shadow court in Fable 2.

So you Reaver sends you into some dungeon, and you find a random woman crying in there. Suddenly some shadowy guys appear and say that whoever holds the seal of something (I forgot what it was. Also Reaver the asshole gives this to you will lose their youth so that Reaver can replenish his. You can give the seal to the woman to drain her youth, or hold it and have yours lost.

This moral choice falls flat on its face. There is no reason not to give the seal to the woman. You have never met her before. You will never see her again. The consequences of this moral choice never reach beyond that one room if you give her the seal. If you don't give it to her, the consequences last throughout the entire game. The only reason you would ever keep it was if you were playing some saint character that always had to be good.
I spent the first paragraph of your post wondering WTF you are talking about, Then i remembered. That bit SUCKED. Seriously -
You spent 10 bloody years as some lacky with a dog collar of death, Then you come out looking battered, To have MORE youth sucked away. Grrr!

I have no idea what option i picked...

To be honest, moral choices annoy me sometimes. I never had the urge to blow up megaton, ive never been a fan of senseless destruction. All Fable seems to do is give you a Halo or Horns.
 

BolognaBaloney

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rhyno435 said:
I find it wierd how in inFAMOUS, if you bio-leech an enemy, you get bad karma, but if you bio-leech an innocent pedestrian on the street, your karma doesn't change. I would think it would be the other way around.
Haha I thought the same, inconsistent.
 

Dys

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Knights of the old republic, someone is hiding in a locker on the underwater planet (I can't remember what it was called) and one of the options is "insert lightsaber". I laughed very hard.
 

Gigawolf1

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In my first playthrough of Fable 2, I became a literal Saint. I saved slaves, and chose The Needs of the Many. Though I did kill my wife, who abandoned our retarded child to live in Bloodstone while I was trapped in the Spire.

In my second, I'm playing a lesbian who ignores the story to focus on assassination and murdering whole families in Old Town so I can sleep with prostitutes on their beds.

I don't find the moral choices in games to be unrealistic, primarily because these are the kinds of choices I normally make (for example, whether to hug my family or rip their intestines out). I normally go for good, because real life has a much longer respawn timer.
 

blaze96

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Poketom said:
Internet Kraken said:
The moral choice that takes place in the shadow court in Fable 2.

So you Reaver sends you into some dungeon, and you find a random woman crying in there. Suddenly some shadowy guys appear and say that whoever holds the seal of something (I forgot what it was. Also Reaver the asshole gives this to you will lose their youth so that Reaver can replenish his. You can give the seal to the woman to drain her youth, or hold it and have yours lost.

This moral choice falls flat on its face. There is no reason not to give the seal to the woman. You have never met her before. You will never see her again. The consequences of this moral choice never reach beyond that one room if you give her the seal. If you don't give it to her, the consequences last throughout the entire game. The only reason you would ever keep it was if you were playing some saint character that always had to be good.
This was exactly what I came on here to say. I was actually being perfectly good up until this point but I refused to sacrifice my own apperence for some random woman, why was she there in the first place? So then I leave her with the orb or whatever and the narrator woman's tiring to make me feel all bad and it's just like well no it's really not my problem and it never was. Worst moral choice ever.
My character was the buff, handsome, well dressed, rich, good character and I WANTED that damn seal. The women and gay men in the game we hanging on to me like god damn leeches. I was constantly surrounded by a crowd of people basically demanding I marry them, figured he could use some ugly in his life. Needless to say it didn't quite work as planned.
 

LtFerret

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Jun 4, 2009
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Fallout 3

Blow up the Enclave or the Brotherhood

There is no point to blowing up the Brotherhood (from a story prespective, gameplay wise you net a sweet gun)
 

Souplex

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Jul 29, 2008
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Lets throw a little wrench in this discussion, what times have you wanted there to be a choice and there was none. Is there a character you are forced to let live that you know will inevitably come back to harass you?
 

crooked_ferret

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Jul 30, 2009
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The end of the latest prince of persia game, where they basically force you to spend the final portion of the game undoing everything you spend the entire game trying to accomplish, with absolutely no possibility to go against this stupidity if you want to finish the game. One of the rare times I have agreed with yahtzee 100%
 

teutonicman

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Mar 30, 2009
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I wonder if a game is going to come out where the moral choice is something like genocide or rape, man that would be entertaining to see all the news channel's "experts" talk about that.
 

Nipah_

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teutonicman said:
I wonder if a game is going to come out where the moral choice is something like genocide or rape, man that would be entertaining to see all the news channel's "experts" talk about that.
I'm wondering when the options will be a bit more gray area and less "funny like a clown is funny"... Mass Effect has certainly improved on the choices you get to choose from, but its still seems like its a matter of choosing between:

1. Burning down an orphanage.
2. Buying all the children ice cream.
 

Amnestic

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Aug 22, 2008
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Nipah_ said:
teutonicman said:
I wonder if a game is going to come out where the moral choice is something like genocide or rape, man that would be entertaining to see all the news channel's "experts" talk about that.
I'm wondering when the options will be a bit more gray area and less "funny like a clown is funny"... Mass Effect has certainly improved on the choices you get to choose from, but its still seems like its a matter of choosing between:

1. Burning down an orphanage.
2. Buying all the children ice cream.
3. Burn down the orphanage after buying the children ice cream so they all have to watch their home be burnt to the ground. Because sometimes you want to be really evil.
 

Internet Kraken

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Mar 18, 2009
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Souplex said:
Lets throw a little wrench in this discussion, what times have you wanted there to be a choice and there was none. Is there a character you are forced to let live that you know will inevitably come back to harass you?
Again, Fable 2 is a shining example of this crap. Reaver is the character I wanted to kill the most in that game yet you don't even have the option to punch him, let alone kill him.
 

WendelI

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Jan 7, 2009
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Moral choices are poo I started in a D&D game known as Never Winter Knights. I started as a Lawful good Paladin and ended up as a zombie summing dead manipulating Black guard. Because the freaking "Evil" choices make me LOL the most >.>