I spent the first paragraph of your post wondering WTF you are talking about, Then i remembered. That bit SUCKED. Seriously -Internet Kraken said:The moral choice that takes place in the shadow court in Fable 2.
So you Reaver sends you into some dungeon, and you find a random woman crying in there. Suddenly some shadowy guys appear and say that whoever holds the seal of something (I forgot what it was. Also Reaver the asshole gives this to you will lose their youth so that Reaver can replenish his. You can give the seal to the woman to drain her youth, or hold it and have yours lost.
This moral choice falls flat on its face. There is no reason not to give the seal to the woman. You have never met her before. You will never see her again. The consequences of this moral choice never reach beyond that one room if you give her the seal. If you don't give it to her, the consequences last throughout the entire game. The only reason you would ever keep it was if you were playing some saint character that always had to be good.
Haha I thought the same, inconsistent.rhyno435 said:I find it wierd how in inFAMOUS, if you bio-leech an enemy, you get bad karma, but if you bio-leech an innocent pedestrian on the street, your karma doesn't change. I would think it would be the other way around.
My character was the buff, handsome, well dressed, rich, good character and I WANTED that damn seal. The women and gay men in the game we hanging on to me like god damn leeches. I was constantly surrounded by a crowd of people basically demanding I marry them, figured he could use some ugly in his life. Needless to say it didn't quite work as planned.Poketom said:This was exactly what I came on here to say. I was actually being perfectly good up until this point but I refused to sacrifice my own apperence for some random woman, why was she there in the first place? So then I leave her with the orb or whatever and the narrator woman's tiring to make me feel all bad and it's just like well no it's really not my problem and it never was. Worst moral choice ever.Internet Kraken said:The moral choice that takes place in the shadow court in Fable 2.
So you Reaver sends you into some dungeon, and you find a random woman crying in there. Suddenly some shadowy guys appear and say that whoever holds the seal of something (I forgot what it was. Also Reaver the asshole gives this to you will lose their youth so that Reaver can replenish his. You can give the seal to the woman to drain her youth, or hold it and have yours lost.
This moral choice falls flat on its face. There is no reason not to give the seal to the woman. You have never met her before. You will never see her again. The consequences of this moral choice never reach beyond that one room if you give her the seal. If you don't give it to her, the consequences last throughout the entire game. The only reason you would ever keep it was if you were playing some saint character that always had to be good.
I'm wondering when the options will be a bit more gray area and less "funny like a clown is funny"... Mass Effect has certainly improved on the choices you get to choose from, but its still seems like its a matter of choosing between:teutonicman said:I wonder if a game is going to come out where the moral choice is something like genocide or rape, man that would be entertaining to see all the news channel's "experts" talk about that.
3. Burn down the orphanage after buying the children ice cream so they all have to watch their home be burnt to the ground. Because sometimes you want to be really evil.Nipah_ said:I'm wondering when the options will be a bit more gray area and less "funny like a clown is funny"... Mass Effect has certainly improved on the choices you get to choose from, but its still seems like its a matter of choosing between:teutonicman said:I wonder if a game is going to come out where the moral choice is something like genocide or rape, man that would be entertaining to see all the news channel's "experts" talk about that.
1. Burning down an orphanage.
2. Buying all the children ice cream.
Again, Fable 2 is a shining example of this crap. Reaver is the character I wanted to kill the most in that game yet you don't even have the option to punch him, let alone kill him.Souplex said:Lets throw a little wrench in this discussion, what times have you wanted there to be a choice and there was none. Is there a character you are forced to let live that you know will inevitably come back to harass you?