Except for games like Rage. They're starting to do it more with day-1 drm even for consoles. Most consoles require an internet connection to work nowadays. I miss playing my ps2 where I could plug it in while being in a car and play with no drm on a modded ps2 playing import games. The bigger problem than DRM is EULAs. They're total bullshit. See also: 3DS. Not buying a 300 dollar license to use your console, Nintendo.vaderaider said:I have never understood the point of DRM it seems to just punish people who have actualy bought the game instead of pirates.
That being said, I am a console gamer so it has never affected me.
What does Deus Ex have to do with Ubisoft?Zetion said:Haven't you guys heard?
Deus Ex is already cracked. It seems to have been out since day -3.
Hahaha, fuck you Ubisoft.
A lack of fact checking?GiantRaven said:What does Deus Ex have to do with Ubisoft?Zetion said:Haven't you guys heard?
Deus Ex is already cracked. It seems to have been out since day -3.
Hahaha, fuck you Ubisoft.
There's not much room to really count negative sales, which is one of the reasons "voting with your wallet" is complete crap.LookingGlass said:Apparently they haven't learned from all the people getting refunds from From Dust after they discovered that they were lied to about the DRM.
Maybe if everyone on the Escapist bought 5 copies of The Witcher 2, where they removed the DRM because it was annoying people, and bought 0 copies of all Ubisoft games, they would learn. Actually I still doubt they'd see the connection.
Accessing a webpage at a finite point is exactly the same as playing a game for an extended period, right?RadioactiveMicrobe said:Wait, why is this a big deal?
You're all on the internet now, so you have internet, so what's the big problem?
Well, for me it is. I rarely ever lose connection, I didn't really think others had difficulties with that.Zachary Amaranth said:Accessing a webpage at a finite point is exactly the same as playing a game for an extended period, right?RadioactiveMicrobe said:Wait, why is this a big deal?
You're all on the internet now, so you have internet, so what's the big problem?
People who live out in the country get pretty piss poor internet more often than not. We have pretty reliable internet connections so this doesn't bother us, but for others it's a big pain in the ass.RadioactiveMicrobe said:Well, for me it is. I rarely ever lose connection, I didn't really think others had difficulties with that.Zachary Amaranth said:Accessing a webpage at a finite point is exactly the same as playing a game for an extended period, right?RadioactiveMicrobe said:Wait, why is this a big deal?
You're all on the internet now, so you have internet, so what's the big problem?
Question: What if the Ubisoft DRM servers lose connection?RadioactiveMicrobe said:Well, for me it is. I rarely ever lose connection, I didn't really think others had difficulties with that.Zachary Amaranth said:Accessing a webpage at a finite point is exactly the same as playing a game for an extended period, right?RadioactiveMicrobe said:Wait, why is this a big deal?
You're all on the internet now, so you have internet, so what's the big problem?
^ You. I like you. Someone get this man or woman a cookie.A-D. said:I wonder if People even remember the good old Days. And no i dont mean those Days when DRM was just a dream in some guys head, or when we just had good old CD Keys as a DRM Method. No i mean the Time when Games were made and released that actually were worth buying. Alot of the Games i own, as in not having sold them again due to being utter shite.
Games like Fallout, Diablo and the like where you just went, bought the game and played it literally to death and them some more because it was fun. You could have played some Games from every Angle, this Character, or maybe using this Route the next time, or try this Approach, or hell maybe even just do a Speedrun. Those were Games that were played again and again, even couple years after alot probably go back to those for sheer nostalgia to relive the Memories they had from those Games.
What do we have now? 10 Hours? 20 at most for most Games? Little to no replay value to them, Prototype was a perfect example of that. Short as hell and replaying it didnt even matter at all, the Story was exactly the same, there was no different method or whatever you could apply to it. Yet Games like those are charged 50 Bucks for, or more in some Cases, with draconian DRM Methods even. The Moment i, as a Consumer of a Product, am overcharged for the Content of the Game, and that includes Day-1 DLC and the "we-obviously-cut-content-but-hoped-you-wouldnt-notice" Cases, or treated like i was a Criminal even though i personally went out to the Store to buy the Game to begin with, is that exact Moment they can go straight to hell and shove their Crap where the sun doesnt shine.
Most Games nowadays arent worth the Cost, or hassle of the DRM. And i really wonder if People, well these executive Types in the big Publisher Companies have evenr realized it, but People would stop pirating, or second hand sales of those Games, if they were good enough to keep around forever. Want to stop Piracy/Second Hand Sales? Make Games worth buying/keeping. Problem solved.
Well, it's not just about your connection. If the company's servers go down or lose connection, which has happened with Ubisoft's DRM before, you're still boned. Maintaining those servers doesn't particularly seem to be of the highest priority, nor is foresight.RadioactiveMicrobe said:Well, for me it is. I rarely ever lose connection, I didn't really think others had difficulties with that.