WoodenPlanck said:
So much derp.
Ubisoft should just save themselves some cash and stick to CD keys, everything else just makes everyone unhappy. I guess crackers can thank them for giving them a challenge to test their skills on, and whomever is programming the DRM for giving them a job. I can't imagine why anyone else would be on board.
I actually worked retail when they last did that for The Settlers 2 remake. Here's how that bundle of failure went down:
Failure 1: They shipped the games
WITHOUT THE CD KEYS! Yeah, I don't mean a dijit or two missing, the
ENTIRE code was neglected to be put in their copies.
Failure 2: Failure 1 wasn't noticed until almost a month after launch. Yes, we had copies of a game that couldn't be legitimately installed on our shelves for a month. No pull down order was given so we had to keep them up, despite knowing they couldn't work.
Failure 3: Their solution to the problem was to send out sheets of codes to their field reps on sticker paper and
PUT THE CODES ON THE CELLOPHANE WRAPPER ON THE CASE! Now for those of you wondering what the issue is, here's a couple of points:
-First, anyone with a camera phone could simply walk up and take a photo. Now they had a
legitimate code with which they could use with a pirated copy (the disks had no other CP in place)
-Second, a legitimate cutomers buys the game and throws the cellophane away before they even get home. Whoops! They are now out of luck because UbiSoft now thinks they stole the game.
So, actual thieves get away scott free, while the real customers are now branded criminals because UbiSoft was too dumb to rub two pennies together.