TaborMallory said:
CyberKnight said:
Digital distribution? Oh heck no.
No rentals, no reselling, no borrowing/loaning games to friends, the price never drops (one-week "sales" on random titles notwithstanding), no used game market...
Digital distribution is NOT your friend.
Digital distribution isn't
entirely replacing all the others, why the hell would they do that? It's merely another way to distribute.
Why? So they can control the market. In the real, physical world, the open market affects price, and money flows in lots of different directions depending on who has a copy in their hands and who's acquiring it from whom. In the digital world, none of that is true. They control the prices, and the money flows in one direction.
You can't loan, rent, borrow, trade, resell, or return an Xbox Live Arcade game. And with exceptions you can count on one hand, every piece of content on Marketplace costs today exactly the same price it did when it was first launched. Why can I get Call of Duty 2 used at a garage sale for a couple bucks, but the map packs total $15? Why can I buy Samurai Warriors 2 on eBay for $6, but the expansion pack that adds a couple characters is still sitting on Marketplace for
$30??
And that doesn't even get into the fact that it's not a perfect system. Ask anyone who's had a 360 replaced and found they (or members of their household) can't play all their games on their new console (and the ones they can play only work so long as their internet connection stays up). Or ask people who live in a house with more than one Xbox 360, who can play certain games with certain accounts on one console but not the other. This does not happen with a game on a disc (DVD drive malfunctions notwithstanding).
Publishers and distributors like to use the rhetoric that digital distribution is about "convenience" or "saving money" (really? digital games don't seem to cost much, if any, less than physical) or even "good for the environment". But it's a lying piece of cake. It's all about control.