More Dead Space on the Way
Eagle Eye [http://deadspace.ea.com/] director D.J. Caruso to a movie project based on the game.
Dead Space, EA's 2008 survival horror game, was a moderate success, with former satisfied [http://www.visceralgames.com/]" with the game's performance and that he hoped it would grow to become a major gaming franchise.
Schofield's Two for the Money [http://www.escapistmagazine.com/news/view/93345-Dead-Space-Developer-Loses-Key-Staff-to-Activision], has been attached to the project and EA, Caruso and the film's producers are now taking ideas from potential scriptwriters.
No word on when any of this stuff might see the light of day but it's good to see EA showing a commitment to the new property. Dead Space was a very good game that was no doubt overlooked by a lot of gamers who weren't sure what to make of a title that didn't end in a number and I'd be very surprised if a properly-supported sequel didn't fare considerably better commercially than the original.
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Eagle Eye [http://deadspace.ea.com/] director D.J. Caruso to a movie project based on the game.
Dead Space, EA's 2008 survival horror game, was a moderate success, with former satisfied [http://www.visceralgames.com/]" with the game's performance and that he hoped it would grow to become a major gaming franchise.
Schofield's Two for the Money [http://www.escapistmagazine.com/news/view/93345-Dead-Space-Developer-Loses-Key-Staff-to-Activision], has been attached to the project and EA, Caruso and the film's producers are now taking ideas from potential scriptwriters.
No word on when any of this stuff might see the light of day but it's good to see EA showing a commitment to the new property. Dead Space was a very good game that was no doubt overlooked by a lot of gamers who weren't sure what to make of a title that didn't end in a number and I'd be very surprised if a properly-supported sequel didn't fare considerably better commercially than the original.
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