More on Halo: Reach

b00shman09

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Mar 30, 2010
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i have to admit i do agree with the man on the fact that for the most part, a game should stand well on its own when it comes to single player campaign. i know most people say hey look at games like unreal tournament and team fortress 2..but are you folks playing these games at home by yourselves? no youre not..you need an internet connection to play team fortress 2, and while you dont need one to play unreal tournament, they do atleast have a campaign mode and yes, the maps do get extremely boring if you constantly play them. theyre party games, but theyre acceptable party games, i dont condone those folks who go out and buy brand neww madden games each year even though its the same freaking game just with a few different players and what not, mostly because you failed to do anything with your life and playing madden makes you feel like you went somewhere. The thing is though is that team fortress 2 was DESIGNED TO BE MULTIPLAYER which means that all of their work went into the maps and what not..and...there are so many maps that you dont often play the same one over and over again. while multiplayer is fun in your free time when youre hanging with your buddies and that, most of us, are probably more likely to play the campaign, the story mode, the whole freaking purpose of the damn game int he first place. gears of war is a great example, i love gears of war, it had a fun storyline, and hell even some of the maps were fun in multiplayer, but eventually...it just got put onto the shelf as i moved onto another game for its storyline...often, games without multiplayer are better because the developer puts all of their time and resources into the storyline and graphics and what not, case in point, bioshock. bioshock 1...no multiplayer, a fun game.....bioshock 2, multiplayer, f***in sucked. i understand that we like to play with our friends but yahtzee is right..if the games got a campaign, a storymode, that aspect of the game should take more precedence over multiplayer. i wouldnt expect 16 year old "Dr Layton" to understand this concept, christ he was 3 years old when the first playstation came out and only 8 or so when PS2 hit the shelves, he doesnt realize that before the ps2's later life, with maybe the exception of pc gaming, there were no freaking console multiplayers, it was all either single player, co-op, or versus. and all on a single screen and game console too.
 

b00shman09

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Mar 30, 2010
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i have to admit i do agree with the man on the fact that for the most part, a game should stand well on its own when it comes to single player campaign. i know most people say hey look at games like unreal tournament and team fortress 2..but are you folks playing these games at home by yourselves? no youre not..you need an internet connection to play team fortress 2, and while you dont need one to play unreal tournament, they do atleast have a campaign mode and yes, the maps do get extremely boring if you constantly play them.

theyre party games, but theyre acceptable party games, i dont condone those folks who go out and buy brand new madden games each year even though its the same freaking game just with a few different players and what not, mostly because you failed to do anything with your life and playing madden makes you feel like you went somewhere. The thing is though is that team fortress 2 was DESIGNED TO BE MULTIPLAYER which means that all of their work went into the maps and what not..and...there are so many maps that you dont often play the same one over and over again.

while multiplayer is fun in your free time when youre hanging with your buddies and that, most of us, are probably more likely to play the campaign, the story mode, the whole freaking purpose of the damn game int he first place. gears of war is a great example, i love gears of war, it had a fun storyline, and hell even some of the maps were fun in multiplayer, but eventually...it just got put onto the shelf as i moved onto another game for its storyline...often, games without multiplayer are better because the developer puts all of their time and resources into the storyline and graphics and what not, case in point, bioshock. bioshock 1...no multiplayer, a fun game.....bioshock 2, multiplayer, f***in sucked.

i understand that we like to play with our friends but yahtzee is right..if the games got a campaign, a storymode, that aspect of the game should take more precedence over multiplayer. i wouldnt expect 16 year old "Dr Layton" to understand this concept, christ he was 3 years old when the first playstation came out and only 8 or so when PS2 hit the shelves, he doesnt realize that before the ps2's later life, with maybe the exception of pc gaming, there were no freaking console multiplayers, it was all either single player, co-op, or versus. and all on a single screen and game console too.
 

ultrachicken

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Dec 22, 2009
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Fronzel said:
ultrachicken said:
I still don't understand why Yahtzee won't speak about multiplayer. Sure, after a while the multiplayer will have so few people that you can't get a match, but at least review what's there and then knock it down a few notches if being able to play reach 3 years from now is that important to you. And if anyone pulls the "whiny 12 year old" argument, then I've just lost all respect for you. There's a mute button.
The problem with online forums is that threads become so long it's unreasonable to expect people to have read all the posts, so coherent discussion breaks down.

How can you review multiplayer? Online games are only as good as the people you play them with, and you can't review that, nor should you; it's the game that's being examined here, not its players. In the absence of that, what can you do but just mention what kind of online game modes are available? That doesn't give you much to discuss.
Online games are as good as the balancing and gameplay is. Since he reviewed TF2, even though he spent so little time on it, I'm annoyed that he didn't even touch on Halo's multiplayer. I don't care if he claims it's bad, but I don't like it when he just ignores multiplayer entirely.
 

Porecomesis

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Jul 10, 2010
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GeneticallyModifiedDucks said:
Predictable responses, but I'm not sure why people got the wrong impression. (OK I admit, I was a bit baffled by his Haze review initially, but whatever). But possibly the biggest revelation today, is that he liked Metal Gear Solid 3, so far as to say it's one of the best in the series. And I couldn't agree more.
Whoa whoa whoa. What makes you think he liked MGS 3? Sure, he said it was the best, but you can be the best at camping (in the multiplayer game) and not a lot of people are going to like you for it. I'm not disagreeing- he could have liked it- but let's not jumped to conclusions.

Rooster Cogburn said:
yankeefan19 said:
Rooster Cogburn said:
Not everybody likes single player games. I don't play single player at all, ever. Therefore, all games must be judged on their multiplayer experience alone.
And not everybody plays multiplayer. In fact I'm willing to say that more people play single player. However, I believe the games should be reviewed based on both, as people that don't have the ability to play online multiplayer would want to know about single player.
I'm with you, actually. I was stating the inverse of Yahtzee's take on multiplayer to show how silly it sounds. I understand not taking an interest in multiplayer, but I am continually baffled by his stance of 'it's not relevant to me, therefore it's irrelevant' regarding multiplayer.
Did it ever occur to anyone- anyone AT ALL (apart from you, yankee and Rooster)- that Halo: Reach is story-centric? Didn't the nobly dying characters tip you off in the slightest? Games have to be judged on their single player because, as Yahtzee said in his extra punctuation article 'Of Remakes and Nostalgia', a game needs both gameplay and story to be fully enjoyable. 'Team Fortress 2' has to be judged on its multiplayer because it doesn't have a single player, apart from the training sessions (there really needs to be a name for those). The character designs tell stories in and of themselves, so that helps.
 

Pebkac

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May 1, 2009
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How do you make a review about multiplayer? ***** about weapon/class balance and map design? Then it gets patched a month later and no longer applies. There really isn't a lot to work with.

Besides, people who buy games for the multiplayer won't be influenced by reviews. They've already bought the game and are busy owning newbies in their favorite map. Reviewing multiplayer just doesn't serve anyone. Aside from circle-jerking fanboys.
 

siNwrath

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Feb 23, 2010
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AFAIK Yahtzee is not inclined to enjoy watching a good game of Starcraft 2. If you're uninterested in even that level of participation in the eSports arena, then you're not going to be interested in a game whose success is largely built upon it success as an eSports platform.

In my subjective opinion, bar Halo: Combat Evolved, the entire series is medicore, uninteresting and entirely forgettable, if you're just looking into it as an art piece. (Though I have not played Halo ODST or Reach yet.)

To clarify eSports is not art, though it most certainly can contain art and beauty, it is not in and of itself an artform, it is in fact an electronic competitive arena aka eSport.

EDIT: I guess I just wonder why some have rushed to the game's defence based entirely on their subjective experience with the multiplayer. Yahtzee has already stated his opinion. He does not care for it. Just generally, its not specific to Halo.
 

Whymeworry

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Nov 4, 2009
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Yahtzee, though I love you and respect your opinions, I see you are just shoveling off excuses for why Multiplayer is unimportant when you should just state the simple fact that you don't like it and not hide behind said excuses seeing as you claim not to give two Sh*ts about what people think of you.

Multiplayer, at least online is a pretty new idea for gaming, it is only about 10 years old, and though it is overused it does not mean it is only a feature, it can be, like many people who have commented before me stated, a core part of the gameplay, and for you to judge all games on the same "One Size FIts All" standard of Single player being the most important, then you are not doing games (the most varied media known to man) proper justice. Games are not movie genres, they can not be all judged by one or two standards, they in most cases are special, Like Wow or Perfect Dark Zero.
 

Pebkac

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May 1, 2009
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Whymeworry said:
Multiplayer, at least online is a pretty new idea for gaming, it is only about 10 years old,
Facts:

* The current year is 2010.
* Doom was a game with online multi-player.
* Doom , as well as many other multi-player games, was made over 10 years ago (1993).
* 10 years is not "new" in the gaming world.

There were also other online games and MUDs that came way before Doom.
 

Extra-Ordinary

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Mar 17, 2010
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I agree with yahtzee mainly on the single-player part. I like multiplayer, but I play single-player a bit more. Which is good, because if I finish the campaign then hop over to multiplayer, I want to see myself going back or else I obviously didn't play a very good campaign, did I. I admire games with no multiplayer if they have a great single-player experiance, a la "Bioshock"; because multiplayer, while I find fun, does seem to be a game developers cheap way of getting their foot in the door.

But anyway, Yahtzee's pretty funny. I know that lately he hasn't been as funny as he used to be (I haven't seen his Dead Rising rewiew yet) but his "Halo Reach" review was pretty funny; to me anyway. No matter how much I love a game, I love watching his reviews of them, knowing what he's gonna do, because it's funny! I also like how classy he is. He doesn't seem to care if people play it or not; he simply speaks his piece, he's not trying to change anyone's mind. I mean if he walked through the door while I was playing Reach, well first I'd say "Dude, I know who you are and I think your really cool; but did you just barge into my house?" Anyway he'd see me playing Reach, make a joke about how it's bad, that I'd laugh at because he has the most awesome jokes, but he wouldn't tell me that he'd throw it out the the window if I didn't do it myself. And then I'd tell him that I bought legendary edition, just to hear his rant.
At least, I don't think that's what would happen...
 

Whymeworry

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Nov 4, 2009
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Pebkac said:
Whymeworry said:
Multiplayer, at least online is a pretty new idea for gaming, it is only about 10 years old,
Facts:

* The current year is 2010.
* Doom was a game with online multi-player.
* Doom , as well as many other multi-player games, was made over 10 years ago (1993).
* 10 years is not "new" in the gaming world.

There were also other online games and MUDs that came way before Doom.
I will admit when I am wrong, and the Online Multiplayer estimate was way off, but I don't see how proving my lack of video game period knowledge makes that comment any less true, now deeply thank you for googling that for me, but I did not post what a said for it to be picked over like everyone else on this forum was my 9th grade English teacher and I get marks off for not knowing the abstract relevance of the word "New" in the gaming world. So if you plan to be an Epoch Nazis go do it somewhere else because I don't appreciate it.
 

Pebkac

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May 1, 2009
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Whymeworry said:
Pebkac said:
Whymeworry said:
Multiplayer, at least online is a pretty new idea for gaming, it is only about 10 years old,
Facts:

* The current year is 2010.
* Doom was a game with online multi-player.
* Doom , as well as many other multi-player games, was made over 10 years ago (1993).
* 10 years is not "new" in the gaming world.

There were also other online games and MUDs that came way before Doom.
I will admit when I am wrong, and the Online Multiplayer estimate was way off, but I don't see how proving my lack of video game period knowledge makes that comment any less true, now deeply thank you for googling that for me, but I did not post what a said for it to be picked over like everyone else on this forum was my 9th grade English teacher and I get marks off for not knowing the abstract relevance of the word "New" in the gaming world. So if you plan to be an Epoch Nazis go do it somewhere else because I don't appreciate it.
The point wasn't that the time-frame was a little off - the point is that describing an old gameplay feature as new is simply wrong. Old is the opposite of new. 1993 might be recent if you were talking about the age of a country, but this is a gaming forum, where gamers talk about games and game-related stuff. In the gaming world, even 10 years is old. Doom was release on MS-DOS. It's pretty much the grandfather of first-person shooters. If you don't understand that, you're lost in a foreign world where people wear boots on their heads.

If you're still not convinced on how old online multiplayer is in gaming, you could look up MUDs, which date back to the late 70s - which is probably before you were born or at least close to it.

[Edit] Or ask a gamer how long it was between the releases of Fallout 2 and 3. Nobody in their right mind would describe Fallout 2 as being "new".

Now if you wanted to make a point about there being a new trend in making multiplayer-centric games, I could see that.
 

Whymeworry

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Nov 4, 2009
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Pebkac said:
Whymeworry said:
Pebkac said:
Whymeworry said:
Multiplayer, at least online is a pretty new idea for gaming, it is only about 10 years old,
Facts:

* The current year is 2010.
* Doom was a game with online multi-player.
* Doom , as well as many other multi-player games, was made over 10 years ago (1993).
* 10 years is not "new" in the gaming world.

There were also other online games and MUDs that came way before Doom.
I will admit when I am wrong, and the Online Multiplayer estimate was way off, but I don't see how proving my lack of video game period knowledge makes that comment any less true, now deeply thank you for googling that for me, but I did not post what a said for it to be picked over like everyone else on this forum was my 9th grade English teacher and I get marks off for not knowing the abstract relevance of the word "New" in the gaming world. So if you plan to be an Epoch Nazis go do it somewhere else because I don't appreciate it.
The point wasn't that the time-frame was a little off - the point is that describing an old gameplay feature as new is simply wrong. Old is the opposite of new. 1993 might be recent if you were talking about the age of a country, but this is a gaming forum, where gamers talk about games and game-related stuff. In the gaming world, even 10 years is old. Doom was release on MS-DOS. It's pretty much the grandfather of first-person shooters. If you don't understand that, you're lost in a foreign world where people wear boots on their heads.

If you're still not convinced on how old online multiplayer is in gaming, you could look up MUDs, which date back to the late 70s - which is probably before you were born or at least close to it.

Now if you wanted to make a point about there being a new trend in making multiplayer-centric games, I could see that.
And once again the age of Online multiplayer was never a core part of my opinion, I have been throughly assured that Online multiplayer is not a new thing and after being corrected for my misgivings i still find little importance to continuously point out that fact. All I wanted to do was make a point, and I don't find that one incorrect portion of that point that was really just a mere mention of the time frame I assumed Online Multiplayer had been conceived in is all that important. Now please let me be, I am not trying to start a flame war, what was wrong has been corrected so just drop it seeing as thinking of banter is starting to make my face muscle extra pulsy.
 

Shru1kan

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Dec 10, 2009
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InvisibleMan said:
"why an AI is on a bit of glowy pipe rather than, say, a USB stick..."

...or an e-mail attachment! The AI is basically data, right? Why do they have to transport it instead of just transmit it? This weird notion of having to carry Cortana with you existed since the first Halo, but back in 2000, when all console games were still on disc, no one questioned it. Today, when you think about it, it doesn't make sense...

Because the covenant could just intercept it, and do anything with it from making cortana pink to outright destroying it. No secure channels, no non-covenant scanned data. And this is mankinds last hope to destroy the covenant, so I'm pretty sure they wont allow that data to pass when it could, you know, lead to a single Spartan II totally obliterating the covenant?
 

Tsaba

reconnoiter
Oct 6, 2009
1,435
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Yahtzee Croshaw said:
Right, that should give you a few more points to argue over in the comments. If not, here're a few more: Master Chief shows most of the classic signs of a closeted homosexual, Cortana is actually the ghost of his dead aunt, and that shirt you're wearing makes you look fat.
But, I'm not wearing a shirt.... I hate you.
 

Pebkac

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May 1, 2009
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All this talk about transporting a "glowy pipe" makes me think Bungie just wanted an excuse for Spartans to be carrying around a phallic object. "It's not gay! It's a storage device, I swear."