God i hated that *****enzilewulf said:OOOOOO!! that black chick from the first fable. God she is always saying, "you wont kill more hobs than me" yeesh shut up
It was Whisper, I believe.enzilewulf said:OOOOOO!! that black chick from the first fable. God she is always saying, "you wont kill more hobs than me" yeesh shut up
True, but at least their [enjoyable] death doesn't make the mission failMad World said:I found the friendly A.I. in Half-Life 2 to be very annoying. They did a terrible job of following you, and they seemed to retreat too often.
I know right! I was playing Halo Wars last night and I had like 7 wolverines. I told them to move around a base to attack and they just sat there with their thumbs up their a**'s.SpireOfFire said:agreed. every time i try to fight "along side" them, they end up moving in front of me while i swing my sword, i inadvertently hit them which either a) kills them, b) they considerit assault and my infamy goes up, or c) hurts them and they in turn attack me.
i have yet to come across a RTS where ALL of my units follow my command and GO WHERE I FUCKING TELL THEM TO.
Freezing guy escort mission ? The on-screen effect looked good, but I usually had to go several checkpoints ahead to make sure that brainless NPC survives, a bit frustrating.Woodsey said:The only game that's ever done a decent escort mission is Crysis.
I don't believe that I've ever had a problem with that. Maybe I didn't do enough side-quests (I really didn't do that many).wildpeaks said:True, but at least their [enjoyable] death doesn't make the mission failMad World said:I found the friendly A.I. in Half-Life 2 to be very annoying. They did a terrible job of following you, and they seemed to retreat too often.![]()
Also, don't you love how the bot tries to heal you while you're sitting in spitter goo ?JazzCP said:Left 4 Dead 2: The AI stand around next to the Charger pummelling you, trying to right-click melee it to death or sometimes think a truck about a mile down the road is more interesting than you being ridden by a Jockey.
it makes sense sort of,Mad World said:I don't believe that I've ever had a problem with that. Maybe I didn't do enough side-quests (I really didn't do that many).wildpeaks said:True, but at least their [enjoyable] death doesn't make the mission failMad World said:I found the friendly A.I. in Half-Life 2 to be very annoying. They did a terrible job of following you, and they seemed to retreat too often.![]()
Also, essential NPCs were supposed to be invincible. Were there certain points in Oblivion where vital NPCs could die?Apparently, Martin could be killed during the big battle.
Ah. It's been a while since I've played. Even longer since I've done that specific part.laststandman said:it makes sense sort of,Mad World said:I don't believe that I've ever had a problem with that. Maybe I didn't do enough side-quests (I really didn't do that many).wildpeaks said:True, but at least their [enjoyable] death doesn't make the mission failMad World said:I found the friendly A.I. in Half-Life 2 to be very annoying. They did a terrible job of following you, and they seemed to retreat too often.![]()
Also, essential NPCs were supposed to be invincible. Were there certain points in Oblivion where vital NPCs could die?Apparently, Martin could be killed during the big battle.that was half of your objective during that quest was to keep him alive
Remember your promise to Merino!laststandman said:What AI has annoyed you the most in a game?