Most annoying enemy.

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Ultress

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Feb 5, 2009
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Bats and Hawks from Castlevania and Ninja Gaiden respectively, both are put in positions designed to bug the ever loving fuck of you.


Also Seth from Digital Devil Saga ,Hell this could apply to any enemy from the Karma Temple dungeon, but Seth is the worst :annoyingly hard and appears it every other fucking encounter forcing me to flee like a wuss.
 

GloatingSwine

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Nov 10, 2007
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Medusa Heads and Bats. Annoying pattern, no actual threat except when they fly across and knock you down a hole to your instadeath and/or frustration depending on the game.
 

Mikazuki

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Oct 9, 2008
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SODAssault said:
Daystar Clarion said:
Annoying enemies are the ones that say the same thi - Assuming Direct Control.
I see your harbinger and raise you one praetorian.


"Fuck you and your cover, brah."
I actually liked fighting the Praetorians, shame there weren't more in the game. Then again, I also liked ME1's Mako levels...

My vote is on the Harvester for Dragon Age: Origins GoA DLC. He was such a pain on Nightmare...
 

CrazyDave DC

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Apr 14, 2010
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Omniponent said:
Gamereon guards(Piggies) from Star wars battlefront 1. They Kinda blended in with the back ground, especially during an epic fight, and then would kill you in one hit.
Were they involved in a particular level or were they a particular class you could choose for every level, I can't remember. I was thinking Jabba's Palace for some reason, but isn't that in Battlefront 2?
 

captaincabbage

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Apr 8, 2010
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MasterOfWorlds said:
Cliff Racers from Marrowind. >.>

They're not really all that threatening, but they attack you and make this aweful "CAW" noise, and they can give you diseases and when you run, they follow you FOREVER. I once had a group of about 20-30 of them after me and ran to one of the cities in the middle of nowhere. They killed the guards and we all tried to fight them off, but they killed like 90% of the guards.

I hate those little bastards. I hate them good.
GAH! Those dirty, diseased little fuckers was the breaking element of Morrowind for me. I just couldn't be fucked completing the game with a combination of cliff racers and the pain in the arse combat system.
 

captaincabbage

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LivingInTheSixties said:
The imperial guard in Oblivion, they annoy the hell out of me.
They always get it wrong and try to kill me ¬¬
And they wont let me rob houses in peace ¬¬
"STOP RIGHT THERE CRIMINAL SCUM!!"
 

Randomologist

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Aug 6, 2008
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Nieroshai said:
Venomous headcrabs. COMPLETELY harmless if you meet one alone, but if you're in a room with 15 Zombines, one prick from a venomous is all it takes to doom you.
Half-seconded. I would jointly award this to the quick zombies/headcrabs, who usually come in packs of half a dozen at a time and are damned hard to wipe out entirely. Worse when you have to reload.

Apart from these two excellent candidates, I would say any enemy that infinately respawns. I don't have infinite ammo and infinite health, so stop making the bastards pop out the ground when Ive only just killed their comrades...
 

Delock

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Mar 4, 2009
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DuplicateValue said:
Fucking Creepers.

Even if they can't get to you, they can leave massive gaping holes in the side of your house.
That'SSSSSSSSSSSSSSSSSSSSS just awful. How could they do SSSSSSSSSSSomething like that?

Mine goes for anything small, often with the ability to fly.

God among these creatures is the FUCKING BIRD from Ninja Gaiden.
 

captaincabbage

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InnerRebellion said:
I hate Deathclaws so much, especially the ones that travel in groups.

I also hate Yao Guai.
dude, get the 'Animal Friend II' perk, then Yao guai won't attack you and will actually come to your aid in battle. It fucking rocks, I was chased by a Deathclaw out of the sanctuary and ran all the way up to Raven Rock with the damn thing limping behind me (I used up ALL of my ammo taking out it's leg), next thing I know, BAM!! Fucking four Yao Guai out of nowhere come racing in and tear the fucker to shreds!
Never in my gaming life have I seen something quite as cool.
 

captaincabbage

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LivingInTheSixties said:
captaincabbage said:
LivingInTheSixties said:
The imperial guard in Oblivion, they annoy the hell out of me.
They always get it wrong and try to kill me ¬¬
And they wont let me rob houses in peace ¬¬
"STOP RIGHT THERE CRIMINAL SCUM!!"

Lol so true XD
I've also got to put in a mention for ANY enemy that can interrupt your actions during an important part of a game, be it by hitting you in the back with a sword, or shooting at you every ten seconds when you're nearly finished hacking a computer so you get interrupted and have to start again. FFFFFFFUUUUUUUUUUUU
 
Mar 30, 2010
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So many to choose from!
mad825 said:
it's been done to death however: Cliff racers
RUINER ACTUAL said:
Buggers and Skirmishers on Halo. So goddamn annoying. Especially on harder difficulties.
Umbra153 said:
Pain elementals and Archviles in Doom II.
These are all good suggestions that sprung into my mind as well, but I'm also gonna put the Chargers from L4D2 up there for consideration. Not only do they incapacitate you, but they bloody well guarantee that by the end of their charge you're a few hundred feet away from your teammates as well.

Aaw, crap....
 

Sven und EIN HUND

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Sep 23, 2009
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Sand-Attack.
Sand-Attack.
Sand-Attack.
Sand-Attack.
Sand-Attack.
Sand-Attack.
Sand-Attack.
Sand-Attack.
Sand-Attack.
Sand-Attack.
Sand-Attack.
FUCKING PIDGEY@$!$JIWRFAAIFAfsdgsg
 

MattRooney06

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Apr 15, 2009
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Dfskelleton said:

Reasons:
1: They're hard to see.
2: They spawn 20 of the most annoying enemies in the game, making them the most annoying enemies in the game.
3: Death animation isn't pleasingly gory for the effort to kill them.
4: They sound like someone locked a vaccum cleaner in a plastic bin in space.
5: They're stupid looking.
6: They usually keep their distance, making it impossible to use the no telefrag built in parameter glitch that makes it so they can't attack you, but you have to be RIGHT IN THEIR FACE.
7: They float.
8: They show up when you REALLY don't want them to.
9: When killed, releases MORE of the most annoying enemies in the game, who will all fly into your face at once.
hmmmmm yeah, the way i delt with them was (only works if there alone) is to just stun lock them with the pistol...it takes like three minuits to kill one though.....
 

MattRooney06

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Apr 15, 2009
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actually im gonna say cars and red barrels in MW2's campeign....

"ahhhh I need to reload, i'll just go hide behind this wa..."
You were killed by an exploding barrel, red barrels will explode when shot at

:(
 

LastMondaysHangover

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Oct 4, 2010
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Right Now, my vote goes to the Fuel Rod Grunts. The weapon itself is literally the size of one Grunt! Why the hell would you give Fuel Rod Cannons to Grunts, Bungie? When I'm trying to take down a pack of 6 Grunts at once, I shouldn't have to worry about a giant Green fireball flying right into my face!
 

Foxtrotk72

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Feb 27, 2010
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suicide grunts for me when playing Halo Reach on normal i got killed 3 times by suicide grunts they do it a lot more in this game
 

Chimpzy_v1legacy

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Jun 21, 2009
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I'm going to go with a classic.

Medusas in the Castlevania series and their annoying wavy movement pattern. Even after all this time and a load of games they still manage to make me swear at the screen.

Judgement101 said:
For me it's the V2s in Valkyria Chronicles 2, seriously, 400 hp and are basically invicible.

EDT: Actually Dirk from VC2 wins, he's fucking cheap, ????Hp and can insta-kill your tank.
Find and destroy the supply vehicle powering them and they're suddenly a lot more managable. Their shielding will be gone, so you can snipe them from afar. An elite sniper with a sufficiently upgraded weapon can take out even Dirk in a single attack. Or you blast them in the head with the cannon on your tank. Or, if you really want to humiliate them, use a fencer or elite fencer, walk right up to their face and stick a sword in it.