And cloudkill-outta-fuckin'-nowhere.Suijen said:The horror. Those sobs were immune to EVERYTHING...except trap spamming and magic missile.CoL0sS said:Dragons like Firkraag and Shadow Dragon in Baldur's Gate II can be pretty overwhelming when fighting unprepared (and yes, I am aware there are very easy ways to kill them like dozens of snares and traps or chromatic orb). Also Kangaxx![]()
He never moved, so if you had five bombs, he went down like a rock.Mordekaien said:Gurdy from Binding of Isaac, it seems like he takes forever to put down,
Completely forgot about that, good call.WinkyTheGreat said:Darth Vader in The Force Unleashed II
Same here. ANd I looked it up, and for the most part you probably weren't. There are a few tricks, but the fight is pretty dumb regardless.kman123 said:There was that Elizabeth Green in Prototype that was a *****. I was dealing so little damage I thought I was doing it wrong Probably was.
That.kman123 said:There was that Elizabeth Green in Prototype that was a *****. I was dealing so little damage I thought I was doing it wrong Probably was.
It all depends on what your build is. Mine I had a lightning enchanted battleaxe, light armor, and the darkwood grain ring. If you can close the distance between you and them (which I could) and hammer them hard and kill them before the next one shows up, they're not bad at all.In Search of Username said:The Four Kings in Dark Souls. They're in the middle of an area they are disproportionately tough for (they're probably the toughest enemies in the game despite appearing halfway through); there's no bonfire (checkpoint) nearby so you have to fight through a mass of enemies to get to them each time you fail; they all spawn separately but if you don't kill the first one fast enough the second will just spawn in while he's still there and you'll be gang-raped; the timing on all their moves is really annoying when trying to get the hang of dodging them, and they have this one AoE move that's virtually impossible to get away from in time.
Seriously, that fight took me so fucking long. But, as usual with Dark Souls, it was really damn satisfying when I was done with it.
I found this boss very easy.Twilight_guy said:That.kman123 said:There was that Elizabeth Green in Prototype that was a *****. I was dealing so little damage I thought I was doing it wrong Probably was.
The boss has a move that essentially one-shots you if are standing near it and will use it without remorse. As a result, you have to stand behind cover a lot and hide. This is complicated by the unending horde of small enemies that are sent after you during the fight as well. To hurt the boss you first have to destroy several key protective points (that are damaged very slowly) before she becomes vulnerable for a brief window of time. The net result is that the huge amount of life has to be wilted away by the occasional hit and run move that you can get in between waiting for her one-shot to pass and trying not to get blind-sided by the smaller enemies. Either it takes a frustratingly long time or you get killed in a few seconds. Poor design is poor.
It's not that he's hard to defeat, it's simply that I don't want to use any bombs on a guy that's not that hard to defeat, but it takes AGES to bring his health down, if you want to be economiclacktheknack said:He never moved, so if you had five bombs, he went down like a rock.
Of course, it was rare to have five stray bombs.![]()
Really? I get that Seymore can be cheap what with his zombie attack followed by auto-life but its easily avoided, I will admit that in my recent playthrough he did beat me the first time around but once I knew what he was going to do I prepared for it by having a quick word with Wantz to get some zombie warding items and holy water to make some of my own.BlueberryMUNCH said:Seymore Flux, Sinspawn Gui, Evrae and one more I can't quite remember from Final Fantasy X.
Although there's one boss that almost made me snap my controller.
...Bed of Chaos from Dark Souls.
So. Fucking. Cheap.
Just...ugh. UGH.