Dragonbreaks are actually an entirely different event to what BathorysGraveland2 was talking about, and having nothing to do with brining yourself back to life via CHIM.Eclectic Dreck said:To my knowledge there isn't much lore to support the mechanic beyond the basic metaphysics of the universe. In times of great change when the Elder Scrolls are at their most chaotic (The scrolls tell all that can or will ever have happend) a dragon break tends to occur and linear time is itself sundered. The first known example was when Alduin (The evil dragon in Skyrim) was sent through time by an Elder Scroll. During these events, there are many different entirely accurate stories about how a particular thing happened (or failed to happen). Functionally, this means that all possible scenarios of the monumental crisis actually played out simultaneously until, at some point, the crisis is resolved. Thus you get a point where the dragon break occurred and everything made sense, the point at which it ended and everything also makes sense (even if it doesn't) and a whole bit in between where everything that could have happened, well, happened.
One could thus interpret the Dragon Break as basically the actions of the player but this better relates to their ability to save and reload than stop time to eat a snack of quaff a potion.
Also, sending Alduin forward in time wasn't a dragonbreak, as time was not made unliner because of it.