i was gonna say this.Valdsator said:14 years, actually.irani_che said:at this point
I do not know how Duke Nukem can possible impress its fans enough to justify the 10 year delay. I mean, nothing short of this game elevating games to a recognized artistic medium, its writers earning noble prizes in literature, while it still is as violent and agressive and non-cover based shooter as possible, all the while keeping true to the previous installments.
It will still be good, but it will inevitably fall short
A lot of Duke fans are not looking at the game expecting it to make up for the 14 year delay. They just want to get the game that they were supposed to get in 1998, except with better graphics, more polish, and more interactivity, which is what the new Duke Nukem Forever is, basically.
Of course, there will be some who expect the game to be the greatest in the universe. So great that alien bastards invade our planet searching for the game, and by playing the game, we will have trained to be an army of Duke Nukems, to fight back the aliens.
DNF had a crazy, messed up life. But just because it took 14 years to make, don't expect a game that has been worked on for 14 years... what i mean is that with all the restarts, everytime they switched hardwares and softwares and engine swaps, in the end, its still just a product of a few years worth of work in a way. that being said, even as i watched the jetpack dilemma, i knew this game was gonna live up to any of my own expectations. it would have been easy enough for duke to jack the pack and land. but no sir! not mr. nukem, he flies corpses through windows.