Most Over-Used Plot In Games.

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10zack986

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Dec 5, 2009
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I hate missions that start off going the way they're supposed to, but because it's a game you realize something is about to fuck up. Sure enough, something fucks up.
 

sageoftruth

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Jan 29, 2010
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I'm a bit tired of the plot where you're a resistance trying to stop the evil empire because they're being all evil and empirey.
 

Urialanis

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Jun 14, 2008
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PaperSeraphim said:
Urialanis said:
You win, still waiting for a decent game ending where you lose.
I HAVE one of those! It's an original Xbox title called Breakdown. Massive difficulty curve, and the ending will throw you for a loop!
It may be worth buying an Xbox just to play this!
 

YouBecame

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May 2, 2010
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I think the problem with all the "You're special person" thing is that it wouldn't be such a fun RPG if you played one of the shopkeepers, or like one of the following party members as opposed to the leader. Then it gives some context to the idea of going wherever you want to go.

I won't argue that it is overused but I think I can see why.

IMO heavily overused is: Oh humanity is in danger. Savey savey time!
 

Twad

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Nov 19, 2009
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Magical naive, cute girl wich is the key to the XYZ of plot-doom. Wich your hero cant help but save and protect no matter how secretive she is about everything.. its pure trust right there.
Authorities are always incompetent, evil and corrupt. Always.

Whenever cutscenes comes up your hero become stupid and incompetent.

Always save the whole planet/world/universe (rarely small-scale goals, like save your city)

Mid-powered villians never get shot or killed early in the game, even when everything screams at you "BIG BAD KILL NOW" and you get 10 minutes to actually kill them.. something happens (or nothing happens) and he gets away.