TOFUM4ST3R said:
toapat said:
apparently you do not understand. shields=body armor(regenerating was the only idea halo had, and it ended up fucking the entire FPS genre up), vehicles have been in older games, its honestly a shitty rip off of GTA games, with an even shittier story that was COMPLETELY wrapped up with the first game (discounting 343 guilty spark living) they had no questions unanswered to work off of
Yeah, whoopty freakin' doo,
BODY ARMOR. That was like, only used in WW2, and was never used in anything before or after that because like, it was like, only used in like, WW2, and stuff. Regenerating health didn't "fuck up" the FPS genre, hell, even Deus Ex had it. It was just that running for health packs every time you finish a firefight wasn't really that convenient in many shooters, and has actually improved most of the games it was implemented correctly (In which the game would regenerate health to a certain extent only, or if it was a shield that covered the health bar). One question: Have you ever played a GTA game? Because how anybody could even draw a comparison between two games with entirely different viewpoints and settings (Not to mention different gameplay elements) is beyond me unless the guy in question cannot distinguish between anything.
P.S. You seriously need to work on spelling and punctuation.
P.P.S. Do you seriously think Halo's story was "shitty?" There are far more "shitty" stories than Halo's, and it did in fact lend itself to sequels, since the war was not even finished. There is a rich amount of backstory, and it wasn't even about Earth until the second game, and even then only for a brief period of time.
you are an idiot. i have no grammatical mistakes in my part, while you obviously are incompetent. the backstory to halo just sets up the first game, and when you have one guy obliterate an entire section of your army single-handedly, you fucking run as far away as possible, then the covenant just shows up at earth for the ring there, and get curbstomped by MC again. Halo's entire story sucks and was poorly set up. it made sense for one game, but honestly for a long term storyline, just fell apart immediately. if you say that Halo has a rich amount of backstory (fully pointless, games open alot with untold intros that would simply make you want to kill yourself if you had to learn about them), you need to apply a deerslug to your face.
Body armor has been in most every shooter (some dont, and ever since regenerative has become the popular choice, has been removed from those games).
Vehicles in shooters come from GTA 1, and you obviously are blind, because shooters have near identical gameplay styles always, doesnt matter if its first, second (over the shoulder), or third person, they are all the same.
Halo's storyline blows compared to the almost nonexistent backstory of Unreal Tournament 2004 Editors Choice edition, the greatest single multiplayer FPS ever made. Halo is like trying to put a rotten storyline on the original Doom, it doesnt fucking work.
and for your information, I have played every single GTA game excluding The Lost and Damned, Halo 1 and 3, Halflife 1, blue shift, Opposing Force, 2, Portal, UT 1, 2003, 2004 EC, and 3, GoW, GoW2, Gears2 (i have read aspho fields also), Resident Evil 4, 007 from russia with love, Max Payne 1+2, CoD5 (with much regret), Quake 3 arena, Doom 2, True Crime: Streets of LA, Red Faction, and other FPS games that i cant name, so dont tell me what i know and dont know, i have sampled the ultimate variety of shooters (i would go into a much larger list, but im too lazy to list non shooters in this after the God of War games)