Exactly what I was gonna say, but I only found it a problem on Hard, when they take ages to kill and do a ton of damage.ReservoirAngel said:Manhacks. Particularly during the 'Anticitizen One' chapter where you get a fucking hundred of the things non-stop coming after you.
But all you had to do was hide under the train, and you could get away without getting hit once. That part was easy!DanielBrown said:The snipers in Half-life 2, on the train track level, comes to mind. Pretty much for the same reasons you brought up.
Oh, they weren't that bad. The blaster bombs were a serious pain but as long as you knew about psi powers from interrogating aliens and had started culling your troops for psi-ability the ethereals weren't much tougher than any other alien.Cogwheel said:I could nominate a whole bunch of enemies here...
But I'm going to go with two from X-COM: UFO Defense (UFO: Enemy Unknown, if you prefer).
First off, Sectoid Leaders and Commanders. If any aliens see one of your troops, the sectoid leader/commander can see all your agents. Forever. It will then make several attempts per turn to mind control, berserk or panic them. This ends hilariously poorly.
Second, anything with a blaster bomb launcher. A blaster bomb is a nuke the size of a US football, which follows a path of up to nine waypoints, including into areas the enemy can't see (again, obvious issues combined with the seeing-everything ability of sectoid leaders and commanders), with pinpoint accuracy. Then everything explodes forever. Short of a miracle, no agent or tank can survive a blaster bomb. In fact, the surrounding landscape often doesn't survive - it'll be shattered, smoking and very much on fire.
Third? Ethereals. Imagine sectoids commanders. Done? Good. Now increase its firing accuracy, speed and reactions by a whole lot, make it almost as tough as a tank (often tougher, in my experience) and capable of flight. Also, they're all psychic, and far better at it than any sectoid can possibly hope to be.
Ethereal and Sectoid commanders are almost always equipped with blaster bomb launchers. When this happens? Weep and pray for death.
Bull's eye. I hate those damn things.Justanothergamer300 said:![]()
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I don't think I need to explain myself.
GAH! I HATE THOSE FUCKING THINGS!!!Anaklusmos said:*snip*
Oh God, I hated those little fuckers. I put them up beside any enemy AI with x-ray vision.Enemy Of The State said:Phase Ticks from Singularity... swarming, health-bar-raping little bastards...
Master/Brutes are easily killed. Unfair are the Super Mutant OVERLORDS who pop up after you've installed some DLC's who run around with gatling lasers and Tri-laser rifles and crap like that. Especially when you've started the game over and are at a pretty low level at first and encounter one of the bastards :XThe Mehster said:Super Mutant Masters/Brutes with Miniguns/missle launchers.
Being a Melee and Energy weapon character, going to DC, and finding yourself against one... Pure FUUUUU
Hmm and the boss from Tekken 5 were my picks...Fucking cheap ass bastards.Evilsanta said:Does Azazael from Tekken 6 count? Because that ************ will block all your damn attacks and still kick your ass a 1000 times until you beat him.
But i have learned his pattern now...and now it is I that deliver the ass whopping.
Really? The pause area effect really screws these guys over. And if that doesnt work you can always just use the pause area effect as a pathway to get through these guys.Enemy Of The State said:Phase Ticks from Singularity... swarming, health-bar-raping little bastards...
The Mortal Kombat thing I can agree with, but easiest? I breezed through M. Bison as VEGA. And I don't fancy the teleport behind you, use unblockable move that takes away 1/3 of your health and repeat strategy of Seth's.Warty Bliggens said:Seth was the easiest final boss in the series's history, so yes, you do need to explain yourself.Dfskelleton said:![]()
I don't think I need to explain myself.
My vote would be for AI opponents in Ultimate Mortal Kombat 3. Whiff a move. I dare you. I double-dare you, ************.