Most useless skill option earned through levels

Jokuma

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Jun 7, 2010
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Many games have a leveling up system that enable you to select what skills or attributes you want. From any game you want, or in general what is the absolute most useless one. I'm going to say speechcraft in Oblivion as a start.
 

CoverYourHead

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Dec 7, 2008
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I have a similar one to yours. Mercantile. Utterly useless. Throughout any Elder Scrolls game you can get ludicrous amounts of gold in no time, and you'll rarely spend any of it.
 

Julianking93

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Probably the Mercantile skill in Oblivion.

Seriously, who the hell actually buys shit in Oblivion other than houses?

Once you get to a certain level, gold practically becomes useless.
 

Wayneguard

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Jun 12, 2010
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sneak in oblivion becomes useless after obtaining the low cost invisibility spell from the dark brotherhood.
 

Bek359

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Speechcraft is an entirely useless skill, as anything that you could get through use of it, you can get with the spell "Charm 100 pts for 5 seconds," since that's more than what you need to initiate conversation with somebody.
 

Pegghead

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In the first Fallout game the perk bloody mess didn't really have much benefit other than the fact that when you killed things it looked more gruesome, at least in Fallout 3 it gave you a damage boost.
 

Bek359

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Wayneguard said:
sneak in oblivion becomes useless after obtaining the low cost invisibility spell from the dark brotherhood.
Eh, not necessarily. Sneak helps you pickpocket stuff, which I find extremely useful for getting the maximum number of items from Dremora without giving them the opportunity to use them in combat, since they don't actually detect you if you fail to pickpocket them, meaning you can keep attempting until you get the item. Also, if you get it to 100, you can instant-kill many more enemies with sneak attacks. High Sneak will also help you perform more than one sneak attack in a row on creatures like Daedroth, Atronachs, and Minotaurs. Yeah, stealth quests are made entirely too easy by the spell, but that's not all you use stealth for.
 

GnomeThief

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Hand to hand in Morrowind. It damages your opponents fatigue, and will only start to damage health after it has completely drained it. In the time it takes to hammer your opponent down to the point where you can start damaging health you could have just taken out a sword and killed them.
 

likalaruku

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::sigh:: Speechcraft & Merchantile were very useful in Morrowind.

Okey, any game that lets you heal by standing there for a few minutes...If you're offered healing magic, what's the point? Even the potions you find on victims are pointless.
 

Wayneguard

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Bek359 said:
Wayneguard said:
sneak in oblivion becomes useless after obtaining the low cost invisibility spell from the dark brotherhood.
Eh, not necessarily. Sneak helps you pickpocket stuff, which I find extremely useful for getting the maximum number of items from Dremora without giving them the opportunity to use them in combat, since they don't actually detect you if you fail to pickpocket them, meaning you can keep attempting until you get the item. Also, if you get it to 100, you can instant-kill many more enemies with sneak attacks. High Sneak will also help you perform more than one sneak attack in a row on creatures like Daedroth, Atronachs, and Minotaurs. Yeah, stealth quests are made entirely too easy by the spell, but that's not all you use stealth for.
good point. I've never played a pure rogue in oblivion up to sneak 100. My only stealthy character was hybrid mage. By the time I had sneak 100 I also had the invisispell and a 100trillion damage fire/frost/shock spell so the multiplier didn't apply.

OT: not really a skill but I always found the poison aspect of alchemy in oblivion to be useless.
 

Bek359

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Julianking93 said:
Probably the Mercantile skill in Oblivion.

Seriously, who the hell actually buys shit in Oblivion other than houses?

Once you get to a certain level, gold practically becomes useless.
Well, spells and custom magic stuff can get expensive. But yeah, Mercantile skill isn't really worth it, especially since it levels SO. DAMN. SLOW.
 

DarkHourPrince

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Berserk/Rage. Why would I up my character's strength only for them to take three times more damage and be completely uncontrollable?
 

Bek359

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Wayneguard said:
snip

OT: not really a skill but I always found the poison aspect of alchemy in oblivion to be useless.
Again, it depends on how you use Alchemy. If you're just making single-effect poisons, yeah, it's useless. But if you can see all the effects, and especially if you have ingredients from Shivering Isles, you can get poisons with an awesome numbers and combinations of effects. I can get a Damage Health + Fire Damage + Shock Damage potion out of four relatively common Shivering Isles ingredients, and I've made a couple awesome Damage Magicka + Silence + Paralyze + Damage Health + Fire Damage potions. It's also possible to make poisons that will completely shut down any mage, with the Damage Willpower + Silence + Damage Magicka combination, which will temporarily disable them from casting spells, suck their Magicka dry, and make them almost completely unable to regenerate it. I can see that being very useful against, say, Mankar Camoran, who otherwise has the deck completely stacked against you with the number of buffs he has.
 

deadguynotyetburied

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Sins of a Solar Empire, some of the cap ships get the most worthless abilities, but the TEC's Akkan battle-cruiser gets a mez that's so short all it's ever really good for is running the ship out of anti-matter.
 

Tallim

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Pegghead said:
In the first Fallout game the perk bloody mess didn't really have much benefit other than the fact that when you killed things it looked more gruesome, at least in Fallout 3 it gave you a damage boost.
It was a trait in the first couple of games not a perk and was not part of the level up system like perks were. Though those games still had the utterly pointless Here And Now to level up and given you only got perks every 3 levels that was even worse.
 

Theron Julius

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Wayneguard said:
sneak in oblivion becomes useless after obtaining the low cost invisibility spell from the dark brotherhood.
Or 100% chameleon equipment. Even then it's still good for getting that sweet 6x damage bonus.