Capitano Segnaposto said:
Simply saying "The Maps and Spawns SUCK!" without any rhyme or reason just seems a little childish. Now say something like, "I don't care for the maps as they allow continuous flanking positions and are not very friendly to new players, nor are they very imaginative" and I may actually care for your opinion. Now it just seems like you are ratting on a game with no basis other than the fact that YOU die a lot.
This is just my opinion and how I played the game, however I always play with a few buddies of mine and we go in and destroy shit with other teams. It is fun, we have giant battles and we continously try to outflank another person. The reason for the constant flank positions is so that the other team has a chance to rooting out a deeply dug position.
To be honest, you just sound like you are raging because you are continuously dieing by, most likely, people who are a better player than you are. Outflank their flank, work with a team of friends and the game becomes immeasurably more fun.
I said why I don't like the maps in my very first point in the original post.
1. There are NO large or open maps. NONE (from what I've observed). They're ALL tiny, closed up, flank-ridden piles of sh*t as far as I'm conserned. There is not one map that really stands out as being good. They all play EXACTLY the same with near bar identical layouts. I want to ask a question: Did ANYONE in the world EVER ask for all large/open/sniper maps to be removed? No? Than why the f*ck is there not even one? This is really my biggest concern. The maps f*cking suck.
Now, if there was 2-3 larger, more open maps, maybe I wouldn't have even been bothered by the current maps. I said I've played the last four Call of Duty's, so let's face it, they've never been able to make a decent spawning system. Well that there may be a problem for me too. What's this, number 7? And they still can't get basic things like this right. A decent spawning system has always been on my top list of things they need to do, yet they never do. I always say, "Build the maps based around the spawn points; don't build the maps than place spawn points where ever you please!"
So don't bother trying to insult me; I used to defend Call of Duty before anyone else here did, other than a few who did so with me. It seems I'm one of the few here who actually LIKED Call of Duty before it became uncool to hate, ironically. So I have a right to point out what I think they've did wrong.
You keep trying to push this idea that I'm not very good, and why would you suggest I'm a "new player". In the first two paragraphs of this thread I clearly pointed out I'm quite a "veteran". Did you read my post? ...You know what? If I look back through your posts excluding the last few months, I bet I'd see you calling Call of Duty a crappy, overdone, grey and brown shooter. It honestly wouldn't surprise me.
One final point, I have had a few games of Headquarters Pro with a decent party, and although we kick ass every game, it's STILL pure randomness. I still get all the problems I've pointed out. Which quite frankly, isn't 100% my fault. Sure, if I choose to keep playing it, I will get used to how it's played and all these problems will probably disappear. But I don't see why I should have to. While some random noob can buy the game and get a better score than me simply because they play with only half their mind in the game. No, they're not better than me so don't suggest it. I get killed constantly by people who don't even understand the concept of running, taking cover, you know... the basics. They just happen to be in the right place at the right time. Thanks to things like poor map layout and spawns.
Oh, actually... One more thing. I'm not here saying Call of Duty's shit because it's brown and grey or because they release a new title every year. I honestly don't care about that. I'm expressing relatively genuine points, so stop trying to dismiss them as if you're some sort of Justice Knight of Righteousness and Peace.
Glademaster said:
I really don't know what to say here or how to start but the only thing that comes to mind is why do you honestly think BO is anyway balanced? I haven't even played MW2 but from looking at various player builds and glitches it is also far from balanced to(not that you said it was). I would even go as far to say that BO is probably one of the least balanced CoDs ever and I am not including MW 3 in this as I have no info about it what so ever.
There have been no large of open maps since CoD 4 and even then in CoD 4 there wasn't much to scream about in terms of open maps or at least nothing on the scale of the couple in games before that and BO was a complete and utter joke in this department so I don't see how this should be a complaint in relation to previous games. Unless they made every map Killhouse, Shipment and Nuketown. Anyway for all I know the maps could be the fucking size of Brecourt or El Alamein.
Spawns have always been shit in CoD games and don't pretend they've been different in any game.
Also I am just going to say this now the game has been out what like about a week? Do you really expect everyone to know how everything works, play coherently and have a functioning meta?
Black Ops was balanced, in my opinion. What was unbalanced about it? Modern Warfare 2 wasn't as unbalanced as people think either. There were bits and pieces, but ulimately everything came together quite nicely. OMA and nootubes were by far one of the biggest f*cks ups in MW2. Commando/knifers weren't a big problem like people wanted to believe. There was quickscoping, but there was actually ways to counter it. There were ways to counter most things. I'll admit, they have fixed some things in MW3, specifically the noobtubes. But as I said in the original post, the balance isn't really that big of a problem. Most of it comes down to either the maps or the spawns. Maybe I'd like the maps if the spawns weren't so terrible or there was atleast one or two open maps I could use to unwind.
The killstreaks, perks, attachments, etc., are all actually quite balanced. I have yet to mention the killstreaks or perks, so obviously I haven't found a single problem with them yet. Which is a great thing (even though I grew to love the overpoweredness of MW2 killstreaks and perks).
As I've said multiple times, it's the maps and a lot of the weapons seem to be "off". The rest of the game isn't all that bad. But unfortunitely, maps and weapons are the two biggest things for me in a FPS. Which is why I am coming off as a little butthurt.
Killhouse, Shipment and Nuketown were all great, classic Call of Duty maps. The spawns were quite often f*cked... But the difference is there was VARIETY in previous titles.
Ironic Pirate said:
Op, your mom doesn't read your posts. Don't say "f*ck" say fuck. If you don't want to swear, then don't swear. Just don't bleep out your own swear words.
Okay? Why is that a big deal? Sometimes I need to swear, but I acknowledge not everyone likes to see certain words.
ZehMadScientist said:
You've been bashing on the maps a lot, but that is a phase man. You said you hated Modern Warfare 2 at first too right? I'm pretty sure that was for the same reasons you are hating Modern Warfare 3 for. Stick around for a while, and get to learn the maps (Play Domination, fastest way to get to know them).
Honestly, what kind of genius do you take yourself to be to think you can get to know every map and play effectively on them having owned the game for less than 24 hours?
I know the maps. Knowing the maps plays very little into the equation when spawns are random and camping is random.
ejb626 said:
I am not liking the sound of this, being someone who played MW2 a lot and was never any good this game is sounding like a very bad Multiplayer experience for noobs like me. If all this stuff I'm hearing about constant flanking, and quick scopers everywhere is true I might just stick with MW2 and BO. Not to mention I don't like what I'm hearing about gun damage.
I'm only one person, and my opinion really isn't shared by many. You have to be careful what you read, especially on Call of Duty. A lot of people will bash the game without even playing it. Although don't blame me if you buy it and don't like it.
buy teh haloz said:
I like it so far, but if there's one thing I can't stand it's the running animation. Fucking hell, I feel seasick whenever my character sprints, and God help me when he's carrying a rocket launcher, it looks like he's duck waddling.
I think the running is some of the smoothness movement in any game ever, just like every other Call of Duty title. I really love the engine. I wish more developers would use it.
That actually reminds me of something. Anyone who's played the singleplayer... Do you remember the sandstorm level? I instantly thought of how great the next Fallout would be if it used MW3's engine... God damn the atmosphere would be awesome if you could get that sort of detail into the world of Fallout.
Beat14 said:
Possible lag fix... I read some where, that you can turn off the theater recording mode in the options, this will stop you from making clips, watching previous matches and making your "elite montages"
but it helps with the lag. I haven't actually played the game, but I read this elsewhere and the feedback seemed positive so may as well share. Sorry if I wasted your time.
Thanks. I might actually try that. Because I'm getting some real subtle, but almost game ruining lag.
p.s. Sorry if I don't reply to you, I read all the posts but I don't always know what to reply with.