I thought I'd made my point perfectly fucking clear earlier when I'd rambled, ranted and raved to friends, a teacher and the homeless insane that I didn't like Left 4 Dead. But looking through an XBox magazine today I saw another glowing review of this game with an overall score of 9 . This beat out other games that I loved including Silent Hill: Homecoming and both of the Condemned games.
THIS WILL NOT DO.
I played this game for a total of perhaps 15 minutes at which point I got bored and turned it off. The beginning of the game is...well, there IS no beginning. As soon as you select "new game" and pick your player (disgruntled Vietnam vet, sexy college gal, badass biker and obligitory minority) you are dumped on to a roof top with the other three players. No explanation. No leadup. Just you and a bunch of guns (which are just there). It's clear that the first rule of this game is shut the fuck up and don't ask questions.
Oh, wait, I'm sorry. I forgot to mention there IS a cutscene that shows how they got on the roof - it plays when you don't press any buttons on the title menu. Our heroes are walking down an alleyway 2 WEEKS AFTER INFECTION as the text explains. Then they get chased by some zed heads and run onto the roof.
Okay, so there is no story or character development. Could still be fun. Let's do this.
So I go to the table and off the bat find a shotgun and discover my pistol ammo is unlimited. So the challenge element is lacking, but I can deal. So we proceed into an apartment building and immediately encounter swarms of the undead. Some will be standing on a kitchen counter, and drop to the floor upon discovering you, and proceed to slide along the floor faster than their legs move. The result looks glitchy and takes away from the feel of the game.
When we get outside we discover more enemies. In fact, I think we're shown all of the game's enemies within the first block of the apartment building. When we shoot or way through the zombie hordes we arrive at a safe house. What's in here? Shit loads of ammo and health items. Plus, automatic weapons! How convenient.
This was about as far as I got. What I gathered was that this was a giant gore orgy which consists of moving from A to B, shooting anything that moves. With no characters or particularily interesting environments it's just shooting. Shooting. Shooting - STOP TO GET AMMO - shooting.
This does not sit with me. It doesn't bother me that this game was released - it's the fact that it's getting praise it doesn't deserve. I've only seen one other person on YouTube express dislike of the game, and they recieved nasty comments. Then again, what can you expect from the YouTube community?
This game proves, to me, that the status quo of gaming had been lowered. Imagine if ciritics praised Uwe Boll's movie House of the Dead ? To me, it's very similar. This proves you just need to make a nice looking game packed with violence that you can indulge in with your friends and you have a platinum seller. Unacceptable.
After all of this negativity, I should say something nice. The idea of an online, first person zombie shooter is great. Being in the first person greatly increases the fear factor, and with zombies I think would work very well. The use of flashlights adds variety, and the graphics are quite good. I think the part of the game that I liked the most was the necessity of avoiding cars - get too close to one, and the alarm will go off, alerting the undead hordes to your presence. This adds tension and variety to the game - unnecessary encounters can be avoided and encourage the player to pay more attention to their surroundings. If ammo was more scarce, it would make this aspect of the game more urgent and scary.
So what are my closing comments on Left 4 Dead? This would be a pretty awesome arcade game in the movie theater. But as a home console game, it falls very short.
THIS WILL NOT DO.
I played this game for a total of perhaps 15 minutes at which point I got bored and turned it off. The beginning of the game is...well, there IS no beginning. As soon as you select "new game" and pick your player (disgruntled Vietnam vet, sexy college gal, badass biker and obligitory minority) you are dumped on to a roof top with the other three players. No explanation. No leadup. Just you and a bunch of guns (which are just there). It's clear that the first rule of this game is shut the fuck up and don't ask questions.
Oh, wait, I'm sorry. I forgot to mention there IS a cutscene that shows how they got on the roof - it plays when you don't press any buttons on the title menu. Our heroes are walking down an alleyway 2 WEEKS AFTER INFECTION as the text explains. Then they get chased by some zed heads and run onto the roof.
Okay, so there is no story or character development. Could still be fun. Let's do this.
So I go to the table and off the bat find a shotgun and discover my pistol ammo is unlimited. So the challenge element is lacking, but I can deal. So we proceed into an apartment building and immediately encounter swarms of the undead. Some will be standing on a kitchen counter, and drop to the floor upon discovering you, and proceed to slide along the floor faster than their legs move. The result looks glitchy and takes away from the feel of the game.
When we get outside we discover more enemies. In fact, I think we're shown all of the game's enemies within the first block of the apartment building. When we shoot or way through the zombie hordes we arrive at a safe house. What's in here? Shit loads of ammo and health items. Plus, automatic weapons! How convenient.
This was about as far as I got. What I gathered was that this was a giant gore orgy which consists of moving from A to B, shooting anything that moves. With no characters or particularily interesting environments it's just shooting. Shooting. Shooting - STOP TO GET AMMO - shooting.
This does not sit with me. It doesn't bother me that this game was released - it's the fact that it's getting praise it doesn't deserve. I've only seen one other person on YouTube express dislike of the game, and they recieved nasty comments. Then again, what can you expect from the YouTube community?
This game proves, to me, that the status quo of gaming had been lowered. Imagine if ciritics praised Uwe Boll's movie House of the Dead ? To me, it's very similar. This proves you just need to make a nice looking game packed with violence that you can indulge in with your friends and you have a platinum seller. Unacceptable.
After all of this negativity, I should say something nice. The idea of an online, first person zombie shooter is great. Being in the first person greatly increases the fear factor, and with zombies I think would work very well. The use of flashlights adds variety, and the graphics are quite good. I think the part of the game that I liked the most was the necessity of avoiding cars - get too close to one, and the alarm will go off, alerting the undead hordes to your presence. This adds tension and variety to the game - unnecessary encounters can be avoided and encourage the player to pay more attention to their surroundings. If ammo was more scarce, it would make this aspect of the game more urgent and scary.
So what are my closing comments on Left 4 Dead? This would be a pretty awesome arcade game in the movie theater. But as a home console game, it falls very short.