That's a good point. But then again, I'd be hard pressed to think of a single action-oriented game that didn't involve mass homicide. The concept of a main character who runs around massacring various bandits and mercenaries without a care in the world is something that has been inherent to games from the very beginning. Accepting that certain people are just "bad guys" who have to die is an integral part of the belief-suspending process. It was never a problem with classic RPGs like Baldur's Gate or Final Fantasy or even old-school pen-and-paper.TheWulf said:Skyrim is a shallow experience because of this, and I hope that Bethesda will learn from this and perhaps try to create their next scenario around believable people, rather than, to say it again, a society of homicidal/genocidal maniacs.
Yes, it's that weird thing only Bethesda can pull off of having a game full of bugs and game breaking imbalances, and yet completely keep us enthralled and wanting more. I can't explain it, don't know if anyone really can. But I'll probably put another 100 hours into the game before I get tired and finally move onto Drake's Deception or TOR. Games that just have been sitting there since I bought them collecting dust.NoneOfYourBusiness said:but truly the question is, do you still like to play the game? if not then dont. if you do up the gorram difficulty
Oh trust me, there are a ton of imbalances I've avoided in order to keep the game as challenging and balanced as I can. But it shouldn't be my job to do so. A gamer has all the right to try and break the game as he/she sees fit, it suppose to be the developers best interest to prevent that from happening...That is at least what I call balance.Skoosh said:Some of your complaints I can definitely agree with, others are more your fault. Abusing the save system? Yeah that's completely on you. If you don't like it, STOP DOING IT. Very simple.
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Yes it's a gaming forum, but we both know why this person is saying enough with the Skyrim threads. It has nothing to do with Boedeamon's like of Skyrim, it has to do with the fact that since its release every other thread has been about Skyrim.Anthraxus said:Why ? It's a gaming forum. I don't get it. Are ppl only supposed to be praising it because it's your favorite game or something ?Biodeamon said:would people please stop complaining about skyrim?
Very cool experience, thanks for sharing. Not common seen.Nomanslander said:Yes, I have 10 gripes with Skyrim. Actually I might have around 56 but I really don't want to spend as much time writing up this thread as I have to. So,for all the right Bethesda does to keep us hooked, it seems for ever 1 there's 5 things that are horribly wrong and yet never enough to make us quit playing.
Well let's get start.
1. Stealth is way too OP.
By the time your stealth passes 50 you can just about stealth up FRONT to a bandit and kill/pickpocket him/her without being seem. Now maybe if I was some how going invisible to reach that high of stealth level, it would make a lot more sense. But there's no special tricks here, and the stealthing in Skyrim can just about break the game.
2. Enemy mages are too OP.
Honestly, nothing scares me more in this game than a Pyro/Necromancer. They can pretty much nuke you to oblivion and back, reload your last check point, then back a second time in a bat of an eye. Now I'm not saying they're impossible to defeat, but it takes every cheap tactic in the book to do so.
3. Pause tactics are boring and suck.
I'm not playing a turn base game here, and I getting pretty annoyed having to spend half the time in a fight pausing in order to select this or drink that.
4. You have an arrow sticking out of your head thanks to me and you think it's your imagination?
Just how dumb can NPCs really be? For the last 5 mins I've shot 10 arrows into a bandit and every time I stealth away he or she pretend like it never happened. This basically has a lot to do with the stealth mechanic in the game, and how I think Batman: Arkham series should be setting examples. In the Arkham series every time you're spotted by a new group, from then on out they're always on a look out for you. They will stay in paranoia until they are dealt with. With stealth in Skyrim, it seems all the NPCs are suffering from short term memory lose, and it can get really annoying at times when a particular enemy has 15 arrows sticking out of his knee and he can't figure out how they got there.
5. The Dragon's are pansies.
Aren't dragons suppose to be one of the most grueling and important encounters in the game? Then why did one just get its ass handed to it by my horse? Why would you allow this Bethesda?
6. Pickpocketing mini gameplay needs to just be removed.
Ok, tell me what's wrong with this picture:
So I'm about to pickpocket, first I quick save and now I see the 50 gold has a 25% chance of success? So I make my first attempt at picpocketing, and...I fail. So, I quick load and try again, and I'm caught again, quick load, let's go for a third attempt. Caught again! Quick load and, MF caught again? Ok, one last try and.... finally! So....hmmm, you know what let's see how I do snatching the 5% gold necklace....
So? Has anyone detected how this exploit pretty much makes picpocketing (among a hundred other things) useless?
7. Exterior graphics look so great, but WTF happened to the interiors?
I'm serious the interiors in this game look horrible, I haven't seen interiors this ugly looking and badly lit since Morrowind, the Xbox version...>XP
8. Fine I can deal with the stupid pausing tactics, but how the hell did I just drink 50 potions, at once?
Ok, pausing tactics aside, I really don't think we should be able to pig out on every consumable in our inventory before un-pausing the game. For every potion I think there needs to be an animation before being able to re-pause and consume a different item. Just a thought there, tell me what you guys think....?
9. Stop giving me unaccepted quests already.
I mean I can't go five feet in a city without some guard blurting out some crap on the other end of town without my map being updated. As much as I've enjoyed questing, and not in any shape or form willing to speak against the abundance of quests this game provides. I would just like to take my time and get through them one at a time and not miss out on the experience. Because when you have 20 quest open to one area, you end up losing that sense of relevance and WTF you went into that one bandit camp in the first place.
10. And finally, stop giving me immortal badasses for followers.
You want to know how to serious break this game in two over your knee when it comes to challenge? Get Barbas the dog, never finish his quests and pretty much take him every where. As long as you're able to cower in a corner, you will never lose. The damn dog can be taking on 10 dragons single handedly and he will turn that level into a dragon bone graveyard.
Skyrim first comes out, forums are full of threads about how amazing Skyrim is and how it's the best game ever made.Biodeamon said:would people please stop complaining about skyrim? honestly, it clogs up the gaming forums so bad i have to sort through the forum pages just to find a decent post sometimes...
Yeah, I won't have anything to do with the third step, of course I agree and highly doubt it not happening considering the behavior of the average gaming nerd.Dirty Hipsters said:Skyrim first comes out, forums are full of threads about how amazing Skyrim is and how it's the best game ever made.Biodeamon said:would people please stop complaining about skyrim? honestly, it clogs up the gaming forums so bad i have to sort through the forum pages just to find a decent post sometimes...
Little bit of time passes, forums are full of threads about everything that's wrong with Skyrim.
Everything is going just as I predicted, soon there will be a bunch of threads about how Skyrim is crap and Morrowind is the best TES game ever.
Naaaaaaaaaaaaah. You're simply unreasonable.TheWulf said:(snip)All I ask for is a believable, intelligent representation of a fantasy world, but this is everything that Skyrim isn't. Fallout: New Vegas, for all of its post-apocalyptic furore, is a much more stable place. And there have been examples of RPGs set in snowy landscapes before, too. Check out the Icewind Dale series. (snip)
It's cRPG. Closer to Hack and Slash than actual Role-Play, but still, it's cRPG.Blablahb said:Skyrim is not an rpg, Skyrim is a sandbox game in a fantasy setting.
Those who yell loudest will be the ones who get heard.Dirty Hipsters said:Skyrim first comes out, forums are full of threads about how amazing Skyrim is and how it's the best game ever made.
Little bit of time passes, forums are full of threads about everything that's wrong with Skyrim.
Everything is going just as I predicted, soon there will be a bunch of threads about how Skyrim is crap and Morrowind is the best TES game ever.
If it was PvP, then yes, it would be their job to make sure there were no abuses, but it's not. And if you look at the rest of my post, I completely agree that they did a shitty job balancing the game and it's their job to do it right in the first place. If I want to play a sneaky character, I should still be able to have a challenge. I want to be an alchemist, but if I do it right even master mode is easy. That's their fault.Nomanslander said:Oh trust me, there are a ton of imbalances I've avoided in order to keep the game as challenging and balanced as I can. But it shouldn't be my job to do so. A gamer has all the right to try and break the game as he/she sees fit, it suppose to be the developers best interest to prevent that from happening...That is at least what I call balance.Skoosh said:Some of your complaints I can definitely agree with, others are more your fault. Abusing the save system? Yeah that's completely on you. If you don't like it, STOP DOING IT. Very simple.
Now if Skyrim was a MP with player vs player action, that's when shit would have really been hitting the fan...-_-
Play Fallout: New Vegas. You will hate limited consumables. Additionally, alot of your complaints seem to be the player's choice (well, not all, but the Barbas shit and pickpocketing exploits [all exploits are, in my opinion, your fault if you abuse them, not the game makers'] as well as the consumables) and can easily be avoided if you don't try to use them. I agree with the dragon comment and the FRICKING PYRO/NECROMANCER/NECROMAGE considering I spent an hour yesterday reloading a save so I could kill a single OP Necro-something.Nomanslander said:8. Fine I can deal with the stupid pausing tactics, but how the hell did I just drink 50 potions, at once?
Ok, pausing tactics aside, I really don't think we should be able to pig out on every consumable in our inventory before un-pausing the game. For every potion I think there needs to be an animation before being able to re-pause and consume a different item. Just a thought there, tell me what you guys think....?
Well thank you for letting me know your opinion on this matter, even though I completely disagree with you in every sense.SeaTimeless said:All exploits are, in my opinion, your fault if you abuse them, not the game makers.
...But the endless praise and hype it receives is perfectly fine, right?Biodeamon said:would people please stop complaining about skyrim? honestly, it clogs up the gaming forums so bad i have to sort through the forum pages just to find a decent post sometimes...