RejjeN said:
Fair enough, though unlike Limbo Bastion is roughly 8~ hours long and with a new-mode plus (not sure if it's actually changes anything other than letting you use all the weapons with upgrades, but I guess that's why you have the shrine that lets you set your own difficulties. Supposedly if you enable all 10 "gods" it will be nigh unbeatable
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
)
New game plus lets you keep everything you had from the end of the first game (minus the buildings - have to re-add them again, but the stuff they had in them is there when they get back), and it also adds a few new weapon skills, the last remaining difficulty idols, a couple of memorials, a secret item, and probably a couple of other little things I'm not remembering. Oh, the narration changes slightly in one or two places.
Honestly the only frown points I had for this game were as follows:
-Isometric movement kinda funky on keyboard (you get used to it, and they patched in a fix).
-Hit detection sometimes a bit wonky with melee weapons, mainly the hammer.
-Not much to do with it after playing through twice.
That last one is the only one that makes me sad. Seriously, if there were more to play in that game I'd still be playing it. As it is, I think I went through the full content in about 18 hours and was left wanting
moar.
Great game. Especially loved the customizable difficulty settings. Best way to add challenge to a game on a personalized level I can recall having seen anywhere. I wish more games had something like that so turning it up from Hard to Chaos didn't just mean "All enemies have seemingly infinite health and kill you in two hits now." Let me make them faster and more aggressive without having them also become unkillable or hit like trucks!
Grabbed the soundtrack edition at full price. No regrets. (Did I mention the music's pretty great?)