Negative turning point for your favorite video game.

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emeraldrafael

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Jul 17, 2010
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When Shinji in Persona 3 Fes died. Cuase then I realized if i wanted to use his weapon set, I'd have to use it for the second half of the game, and that pissed me off, because he had a really good weapon set. And Arcana.
 

Yomandude

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Dec 9, 2010
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Bioshock 2 was a very good game to me. However, with my achievement neurosis, I can't help but try to get 1400/1400 on the game, which for decent players takes at least 4 somewhat thorough playthroughs. I mean, the endings ain't as emotional if you've seen them ALL at least once, and single-player campaigns shouldn't force you to milk 'em for 100+ of hours of replay value. Perfecting Bs2 would also require you to spend an expletive amount of time on Multiplayer, which incidentally is the same beef I have with Reach and AssCreedBro. Still, they're fun enough to preoccupy me (barely) until I do get the achievements, so I guess that's the silver lining. But no FATAL flaws in otherwise good games I can think of.
 

The_Blue_Rider

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Sep 4, 2009
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Kakulukia said:
BlackHazard said:
Half way thru Indigo Prophecy it just goes fucking crazy.
That. And when monsters appear in Uncharted. There was absolutely no sign of anything paranormal until the 90% point. And then those annoying fucks show up and turn the game into Resident Evil. Lame.
Actually there is one or two hints but they happen several hours before the monsters pop up. It could have been handled much, much better. Although while i was playing it i kept thinking that Resident Evil 5 should have played more like this
 

Kortney

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Nov 2, 2009
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When the Oblivion gates started appearing in Oblivion. Admit it - no one enjoyed doing those things.
 

zombiestrangler

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Sep 3, 2009
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Borderlands: It (severely) lacks depth as far as the story goes sans DLC.

Fallout New Vegas: I have to stop and restart the game every few hours so it doesn't crash in the middle of something important and the loading screens don't take 5 minutes.
 

Kortney

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Nov 2, 2009
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Austin Howe said:
ChupathingyX said:
Austin Howe said:
Fallout 3: New Vegas: "The game is a non-starter. Seriously, it keeps glitching dead after the first mission."-A friend of mine.
Fallout: New Vegas, not Fallout 3: New Vegas.
Please, it's an expansion pack and we all know it.
As McBane once said:"That's the joke".
Expansion pack? I've put 80 hours into it. That has to be the best damn expansion pack ever released. I've also never heard of an expansion pack being developed by a different company of people.

Having the same engine as your predecessor ≠ expansion pack.

New Vegas is completely stand alone.

Krantos said:
I got the feeling that they only included them in Oblivion to appease the fans, and didn't take the time to actually integrate them well. They should have been cut entirely, but I'll bet he was afraid of the backlash since they'd already said they'd be in the game.
Very true. The fact that horses didn't even have reins but there was animation to suggest they did brings that theory home.
 

Sexy Street

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Sep 15, 2009
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The gate closing quest in Oblivion where you have to close all the gates outside of all the cities. Fucking annoying.