Scars Unseen said:
Okay, so I've not played an iteration of this game since the original. Is the series really so generic that they can literally toss it to any developer they have laying around?
More than likely, yes. I base that opinion off the fact that I stopped playing CoD due to its repetitiveness and apparent lack of quality assurance with titular multiplayer balancing, and glitches in MW2; and the fact that if you do something you like too much, it fails to stimulate (CoD 1, 2, 4 and regrettably 6).
I'd hypothetically bet money on it that Halo 3: ODST contained more changes in its code to Halo 3 than MW3 had to MW2. ODST sold at budget price on release.
As much as people ***** about EA, I actually dislike Activision more because:
Driving a franchise into the ground in an attempt to cash in big and quick is the most selfish and anti-consumerist thing I think a publisher can do. I see EA sports in the same light, but they aren't quite as bad because it's dedicated development teams studying each changing year of the sport and making a new game out of it. I hate them too and if I buy a sport game I wait at least 3 years, but with CoD, 3 years later still isn't enough.
CoD, to me, is just "lets add an expansion pack's worth of content, polish the shit, give it a once-over for QA then sell it off again for full price before working on the next one".
Now I wish to never speak of this again. I've raged all too much on the subject for way too long in the past. Lets just enjoy the games we like, where weak or stale franchises die off and maybe game-makers at large will learn from it.