sanquin said:
Therumancer said:
Have you played DDO? If so you should see as well that that game is a lot closer to a D&D game than what this will be. Or at least it used to be closer, in the beginning. Since then they've changed quite a lot to appeal to a mass market more...
Anyway it's not like I won't try the game. I mean, it's F2P after all. Though I wouldn't pay a subscription for it, or buy the game in stores first. Also, I won't be looking at it as a D&D game, because at least to me and it seems to quite a few others, it's just not. Instead I'll just see it as a potentially okay action mmorpg that's set in a familiar world. (Faerun.)
I did when it first came out and was still on a subscription basis. I did not care for it because I wasn't a big fan of the Eberron setting to begin with, but also because I didn't like the idea that it was just one big "plaza hub" with doors leading to team instances off the sides of it, most of which were entirely group-centric. Also the community really kind of irked me, though that could have been just my luck. While I've met all kinds of wierdos in MMOs, especially WoW, DDO at the time took it to an entirely new level. It seemed everyone online was drunk, stoned, or pretending to be drunk or stoned, and if you thought discussions about lesbians, anal, and teabagging in WoW raids
were bad, the guys in DDO managed to outdo it by largely coming accross like a bunch of little kids even when they sounded like they were 30 or 40. We're talking "poopy jokes", sort of like Jim's recent schtick with his "Dead Space 4" pitch in Jimquisition.
I've thought about trying it again, but never really got around to it due to playing other MMOs and games in general. I gave it it's chance, and it really underwhelmed me to the point where I don't really think it, or it's community, deserve another chance.
As far as Neverwinter goes, I am simply looking for a solid game (which I will play alongside others) rather than a D&D sim. To be honest I do not think an MMO is capable of being true to a PnP RPG experience without technology far greater than we have now. If that's what I want there are a number of single player games out thre like "Neverwinter Nights" that do it extremely well (I hope there will be a third game in the series for that), and honestly when I want something that immersive and character focused, other people simply get in the way. After all in an MMO pretty much everyone has to be "the hero" simultanouesly and that doesn't work with anything that isn't a fairly shallow experience anyway. Not to mention just common sense, I mean imagine your in Sand's shop in "Neverwinter Nights 2" involved in going through his dialogue, learning about him, the city, and the silver shard. It's exactly the same game, except now there is a naked gnome with a fish in his hand dancing on the counter, two guys bent over emoting buttsex in a cycle in the middle of the room while AFK to get attention, people jumping all over the place, six guys clustered around the crafting bench against the back wall, and a constant scroll of "LFG: Crossroads Keep clearance", "WTB Holy Avenger", "Seeking Warlock to Imbue item for me, will provide mats" and similar things.... the MMOification of it all just wouldn't improve the overall experience and immersion. All of that can be fun in it's own way, including the elemental chaos of people doing stupid stuff to get attention, but it is not an immersive enviroment that works well as a backdrop for serious storytelling.