The travesty continues ....
I find it a bit odd that a studio that hasn't developed and released a game in twelve years still garners this much attention. They've published several notables (Commander Keen, Wolfenstein 3D, Max Payne & sequel, Prey) but really. Apart from production and publishing their last in-house release was Shadow Warrior back in '97. Admittedly the only FPS that comes close to the amount of time I spent with Half-Life is Duke Nukem 3D, but that was freaking ages ago. Other than that, shareware classics like Crystal Caves and Major Stryker (both early 90's) are all that come to mind.
I'm wondering who in their right mind would sink more money into 3D Realms. As an arbitrary reference, Duke Nukem 3D was released the same year that Motorola released the StarTAC phone. What if Motorola hadn't produced a new phone since then, but where "developing their franchise" and distributing Nokia phones? Silly comparison maybe, but it kinda puts things into perspective. By that I mean that the StarTAC had the trappings of a modern phone, like Duke 3D had many features of modern FPSs.
The StarTAC was astoundingly expensively cool in its time (messaging, lithium batteries, vibration), but well, time waits for no one.
That a portion of gamers nowadays are even to young to have played Duke 3D really proves that point in my opinion!
I find it a bit odd that a studio that hasn't developed and released a game in twelve years still garners this much attention. They've published several notables (Commander Keen, Wolfenstein 3D, Max Payne & sequel, Prey) but really. Apart from production and publishing their last in-house release was Shadow Warrior back in '97. Admittedly the only FPS that comes close to the amount of time I spent with Half-Life is Duke Nukem 3D, but that was freaking ages ago. Other than that, shareware classics like Crystal Caves and Major Stryker (both early 90's) are all that come to mind.
I'm wondering who in their right mind would sink more money into 3D Realms. As an arbitrary reference, Duke Nukem 3D was released the same year that Motorola released the StarTAC phone. What if Motorola hadn't produced a new phone since then, but where "developing their franchise" and distributing Nokia phones? Silly comparison maybe, but it kinda puts things into perspective. By that I mean that the StarTAC had the trappings of a modern phone, like Duke 3D had many features of modern FPSs.
The StarTAC was astoundingly expensively cool in its time (messaging, lithium batteries, vibration), but well, time waits for no one.
That a portion of gamers nowadays are even to young to have played Duke 3D really proves that point in my opinion!