New Infamous!

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shadow skill

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Oct 12, 2007
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gummibear76 said:
AAAAARGH!!

At first I was excited about a new infamous game, but as many people in this thread have said, WHY DID THEY HAVE TO GO WITH THE 'FUCK THE GOVERNMENT! KILL DEM PIGS!' APPROACH?!?

...ugh. Considering how the trailer seems to indicate that slaughtering the police (who are only doing their jobs and trying to keep order) would be shown as the 'good' alignment, I'm hoping that if they include a moral choice system, there is the option to work with the government. I'm sorry, but this whole 'security is stomping on our freedoms' message is getting really old. Especially since I think it's pure BS.
The trailer didn't indicate anything of the sort. Secondly the security vs freedom debate has been going on for centuries and guess what freedom and security often do clash because there is often a need for a trade-off to occur. Look at the whole gun control debate in the U.S., the real question that people are going to have to ask themselves is whether they are ok with losing privacy with respect to mental health records. There simply isn't any other way to prevent people with mental issues from getting guns without granting people other than the health care professionals access to such records. Assuming of course that guns are to remain legal in the U.S.

Edit: What makes the maintenance of order (more specifically the previous order.) more important than the desire for people who happen to have powers to live?
 

Shadie777

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Feb 1, 2011
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Oh, I did find some tidbits of information on the game on SuckerPunch's blog

http://blog.us.playstation.com/2013/02/20/infamous-second-son-announced-for-playstation-4/

Takes place seven years after infamous 2.

the totalitarianism seems to be the result of a government agency swearing to never let the events of Empire City, New Marais and The Beast happen again. Its dedicated to stopping 'Bioterrorism', which seems to mean the development of Conduit powers, which most likely leads to morally questionable results.
 

TheDrunkNinja

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Hmmm... We shall have to see with this one. I'm not keen on fire powers since they were in inFamous 2, and fire doesn't seem to have as much creative potential in its uses as electricity did. Everything you did, everywhere you went in inFamous 1 and 2 revolved around electricity. But then they might just be showing the "Infamous" side of the main character instead of the "Hero" side.

One thing I will say, fuck YES to teleporting powers. I'm so damn sick of virtually every other conduit having a teleporting ability except the Jesus/Antichrist guy that I'm playing. This is long over due.

In regards to the new guy's design... looks to me like they're going back to their original concept work for what Cole was originally going to be:



Does seem a bit DMC-esque to me, but then I'm hoping to see some evolution between now and when it's released. Cole has so many versions of himself it's not even funny. I doubt this will be the final product we get.

Lastly, the "fuck the government" attitude... Yeah, not thrilled with the anarchist theme. Don't get me wrong, it can work, but when you get into the whole "You people think you're free, BUT YOU'RE NOT! Airports make you wait a REALLY long time, man! Fuck the government!", I can't help but roll my eyes. The inFamous series always had a certain undertone of the government abandoning it's people or acting like they have control over the situation even when they don't, but it was never to this point where we were introducing the fucking MRD from X-Men.

But here? I'm almost surprised the main character isn't wearing a frickin' Guy Fawkes mask, it's so blatant. Overall, I will be watching this one. I love the inFamous series. It's fantastic. One of the best superhero games I've ever played.

EDIT: I'm just gonna say, if it wasn't for that brazen introduction by that guy about how he thought "the police were supposed to protects us!", the whole "fuck the government" thing wouldn't have come across so strongly as to be in your face about it.

EDIT 2: Am I the only one who was hoping that if there was any chance in hell there would be another inFamous game that the main protagonist would be a female conduit?
 

The Heik

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Oct 12, 2008
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Vault101 said:
so anyway judging from the teaser its taking a different direction, more "watch dogs" like as you can see about paranoia and government controll blah blah blah...its also obvious that this is a new story with a new main charachter
......then why call it inFAMOUS?

I mean, I'm all for the idea. It sounds pretty darn interesting and I'll be looking forward to more details, but if the mechanics are different, the story is different, and the main character is different, then why bother with using the same name?

Seriously, is the thought of trying out a new/semi-new idea so scary to publishers that they can't even try without having to link it up to an already established franchise? I'm not even asking for much; something with a similar name like

unINHIBITED

unKNOWN

unCONTROLLED

would be in the same vein but at least they signify a different spin and show that it's an offshoot rather than a direct narrative sequel. Besides, the whole "Second Son" thing is incredibly generic and bland. it's like using re- words like "retribution" and "reloaded". There's no flavour to it

But I digress, if all goes well with the game it looks like the PS4's starting roster has a nice feather in it's cap.
 

Innegativeion

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Feb 18, 2011
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AgentLampshade said:
I hope it's happening parallel to the main series.
This was my first thought, actually.

Considering a pretty hefty amount of time passed over the course of Infamous 1 and 2, with conduits going off all across the world, they could pretty much tell an unending number of stories about metahumans just popping up and how the world at large deals with it.

Then, after each game you can imagine for yourself what happens next through the lens of your preferred Infamous 2 ending
(How does the world react if your hero dies to good cole? How does your hero react if all his non-meta friends die to bad cole?)

, which I think is pretty cool.

I wouldn't mind if they went this route.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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TheDrunkNinja said:
EDIT 2: Am I the only one who was hoping that if there was any chance in hell there would be another inFamous game that the main protagonist would be a female conduit?
nope! it feel slike somthing that owuld definetly work for the infamou series

right now I like ot pretend that we actually play as that shady governemnt lady..she gets powers and "OH NO I'M AN OUTLAW NOW"

that would be awsome (as likley as us making contact with alines tomorrow...but awsome)

off topic but I've just been playing DMC and Dante really isnt as insufferable as he might...compared to nathan drake he's practically stephen fry
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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gummibear76 said:
...ugh. Considering how the trailer seems to indicate that slaughtering the police (who are only doing their jobs and trying to keep order) BS.
this is somthing that really annoys me too

when in thease things..games or movies the good guys HAVE to slaughter police or even solders it makes me uncomfortable

Shadie777 said:
the totalitarianism seems to be the result of a government agency swearing to never let the events of Empire City, New Marais and The Beast happen again. Its dedicated to stopping 'Bioterrorism', which seems to mean the development of Conduit powers, which most likely leads to morally questionable results.
ugggghhh....shady government experiments....even better :(
 

Lugbzurg

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Ok, sure, it's familiar territory in the "corrupt government conspiracy" field. Though from what little we can see from the trailer, the execution looks rather different. I'm interested.
 

Raven_Operative

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shadow skill said:
Edit: What makes the maintenance of order (more specifically the previous order.) more important than the desire for people who happen to have powers to live?
Well, the right for people without powers (who make up the vast majority of the population) to live would probably counter that.

Over the course of the series there are only a handful of conduits who are using their powers to help people (one of them being dependent on moral choices), with the vast majority being shown as either attacking people at random, or having no aversion to collateral damage. Happened in Empire City with the Reapers, Dust Men, First Sons, Sasha, Alden, Etc. Happened in New Marais, with the Vermaak 88, and the beast. These guys were all responsible for massive death tolls and damage, and it is quite possible that if all conduits in those cities spontaneously dropped dead, the amount of deaths from that would be far less than the amount of deaths caused by their continued existence.

Sure you could say that not all conduits are like that, but the facts are: The government simply does not know which conduits would try to help society, and which would rather turn it into a smoking crater. The only way to be sure is to either capture or kill the conduits they find. Especially since with the massive amount of power conduits have, allowing them to run free would have equal potential for disaster as giving every citizen a nuclear warhead (and ability to detonate it).
 

mysecondlife

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Feb 24, 2011
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The Morning Suit Man said:
I hope this shall be a spin-off, or a "What if" scenario, as messing with anything to do with the original games two stories would be ruining a perfectly good story.

Well, two perfectly good stories, actually.
Well, I hear its going to be 7 years after the events of infamous 2.

That already worries me because the new protagonist is clearly older than 7 years.

I'm with you on this one. I loved infamous 1 & 2 for being a rare sandbox game with great story.

edit: When I knew it was going to be infamous, I hoped it would set itself really far apart from original series. Like 20 - 30 years.
 

ProtoChimp

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Feb 8, 2010
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Didn't the choice at the end of InFamous 2 make this game impossible? Or is this a different reality and all that?
 

captnb2thep

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Dec 30, 2010
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Has anyone entertained the idea that the probable protagonist shown in the trailer goes through a moral progression and serious change throughout the game? I doubt the developers would step away from the duality of the moral choice system when that was partially why the original games were titled "Infamous" in the first place, especially when it is a cheap way to get two play throughs. But think about it, his fire/smoke powers are red, which always implies "bad" in video games. But as fire gets hotter, it turns blue, which is an implied "good" color. So I'm guessing they will tie that in with the story. Possibly, as you get stronger you may have the choice to go good, or stay an angsty dick.

Just for the record I love Infamous, I platinumed both and even though I think this is a TERRIBLE trailer, I'd be lying if I said I didn't want another Infamous. But as much as I love Cole, a direct sequel with him as the protagonist just doesn't make sense because the ending of Infamous 2 is airtight. Now an Infamous prequel where you play as "Kessler" Cole before he goes back in time would be interesting, especially if you build up to the desperation only to meet your final demise at the hands of 20 something you, but it would be very much a stretch.