Total Biscuit has waded into this.
A breakdown from Reddit explains it well.
A breakdown from Reddit explains it well.
On the pro Riot side:
1) LCS players are employed by Riot and represent not only themselves, but the company as a whole. Thus Riot has a legitimate interest in maintaining a positive image.
2) You don't see NFL players promoting Arena Football, LoL players should not promote competing games as well.
3) The reason these streams are popular in the first place was due to these individuals playing Riot's games
4) LCS brand owns these players and, in the end, they are well within their rights legally and ethically to impose these limits
Against Riot:
1) Queue times are very long for popular streamers due to their high MMR. The down time can be very boring for the audience, so these streamers play other games to pass the time. Banning games will decrease the quality and entertainment value of these streams which, in the end, hurts these streamers.
2) Pro players playing other games is a compelling piece of media. It's fun to watch a popular streamer play a different game and does not take away from the fact that they are still professional league players.
3) The list of banned games is very inconsistent. An example is that World of Warcraft is banned, but other popular MMOs such as Planetside 2 or Guild Wars 2 do not make the list. One can argue that they banned direct competition and popular games, but why is Land of Chaos Online banned, but not TF2 or CS:GO?
4) EDIT: Streamers built their stream fanbase on their own and in their own terms. Riot's contract seems to try to control what a pro stream should contain, making it seem like the streamers' popularity was built only because of the Riot sponsorship. It diminishes the individual work each pro streamer did to develop his fanbase, particularly in cases where other games were used to entertain and attract new viewers, or where League of Legends was particularly criticized. Credit: Skeptycal
No, its been confirmed that players cannot stream those games in public.Kevin Lyons said:I don't know if anybody's said this yet, but I'd like to bring everybody's attention to the contract itself. The contract only forbids streaming non-League of Legends material "during or adjacent to League of Legends content..." (Line 1)
This means that they can't stream, for example, a DotA game while also streaming a League of Legends game.
Source: http://www.ongamers.com/articles/riot-season-4-lcs-contracts-stipulate-players-cannot-stream-dota-2-blizzard-games/1100-261/Update, 11:20AM PST: onGamers has confirmed with the team representatives that LCS players are disallowed from streaming the games listed below outright, not just when adjacent to a League of Legends stream. Under Section 3 Rule 4 of the new contract handling 'Non-League Events and Streaming', it states that "... the [LCS] Team shall ensure that, during the Term of this Agreement, its Team Members do not publicly stream gameplay of the titles set forth on Exhibit B". Exhibit B states "the specific restrictions on streaming are set forth in the Sponsorship and Streaming Restricted List, as updated by the League from time to time", which is the document listed below.