Seems you also like killing children. I'd see a psychiatrist about that one.hittite said:A level of L4D where you have to barricade yourself in an Elementary School and hold off wave after wave of zombie 10-year-olds who are desperately trying to get in.
What? I like irony.
The randomization part is actually a really good idea.gim73 said:Hey, let's have an rpg where all the levels, loot and enemies are random. Maybe we can make it so you have to start out at level one every time you go into this dungeon too... that would be such a cool idea! You don't even need any storyline. Who plays an rpg for story, they must really like the eternal grind. Oh, and the dungeon is 100 levels deep and there are no save points except in town.
Holy shit, you know what, I've actually thought about that a lot!! Like, "Damn, that restaurant would make a great spot for a machine gun to cover the area," or "This main road could be made a into a chokepoint." I would think about my school but people will just que the "Virginia-Tech KILLER-IN-THE-MAKING!!"Trivun said:A level in any FPS based on real life locations in the world, to the point where the developers are doing what they did in Alone in the Dark and doing a ton of research on the area before designing the level (in AitD, the developers did that for Central Park). It'd be especially interesting to have a level of Halo 3 based on my university, where perhaps you get dropped in Millenium Square and have to fight your way through to Hyde Park (see any map of Leeds, UK, to understand what I mean).
Heh, I don't worry about the whole 'Virginia Tech Massacre' thing when I think about my campus and potential firefights. For example, I've identified no fewer than five different points to attack the main plaza below the Roger Stevens Building on my campus (massive lecture theatre-filled building), and worked out a series of tactics to successfully lead a squad from there up towards the student union. It actually lends itself surprisingly well to guerilla combat in a similar style to the university levels in the later parts of Gears of War 1...azncutthroat said:Holy shit, you know what, I've actually thought about that a lot!! Like, "Damn, that restaurant would make a great spot for a machine gun to cover the area," or "This main road could be made a into a chokepoint." I would think about my school but people will just que the "Virginia-Tech KILLER-IN-THE-MAKING!!"Trivun said:A level in any FPS based on real life locations in the world, to the point where the developers are doing what they did in Alone in the Dark and doing a ton of research on the area before designing the level (in AitD, the developers did that for Central Park). It'd be especially interesting to have a level of Halo 3 based on my university, where perhaps you get dropped in Millenium Square and have to fight your way through to Hyde Park (see any map of Leeds, UK, to understand what I mean).