SweetShark said:
AXimilao_Elodus said:
Do you hear that Konami? It's fucking over. Big Boss's story has been told, his sons' story have been told, almost every character imaginable has been fleshed out to some degree, and we've already forgiven you for one shitty spin-off (Rising wasn't a poorly made game by any sentiment, but it was not a true Metal Gear experience), so please, just do us all the favor, save yourself the embarrassment that will be this horrendous title and just bury it.
I will not buy this game, nor will I ever contribute to Konami in anyway in the future. They've tainted a masterpiece, and have lost what was probably the most dedicated fan base to a video game ever by making the most obvious flaws a developer could make at this point. They are literally succumbing to what is in vogue with this survival horror, co-op influenced, shoot 'em up carbon copy piece of garbage that could have just stood on it's own two legs as an entirely separate entity without having to taint such an iconic franchise. If that were the case, then maybe I wouldn't be so harsh about it. I still probably would, but for different reasons I suppose.
I don't find the game to be remotely interesting at all, not simply because I'm so biased of the series, but because it just does not look fun. It's something I've seen and done a thousand times. How about starting something new without having to ruin what is already established?
They seriously played us a like a damn fiddle...
First of, I am sorry for feeling that way. I can't imagine how you feel to be a loyal fan.
With that said, Konami made the right decision and confirm it is an alternative universe connected with the main canon story only in the beginning [the Wormhole we see in the video]. So they don't destroy the story of Big Boss and Sons directly at least. Because lets face it, Big Boss was a Terminator Robot at some point. I WANT this Konami! NOW!!!!
Metal Gear Rising is badass, 10/10 and you should feel bad for calling it sh*tty. But yeah, joking of course, but I like it.
Finally lets face a fact: Everything action Konami will do now, will get criticized for it.
"Why you made a Pachinko game? Noooooo create a new game!!!"
*Konami create a new game*
"Waaaaaaah!!! I don't like the game!!! make it like the old ones!!!"
*in the future Konami create a classic Metal Gear game*
*FFFffFFf******ck!!! Why you want to destroy the story of Big Boss and the others sons?!?!?!?*
*Holy sh*t f*cking nugget! WHAT DO YOU WANT?!?!?!*
To someone who may not be as passionate as I am towards the series, I can see how I can come off as nit-picky with my comments. But honestly, it doesn't matter what universe it's in or how it's not tied into the canonical events of the others. To me, this alternative universe is unnecessary and really makes no sense, especially at this point, considering the ending to
MGSV: The Phanton Pain was left much to be desired in terms of a climax. It would have been a much wiser investment to flesh out what was hanging in the rift of obscurity that came with the game's abrupt ending rather than move on and develop something completely contradictory to the game's original premise. In the comic book world I can see how one could get away with such an outrageous "what-if" kind of scenario, but I don't think this is the way to go about it, nor is it the proper place.
The reason why fans like me ***** and whine about preservation of the game's mechanics, presentation, and structure is because it's unique, it's special, and, most importantly,
it works. When something is not broken you do not fix it. This statement has never held more true than with the
Metal Gear franchise. I will also state that I acclaimed both parts of
MGSV to be masterpieces, so I am open for innovation to a point considering there were tons of new mechanics and things to learn in order to master them. I feel like they were so successful because they're built off the basic premise of mechanics and gameplay already present in the previous titles. It's an expansion of the skills you've already obtained from playing before.
I don't feel bad for calling
Rising shitty because I feel like it wasn't necessary to begin with. Is it a good game? Yeah, I'm sure it's fun to play. Is it a good game to a
Metal Gear fan? Depends on which one you ask. Will the game maintain the same level of longevity of the other games? Absolutely not. This overall divide of reception comes down to basically one reason: it's not a stealth-based action game anymore. It doesn't capture what
Metal Gear is anymore - the sense of urgency of lying in wait, the anxious feeling you get while hiding in plain sight, or that heart-pounding scenario of eluding/defeating enemies in a hostile environment after one has been spotted.
Rising captured nothing that any other faceless hack 'n' slash game couldn't offer me already. Does that mean that high frequency lightning bolt action is not fun? Of course not. But honestly, if the game was incorporated into the games canonical story line of events, and stayed true to the formula that made it a unique franchise in the first place, than I may have been more interested in it.
It seems like they are following the same lead here with
Metal Gear Survive. It's almost as if they are afraid to embrace the structure of what the franchise was built around of fear of fucking it up, and in doing so, are still fucking it up. That's all fine and dandy (I guess - the canonical titles and what they have given me will forever be instilled in my heart) but my biggest gripe about all of this - and many fans will agree - is that they don't seem to
care about what they are leaving behind.