I remember those! They did exactly what I wanted them to, touching them didn't cause clicks where you didn't want, and they were all-around wonderful.Steven Bogos said:Remember those old-school laptops, that had a little nub in the middle of the keyboard to control the mouse? Remember how much you hated those and how inaccurate they were? Well, that's what the New 3DS's c-stick is. Using it is not fun: It's not accurate, it feels weird, and it actually starts to hurt your thumb after a while.
Trackpads aren't nearly as accurate in my experience. I actually miss these things...Remember those old-school laptops, that had a little nub in the middle of the keyboard to control the mouse? Remember how much you hated those and how inaccurate they were?
Wait... Did we just agree about something?Souplex said:I remember those! They did exactly what I wanted them to, touching them didn't cause clicks where you didn't want, and they were all-around wonderful.Steven Bogos said:Remember those old-school laptops, that had a little nub in the middle of the keyboard to control the mouse? Remember how much you hated those and how inaccurate they were? Well, that's what the New 3DS's c-stick is. Using it is not fun: It's not accurate, it feels weird, and it actually starts to hurt your thumb after a while.
I miss them. Stupid dominance of touchpad due to everyone trying to be like Apple...
You treat it like a second analogue stick.shintakie10 said:I knew absolutely nothin about this other than it had upgraded hardware, the 3D didn't suck as much, and that it had a c-stick again. Really really happy the first two are true. Really annoyed the third isn't what I thought it was goin to be. How do you even use that thing while still continuin to hit buttons? Use your pointer finger and push buttons with your middle finger? That looks awkward as hell.
Hmm? I'm confused. I wasn't impressed with all the new features on the system, so the only thing it really had "going for it" was the potential to have exclusive titles that take advantage of the beefier hardware. Thus, only good exclusives would (in my opinion) justify a purchase of the system.BX3 said:From what I'm reading, the stick seems to be pretty love-it-or-hate it. I've heard an equal amount of people praise and trash its addition. I guess I won't truly know whether or not it's worth it until I try it out myself. I hope they have it on display at a Best Buy or something when this hits the states.
Also, wait, wait hold up, did someone just say that the 3DS might be disappointing because of a potential lack of exclusive software? But... that implies that exclusive software on a handheld console upgrade is a positive thing.... But this is the Escapist. Is tha... is that allowed?
Well, people always have to play engineer/analyst/designer whenever they encounter something they don't like. I'll try out the for myself if I get the chance.weirdee said:I really love the "I'm not a hardware engineer, but" comments. I've been loving them for the six straight months that they were saying them since the circle pad pro was created. Let's hear more about that. Hell, you can include a crudely drawn image of how you would place it, and I can put it in my collection of crudely drawn images of how people would do it.
Well, considering Xenoblade was the first New 3DS exclusive announced, they have taken at least ONE positive step forward......Steven Bogos said:Hmm? I'm confused. I wasn't impressed with all the new features on the system, so the only thing it really had "going for it" was the potential to have exclusive titles that take advantage of the beefier hardware. Thus, only good exclusives would (in my opinion) justify a purchase of the system.BX3 said:From what I'm reading, the stick seems to be pretty love-it-or-hate it. I've heard an equal amount of people praise and trash its addition. I guess I won't truly know whether or not it's worth it until I try it out myself. I hope they have it on display at a Best Buy or something when this hits the states.
Also, wait, wait hold up, did someone just say that the 3DS might be disappointing because of a potential lack of exclusive software? But... that implies that exclusive software on a handheld console upgrade is a positive thing.... But this is the Escapist. Is tha... is that allowed?
It isn't don't worry.Baron von Blitztank said:Wait, don't tell me Monster Hunter 4 Ultimate's now a New 3DS exlusive. The main reason I got my 3DS XL is just so I could play MH3U and MH4U!
I don't understand what you and others are saying about this claw issue. Do you find yourself able to use the right stick and press buttons on the Wii U, PS4, or XB1? I never have.Atmos Duality said:So, basically a waste of effort. Again.
*sigh*
Nintendo, I know that for the better part of the last decade you've been "The quirky one" of the console big three, but PLEASE consider where the human hand (regardless of age) will be situated when holding the 3DS.
We aren't lizard-people; NOBODY wants to claw their fucking hands around the 3DS awkwardly, or use a stylus-touchpad to play surrogate for the missing analog control. Kid Icarus: Uprising suffered GREATLY because of this.
SO WHY DID YOU MAKE THE NEW ANALOG NUB INHUMANLY UNCOMFORTABLE?!
It blows my mind that the same company that published Metroid Prime (which did the best it could with awkward control requirements) hasn't figured this shit out!
At the very LEAST, the rework of the hardware should have addressed the symmetry issues.
Of course, Nintendo was working with horrific inefficiency issues in the 3DS' design to begin with given the amount of volume that's being wasted on that dual-display business. Either that, or there's some other concession being made in manufacturing.
I can, and have since around 2001.The Apple BOOM said:I don't understand what you and others are saying about this claw issue. Do you find yourself able to use the right stick and press buttons on the Wii U, PS4, or XB1? I never have.
You'll have to forgive me then. It seems like everywhere else I've been, its users have generally shared the common consensus of crying foul at having to buy the N3DS for the Xenoblade remake that's coming out, saying that releasing such exclusive software for what's essentially just an upgrade of an existing console was screwing the customer majorly (especially with how hard they were pushing and are continuing to push the 3DSXL special editions).Steven Bogos said:Hmm? I'm confused. I wasn't impressed with all the new features on the system, so the only thing it really had "going for it" was the potential to have exclusive titles that take advantage of the beefier hardware. Thus, only good exclusives would (in my opinion) justify a purchase of the system.BX3 said:From what I'm reading, the stick seems to be pretty love-it-or-hate it. I've heard an equal amount of people praise and trash its addition. I guess I won't truly know whether or not it's worth it until I try it out myself. I hope they have it on display at a Best Buy or something when this hits the states.
Also, wait, wait hold up, did someone just say that the 3DS might be disappointing because of a potential lack of exclusive software? But... that implies that exclusive software on a handheld console upgrade is a positive thing.... But this is the Escapist. Is tha... is that allowed?
I'm playing Metroid Prime Hunters' campaign mode and I've experienced everything you described. Instead of using the main series' solid control shceme, they went with your choice of the stylus camera or face buttons as a second analog substitute. Holding the system in one hand while having to also use the one shoulder button will cramp your digits fast. You are forced to use the inaccurate, clunky face buttons to give your off hand a break or swap which hand does what, and, when you're fighting one the cheap bosses you have to switch back. Playing even a more action oriented touchscreen only game, like the DS Zelda's, don't cause any cramping, because you can hold the system with your off hand in many balanced, comfy ways.Atmos Duality said:I can, and have since around 2001.The Apple BOOM said:I don't understand what you and others are saying about this claw issue. Do you find yourself able to use the right stick and press buttons on the Wii U, PS4, or XB1? I never have.
On the previous gen controllers (or at least, anything that's like the dual-shock design; PS1->PS4, Xbone/360, & Gamecube) I have these marvelous little things called "shoulder buttons" that I can use my index and middle fingers to press while using the analog pads. That's up to four simultaneous inputs that my thumbs will NEVER have to worry about.
Now, there are obviously other buttons on the face of those controllers for your thumbs to press, but smart game design (at least, where 3D camera controls are involved) will place important/timely functions on the shoulder buttons rather than the face buttons; or at least, those functions you're most likely to use while using the analog sticks.
The problem arises when you're missing one of those sticks and have to use other controls to make up for it.
On the 3DS, this means either sacrificing the ABXY buttons to use as a surrogate D-pad , OR using the touchscreen and stylus. The latter is exceptionally awkward, because it doesn't just alter how you input commands, but how you hold the entire unit. (and the awkwardness applies to left or right-handed folks, but lefties have it especially rough since the circle pad is on the left side of the 3DS)
Since you have to dedicate at least a finger and thumb to holding the stylus, this negates both the advantage of the shoulder button, and comfortable usage of ABXY buttons (which become EXCEPTIONALLY awkward to press).
Kid Icarus: Uprising showcases this design failure completely. It's possible to learn how to "claw" the buttons you need, but your hands pay for it.
Without some automation of the camera system (which isn't possible in all 3D games), those control concessions limits game design options, which is why handhelds need to stick to 2D games or slower, turn based games (Pokemon works great on handhelds for this reason).
I encourage you to at least try something like Kid Icarus Uprising, or any PSP-original port of Monster Hunter and then compare it to a contemporary 3D-camera console game. If you still don't notice the difference, well, allow me to officially welcome you to Earth on behalf of humanity, lizard-folk. ;p