But, and I may be completely out of the loop on this, was that the stated point when people were buying it on Early Access as a Zombie Survival game? My assumption would be no, otherwise people would be less surprised by this college-level psych study stuff.Winnosh said:Not when the point of the game is to study stuff like this. This isn't a surprise. He's not saying that you get to choose and then taking that away from you. It's just a random character generator plenty of games have them.
Instead, it seems more likely that the game was billed and sold as one thing, which drew in people to buy into Early Access to fund the game being promoted, and these are changes made by the whim of the developer that move it away from that further and further.
My stance remains the same: if they offer a refund to people who no longer want to play, or Steam adopts a "Massive Change to Core Game" clause in their refund policy, I couldn't care less.
Yes, this is a psych experiment. One that the participants were uninformed that they were participating (unethical in actual psych studies, and were charged money to participate in. That is my primary problem. He can do with his game as he likes, but this is an "unfinished product" that was sold as one thing, and he's turned into another for what looks like an attempt at relevancy.
Before we begin to debate this: psych experiments can mislead a person as to the nature and intent of the study they are participating in, but in the US at least, you cannot perform psych studies on people who have not agreed to participate. Yes, this isn't a professional psych study (obviously), but the argument that it is a psych study seems to be the only defense of the practices that the developers of Rust seems to be engaged in.
I don't see "Social Experiment" or "Psychological Experiment" anywhere in that.Current Steam Description:
The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town. Whatever it takes to survive.
Maybe it's in here, in a subtext I'm not able to read. Is it the "we might make changes you think are wrong" line? Is that what informs you the point of the game is a Social Experiment? In all seriousness, of course it isn't. The game was clearly not conceived as a social experiment. It was just a middling Zombie Survival game that the dev decided to he was bored with.Early Access Developer Quote:
?We are in very early development. Some things work, some things don't. We haven't totally decided where the game is headed - so things will change. Things will change a lot. We might even make changes that you think are wrong. But we have a plan. It's in our interest to make the game awesome - so please trust us.?
TL;DR:
This isn't a psych study, it is a product that was (and is still) sold as an Early Access game, originally billed as a Zombie Survival game. It is now a 3d Minecraft Simulator, and while I find the social experiment interesting, those who do not wish to participate should be allowed refunds on a product that the devs have changed so completely from its original description.