I never could bring myself to join the Legion despite joining every other major faction in the game. I do find Caesar to be interesting though. Especially when you talk to him about how he started the Legion and his ideals.
That whole comment is well-put. Still, the NCR being terrible still leaves Yes-Man and an independent Vegas as an option, which seems to be the 'best'. It's a strong-man government, but you're the strong man, and you can live secure in the knowledge that no one can stop you and your robot army (which can be passed intact to your successor, without worrying about the army trying to seize power).Ultratwinkie said:So its either young upstarts who have no actual idea of what made the old world ideas work in the first place, or two strong men governments that won't last a single human generation. That's what it all boils down to. The only up side is that the legion is a bit more realistic in its expectations in regards to its world. It knows its a crude government for a crude world, and doesn't try to bullshit you into thinking its America 2.0.
I meant why would you as a player.Mycroft Holmes said:Why would I? Or why would a person? Because I certainly wouldn't.Thunderous Cacophony said:I beat the game last year, and this thought has been festering in my mind ever since: Why would you join Caesar's Legion?
I disregarded Dale as he wasn't actually a citizen of the Legion; he views safe roads as business and doesn't seem to care about the rest of the Legion's work in creating a new society. I could have worded that sentence better.Mycroft Holmes said:This isn't true at all. Dale Barton(who has no official affiliation with the legion) testifies to the fact that trade in Arizona is great because of Caesar. He doesn't have to bother with caravan guards because there are no raiders, the taxation is extremely low, and he doesn't have to be on his guards all the time.Thunderous Cacophony said:The only people on the Legion's side you meet that aren't legionnaires are slaves
You can see both sides of the NCR coin first-hand- You see the troops putting down raiders, and you meet corrupt soldiers who are selling supplies on the side and selling information to the enemy. You get to experience the benefits and drawbacks of NCR control. With the Legion, meanwhile, you only see them at their worst. You only see the ruins they leave behind of places where you could theoretically have gotten quests, traded for supplies, met interesting characters, etc. Supporting the Legion seems like it would only lead to less opportunities, rather than more. Having people tell you is all well and good, but until you actually experience it, 'raider-free land' is just as much a story as anything else in the Wasteland. The change in gameplay that moving about in a place free from raiders would cause would make a much better contrast than "Stories you are told vs. the entire world you live in".Mycroft Holmes said:Why does seeing it make that much of a difference? The story isn't about Arizona, it's about Vegas and the Mojave. And you are told repeatedly by multiple non-biased and biased characters that Arizona does not have a raider problem.Thunderous Cacophony said:This seems major; after fighting raiders and mutant animals every step of the way across NCR-controlled Mojave, it would definitely make you notice if there was a place free from random encounters, where you could see citizens living outside of the fortified camps everyone else requires.
You're also told repeatedly of the problems the NCR has back west. Did you ignore all that as well because you weren't allowed to go and physically talk to the politicians in Shady Sands?
I didn't reach that conversation branch (I only spoke with Caesar briefly on my way to resurrect the Securitrons). Still, do the majority of the people in Arizona live in these nomadic camps? It seems like the easiest way to show what Caesar's vision could be would have been to create a town-area next to Fortification Hill, a place that they had conquered on their way west which was now thriving under Caesar's rule.Mycroft Holmes said:Caesar's Legion is not Caesar's Rome. They are a military force with a tiny capital in Flagstaff. Basically they are more Mongolians to the NCRs China. They rove around in camps for the most part. This is part of Caesar's plan because he does not want to burden himself before he ends the conflict with the NCR. Because they are trying to maintain farms and build/maintain actual buildings he has been able to gain a military advantage. If you talk to him, he doesn't really believe his legion is a country. He wants it to become a country eventually, but he has to defeat the NCR first before he can start laying down the foundation for his new world.Thunderous Cacophony said:Meanwhile, all the Legion seems to do is destroy (Nipton and Nelson being prime examples, as the first time you meet the Legion and the most obvious way to re-establish contact respectively).
Slaves might not lead a terrible life. We don't know, because the game doesn't show or tell us much about it. When someone says 'slavery', your mind jumps to a few possible locations: You think about the definitely horrible conditions of American slaves, or you may think about the Roman slaves (many of whom did function as highly educated teachers and servants, while many, many more were put to work in mines, as prostitutes, and as gladiators, living short and brutal lives in a system that was only sustainable due to the vast number of slaves brought in regularly from military conquests. Given the nature of the Legion (well-known for horrific punishments, rape and the like), it seems likely that slaves are viewed as expendable labour.Mycroft Holmes said:*snipped up for space*Thunderous Cacophony said:And the biggest problem is the most obvious: the Legion is barbaric. Slavery, misogyny, crucifixion, genocide; everything that makes the Legion stand out makes them seem terrible to modern eyes.
Slavery in actual proper historical Rome wasn't all that much more horrible than being a citizen. In fact a lot of them led pretty normal lives and basically acted just like servants...The legion slaves probably don't have it all that much worse than the settlers struggling to survive in a land filled with drug crazed raiders and a massive escaped convict problem... Life in the Mojave is not easy for anybody.
Crucifixion is pretty horrible but we do some horribly things in our modern society...You can argue that the people the legion does it to aren't bad guys but come on, don't argue that it's deplorable to the average modern person.
And I'm not sure what you mean by genocide. If you're speaking of the new definition, then the legion doesn't commit genocide. They leave part of the tribes alive and force them to join their legion.
It's a good argument, but the game shows too much of the 'evil fucks' side and not enough of the 'building a better world'.Mycroft Holmes said:IN SHORT:
I wouldn't say the legion is the best choice. The best choice is yes man(and hoping to God that yes man is actually who he says he is, and isn't a self aware robot who was playing you for a fool to gain power. Which the ending alludes to by his suddenly acting differently and going away to reprogram himself without your telling him to) and then supporting the Followers. But the NCR vs Legion is a lot more awash of an argument than you are making it be. The NCR will make the same mistakes that destroyed the old world, that much is obvious. The legion may be evil fucks, but they are at least trying to do something different in the hope that it will build a more stable and better world.
Pretty much correct except the Brotherhood aren't trying to do good, they only want technology for themselves.Lovely Mixture said:I haven't played New Vegas, but the gist I've gotten is.
Brotherhood, fanatics who are trying to do good but are ....fanatics.
NCR, normal idealism, corrupt, and ineffectual society.
Legion, survival of the fittest.
House, idealist, but keeps himself in power.
That about right?
House subverts the weaknesses of the government of personality model by being, functionally, at any rate, immortal. His lack of a tangible body, as he stated, also makes him immune to the corrupting factors of excess or lust, and his regime, while totalitarian in terms of political control, is actually fairly liberal in terms of individual rights. (his "I could care less what they worship or what they do in their own homes" speechUltratwinkie said:cut for length
Ulysses was originally conceived to be the legion-supportive companion, but was ultimately changed to being the primary antagonist of the overarching DLC. to be fair, if he HAD stayed in the main game, the legion would have had the hands-down most awesome companion of the lot.I hear there was originally supposed to be a Legion-positive companion (maybe Joshua Graham), but their removal makes the Legion even harder to support.
I'll divide this into a few points.Ultratwinkie said:
Little Gray said:If you are talking about Nipton they did it because it was a town full of thieves and prostitutes. The mayor was trying to sell out both the NCR and the Powder Gangers to the Legion to make some money and save his own ass. Even the NCR refer to the town as a shithole and a den of corruption. The entire towns existence went against everything the legion stood for.
wombat_of_war said:actually nipton wasnt really in legion territory, it seemed to be set up as a mid point between the two and thats why it was hit. to send a message to settlements in ncr territory. yes towns are extremely rare but i can see the brutal understanding behind it. destroy one, word spreads, the rest surrender when the legion arrives
its a risky tactic though it could quite easiely breed a guerilla movement
Ah, there was some confusion - when I referred to Legion territory, I meant the future towns the Legion hopes to frighten by destroying Nipton. As in - their strategy is to use fear to keep other towns in line, but in reality this just causes them to fear Legion control.Dr. McD said:Nipton was not Legion territory, and it stood for everything they were against. Why the fuck would they not burn it down? Why did you even assume that? The Legion has few settlements on the west side of the river, and those are all military outposts.
Probably to war, if not with themselves over who gets to sit on what tech, then the wasteland as a whole. The east coast Brotherhood as a whole openly has a fairly low opinion of 'outsiders' and would likely wind up going the way of the Enclave once they acquired the fire power to do so and realized they need another goal to keep from seizing up and ceasing to exist... Which they're already well on their way to doing anyways. One less group of isolationist, xenophobic technophiles? No big loss there in my opinion.Madman123456 said:i always wondered where the Brotherhood would go after they have "achieved" their goals; if they have plenty of each futuristic weapon in stock, every power armor built up to the great war (they're trying to preserve old technology) and have everything filed and catalogued, will they just sit down and play tic-tac-toe for all eternity?
The Brotherhood chapter in D.C. kinda broke their mission statement a bit by helping the people of the Wasteland but if they where to institute a program in which they give out ammo, caps or projectile weapons in exchange for energy weapons, every waster would come to the Citadel with a wheel barrow full of laser pistols.
With the War against the Enclave, the D.C. Brotherhood grabbed more technology the the main chapter in Lost Hills ever had, so maybe they will have to build a giant wheelbarrow for Liberty Prime to push westwards
House wants to colonize other planets, which would likely include terraformation, a process for which the technology exists somewhere in a VaultTec server room, just waiting to be rediscovered, assuming he doesn't just decide to reverse-engineer a G.E.C.K. that must be sitting in a dilapidated Vault somewhere that is. This demonstrates remarkable vision and ambition on House's part, and unlike the NCR, whom I seriously doubt would even be able to maintain a hold on the Mojave for very long (it's repeatedly stated that they simply do not have the man power to keep expanding at the rate they have been, and can't even keep the roads in their damned undisputed territory Raider free), House actually gives adequate reason to believe he could achieve his goals with his astonishing ability at playing probability (he was off on his estimates on the date of the nuclear war by but a single day, and even so spared Las Vegas and the vast majority of the Mojave desert from nuclear devastation without the help of the platinum chip). House may be the most egotistical fuck in the Mojave, but unlike most he's more then earned his egotism.Mr. House in New Vegas has me a bit confused. He wants to go to space eventually. To do what exactly? And i doubt he has the foresight to do so, seeing that he can't even bring peace two blocks over to Freeside without just killing everyone who looks at him funny.
The red tape, bureaucracy, and corruption they DO have to deal with is excessive for the world they live in though, not to mention how very VERY incompetently run their entire government is. With the lack of natural resources that modern governments and civilizations have to work with a post-apocalyptic variant just can't afford to suffer that kind of stupidity in the long term.Yes man is a bit odd to me. Seems like i'd have the same freedoms and responsibilities if i made vegas another province of the ncr.
Which i do most of the time. The NCR have mostly nice People, this democracy has actually less red tape, bureaucracy and corruption to deal with then pretty much any democracy we live in today, so go NCR!
Yes, the NCR is too good to be true, seeing as how all signs point towards them having to eventually abandon any footholds they may gain in the Mojave due to them simply lacking the man power or bureaucratic competence to maintain a government or military force there.While the NCR is to good to be true, the legion is too evil. Lt. Boyd is rather "evil" when she contracts outside help (the player) to circumvent Laws against torture of prisoners. Which you then don't even have to do.
Which, according to the one trader we encounter that mostly works in Legion territory, has led to him being able to actually move between settlements completely on his own without worrying about hiring guards, in stark contrast to NCR trading routes, wherein one can leave town with an entire fucking platoon of men and still likely wind up food for the buzzards after the Raiders are done with you. I agree with you on the slavery portion though.The Legion crucifies and enslaves people.