I think this comes from the 'evil is cool' effect. It's not that they're seriously agreeing with what the Legion does (out of universe, obviously), but they like the idea of dressing up as Romans and being a Lawful Evil-type character.
House subverts the weaknesses of the government of personality model by being, functionally, at any rate, immortal. His lack of a tangible body, as he stated, also makes him immune to the corrupting factors of excess or lust, and his regime, while totalitarian in terms of political control, is actually fairly liberal in terms of individual rights. (his "I could care less what they worship or what they do in their own homes" speechUltratwinkie said:cut for length
Ulysses was originally conceived to be the legion-supportive companion, but was ultimately changed to being the primary antagonist of the overarching DLC. to be fair, if he HAD stayed in the main game, the legion would have had the hands-down most awesome companion of the lot.I hear there was originally supposed to be a Legion-positive companion (maybe Joshua Graham), but their removal makes the Legion even harder to support.
I'll divide this into a few points.Ultratwinkie said:
Little Gray said:If you are talking about Nipton they did it because it was a town full of thieves and prostitutes. The mayor was trying to sell out both the NCR and the Powder Gangers to the Legion to make some money and save his own ass. Even the NCR refer to the town as a shithole and a den of corruption. The entire towns existence went against everything the legion stood for.
wombat_of_war said:actually nipton wasnt really in legion territory, it seemed to be set up as a mid point between the two and thats why it was hit. to send a message to settlements in ncr territory. yes towns are extremely rare but i can see the brutal understanding behind it. destroy one, word spreads, the rest surrender when the legion arrives
its a risky tactic though it could quite easiely breed a guerilla movement
Ah, there was some confusion - when I referred to Legion territory, I meant the future towns the Legion hopes to frighten by destroying Nipton. As in - their strategy is to use fear to keep other towns in line, but in reality this just causes them to fear Legion control.Dr. McD said:Nipton was not Legion territory, and it stood for everything they were against. Why the fuck would they not burn it down? Why did you even assume that? The Legion has few settlements on the west side of the river, and those are all military outposts.
Probably to war, if not with themselves over who gets to sit on what tech, then the wasteland as a whole. The east coast Brotherhood as a whole openly has a fairly low opinion of 'outsiders' and would likely wind up going the way of the Enclave once they acquired the fire power to do so and realized they need another goal to keep from seizing up and ceasing to exist... Which they're already well on their way to doing anyways. One less group of isolationist, xenophobic technophiles? No big loss there in my opinion.Madman123456 said:i always wondered where the Brotherhood would go after they have "achieved" their goals; if they have plenty of each futuristic weapon in stock, every power armor built up to the great war (they're trying to preserve old technology) and have everything filed and catalogued, will they just sit down and play tic-tac-toe for all eternity?
The Brotherhood chapter in D.C. kinda broke their mission statement a bit by helping the people of the Wasteland but if they where to institute a program in which they give out ammo, caps or projectile weapons in exchange for energy weapons, every waster would come to the Citadel with a wheel barrow full of laser pistols.
With the War against the Enclave, the D.C. Brotherhood grabbed more technology the the main chapter in Lost Hills ever had, so maybe they will have to build a giant wheelbarrow for Liberty Prime to push westwards![]()
House wants to colonize other planets, which would likely include terraformation, a process for which the technology exists somewhere in a VaultTec server room, just waiting to be rediscovered, assuming he doesn't just decide to reverse-engineer a G.E.C.K. that must be sitting in a dilapidated Vault somewhere that is. This demonstrates remarkable vision and ambition on House's part, and unlike the NCR, whom I seriously doubt would even be able to maintain a hold on the Mojave for very long (it's repeatedly stated that they simply do not have the man power to keep expanding at the rate they have been, and can't even keep the roads in their damned undisputed territory Raider free), House actually gives adequate reason to believe he could achieve his goals with his astonishing ability at playing probability (he was off on his estimates on the date of the nuclear war by but a single day, and even so spared Las Vegas and the vast majority of the Mojave desert from nuclear devastation without the help of the platinum chip). House may be the most egotistical fuck in the Mojave, but unlike most he's more then earned his egotism.Mr. House in New Vegas has me a bit confused. He wants to go to space eventually. To do what exactly? And i doubt he has the foresight to do so, seeing that he can't even bring peace two blocks over to Freeside without just killing everyone who looks at him funny.
The red tape, bureaucracy, and corruption they DO have to deal with is excessive for the world they live in though, not to mention how very VERY incompetently run their entire government is. With the lack of natural resources that modern governments and civilizations have to work with a post-apocalyptic variant just can't afford to suffer that kind of stupidity in the long term.Yes man is a bit odd to me. Seems like i'd have the same freedoms and responsibilities if i made vegas another province of the ncr.
Which i do most of the time. The NCR have mostly nice People, this democracy has actually less red tape, bureaucracy and corruption to deal with then pretty much any democracy we live in today, so go NCR!
Yes, the NCR is too good to be true, seeing as how all signs point towards them having to eventually abandon any footholds they may gain in the Mojave due to them simply lacking the man power or bureaucratic competence to maintain a government or military force there.While the NCR is to good to be true, the legion is too evil. Lt. Boyd is rather "evil" when she contracts outside help (the player) to circumvent Laws against torture of prisoners. Which you then don't even have to do.
Which, according to the one trader we encounter that mostly works in Legion territory, has led to him being able to actually move between settlements completely on his own without worrying about hiring guards, in stark contrast to NCR trading routes, wherein one can leave town with an entire fucking platoon of men and still likely wind up food for the buzzards after the Raiders are done with you. I agree with you on the slavery portion though.The Legion crucifies and enslaves people.
Funny enough, though, Rex used to be Ceasar's personal hound. If you visit the Legion's kennel master, he'll mention that Rex looks like Ceasar's old cyborg dog, and there's a legion bull painted on Rex's chassis.Hagi said:There's of course the two non-human companions. But guess what? The legion also dislikes robots! So not even ED-E and Rex fit in with them!
There simply isn't a single companion in the game that fits with the legion. So not only are you barred from most of the interesting areas in the Mojave you're also barred from most of the interesting NPCs as well.
The difference is, in Skyrim the Imperials are the non-racist faction which improves the average quality of life under them, and is the only hope against the Thalmor.Hades said:The legion does seem to be the best choice for an ''evil'' character. If you want to be evil who are better friends then barbaric xenofobic slavers.
Also a faction based on the Romans is at least worth checking out, its how i ended up with the Imperials in Skyrim.