There are 2 things I hold CDPr at fault over this:The Rogue Wolf said:If the game is damn near perfect in all other regards, then why misrepresent the graphics? Can't they stand on their own?Sniper Team 4 said:So this game is damn near perfect in all other regards, and people are furious at it over graphics? I don't even...why?
I honestly don't care either way; I'm never going to be buying the game. I just think the complaints have a point.
1) They continued to use old footage and screens of the game as promotional material long after the game had changed from the original design.
The reasons for the "downgrade" I can respect. Games change over the course of their development and compromises are made in order to maintain certain standards. The early footage we saw worked on a smaller scale then they had planned and when the game was expanded on and fleshed out it became an issue. Despite this the game still looks stunning on any platform.
2) They dismissed accusations of parity between the platforms. Other then enhanced features (higher rendering distance, more npcs and clutter objects on screen, better AA, a possible 60fps or unlocked framerate etc.) and "Hairworks", the game is made to console specifications first and then enhanced for PC.
The rationale for parity during development is sound. In order to have 2 different standards you would need to split the development teams (not exactly 50/50 obviously), one for consoles and one for PC. They chose to focus on one standard and bring that as far as it could, which is fine. It paid off for them from where I'm standing (if it wasn't obvious from my earlier comments, I'm on PC).
Ultimately the woes of this game are in its marketing, not the product itself. Sadly these are common issues in AAA gaming.
Some people feel burned by this more so due to feeling they "needed" to upgrade to a 970+ to squeeze the extra special PC goodness out of it, and found that all it amounted to was better performance with super realistic hair follicles. Personally I think upgrading your hardware for a single title is reckless and wasteful. The onus is on the buyer, not the developer of a game that it was packaged with and used as a promotional piece by Nvidia.