So we're all following the style of that GTA V trailer? Not an issue, I fucking loved that trailer.
"Drink with me ye cocksuckah."
I work with a polish guy and after hearing that all I can say is- Yep, this game's Polish.
Ah, those monster designs! Clear Eastern European folklore influence, not only juuuuuust creepy enough but pretty god damn interesting to look at.
Oh that Vampire, I laughed a little but on a more serious note, are we gonna see some deconstruction of classic monster archetypes?
Wow, I'm not a fan of underwater segments (just like timed missions, escort missions, fetch quests and all the like) but the swimming segment looks absolutely fucking beautiful.
And the combat, seems like they're going with the way they went in the Witcher 2. Thing about that combat is it *looks* fast and in depth and advanced but after a lengthy play you realize it's actually pretty basic and slow. You NEED very good animation to pull that off and keep it interesting, and judging from the animation I'm seeing here it looks like they had that down pat.
As for the Child of Prophecy bit? That's Ciri, without a doubt. I always liked Ciri's origin story. As reward for lifting a curse Geralt demanded from Duny that which he had but didn't know he did, Duny's lover Pavetta then announces that she's pregnant. It was actually a twist I never saw coming.
But as with all trailers that seem too good to be true we have to ask ourselves, how much of it was smashed together just for the trailer and will probably only be a quest reward in the game? That whole clearing out monsters in order to get people to inhabit an area *sounds* very "quest reward" to me.