It's funny, because EA [http://www.destructoid.com/electronic-arts-thinks-videogames-cost-too-much-i-know-how-weird-that-sounds-51989.phtml] and Todd Howard [http://www.computerandvideogames.com/314236/games-are-too-expensive-but-skyrim-isnt-argues-lead/] both have said that the $60 price point needs to change. And what have they done about it? Not a damn thing. Hell, EA said it way back in 200-fucking-7. And here we are, five years later, they have their own freaking store, and they're selling PC games for $60.Absolutionis said:If EA, Activision, and Bethesda are any indication, the $60 video game is here to stay. Somehow the consoles sneezes and inexplicably got some $60 PC Games in the market.
This is why I miss that sweet spot where demos were more prevalent than ever. I think F2P is probably unrealistic, but being able to try games is totally within our grasp.DVS BSTrD said:Any future vision that includes that chick in the accompanying image is a future I want to be a part of. Hell with free-to-play at worst you still get what you paid for.
KeyMaster45 said:Depends on which game you're playing but most of them do use that system since they're localized versions of Korean MMOs which are basically designed to devour time and money like the fucking Borg.Starke said:Isn't Nexon the one that doesn't let you actually buy anything, they set everything up on a "rental" structure?
OT: He's got a point about the $60 price model. More and more I find myself putting off buying games until they've been out long enough to go on sale. ($29.99 or less) I'm sorry to say it but few games I find are worth shelling out that $60 for. Do I want game companies to adopt the F2P model though? Hell no, I hate the F2P model since nine times out of ten it's just an extended demo that berates you the whole time to buy bullshit from their virtual store.
Oh for those care free years when I'd reserve games months in advance at Gamestop and count the days till their release. When I'd happily drop $50-$60 to play the newest N64 or Gamecube game. Now I look at the $59.99 price tag on Kingdoms of Amalur, get a sick feeling in my stomach, and check Steam every day for some hint of it going on sale for %50 off or more.
Well talk is cheap and since it is a recession they need to save as much $$$/???/£££ as they can.Irridium said:It's funny, because EA [http://www.destructoid.com/electronic-arts-thinks-videogames-cost-too-much-i-know-how-weird-that-sounds-51989.phtml] and Todd Howard [http://www.computerandvideogames.com/314236/games-are-too-expensive-but-skyrim-isnt-argues-lead/] both have said that the $60 price point needs to change. And what have they done about it? Not a damn thing. Hell, EA said it way back in 200-fucking-7. And here we are, five years later, they have their own freaking store, and they're selling PC games for $60.Absolutionis said:If EA, Activision, and Bethesda are any indication, the $60 video game is here to stay. Somehow the consoles sneezes and inexplicably got some $60 PC Games in the market.
This ... so much this ...Nouw said:Free-to-play isn't the future, pay-to-win is .
Ah, the Nambai policy.Nouw said:Free-to-play isn't the future, pay-to-win is .
...I haven't spent less than 100 hours on a $60 game purchase since that became the standard price... and I have a tendency of replaying such titles fairly often.Grey Carter said:"If your mind is just set on keeping the current model of buy a game for $60, play for 40 hours, buy another game for $60, play for 40 hours, that model I think is eventually going to change," Kim continued.
40 hours is perhaps a touch generous
No idea if that's true, but I don't use Origin so it wouldn't matter anyway.llamastorm.games said:Correct me if I'm wrong but I'm reasonably certain kingdoms of Amalur is currently on sale on origin.
That's why I love TF2. The huge plethora of weapons, with mostly side-grading as opposed to upgrading (though a few things do pull ahead a bit) someone with the stock weapons can still go toe-to-toe with someone decked out with awesome gear. That means that it's not so simple as pay to win, and even if it was, certain weapons are tied to achievements, and there are non-tradable items.Nouw said:Free-to-play isn't the future, pay-to-win is .
I think you are forgetting the demographic of people who need to support families, and that's just one example. Just because you have a job, it does not mean you can easily dish out 60$ every time a game you want releases. Gaming is EXPENSIVE.Das Boot said:This guy is an idiot. You cant apply mmo pricing structures to non mmo games. Besides that unless you are 12 or dont have a job $60 is not a lot of money to be dropping on a game. If you are 12 or dont have a job then you dont have any right to be complaining about game prices.
they'd have more diverse content other then raids after lvl 60, they'd HAVE content for the 60-70 gap. the gear at lvl 60 would be spread out better so it would worth getting, who ever decided that you need 50+ of any RARE drop needs to be shot, they'd fix Lann so he's not the weak link of the team, they'd stop pandering the Evie fanboys, and balance the ***** right (there's a reason i use the Scythe) and i could go on.cursedseishi said:They at least try to. Vindictus had that going for a bit, and the rental prices for all the costume pieces easily added up to more than a regular MMO subscription cost. Overall fan backlash and protesting though did get it changed.Starke said:Isn't Nexon the one that doesn't let you actually buy anything, they set everything up on a "rental" structure?
They do love trying to push it through though.
Also, they are far from "the best". If they were, Vindictus wouldn't of been made to rely on peer-2-peer connections in the NA region where such connections can seriously bog the game latency down for others.