This ... so much this ...Nouw said:Free-to-play isn't the future, pay-to-win is.
It's the one reason I stopped with most mmorpgs. If they did a free to play game and just let you pay money for extra stuff to customize with or just aesthetics, I'd be fine. It's the 8x exp stacking to blow past everyone, $ for igc to destroy the in game economy, $ for skills that overpower everything and unbalance the game that lure in these companies for short term wins but in the long term, deter people from playing. Here's an idea, an online game you pay once, maybe 60 bucks, after that you level up, get your gear, get drawn into the world. They think that after that point, they've lost their income and you are now freeloading off them. What they need to realize is that is the point when you might get a friend or two on, who would pay another 60 bucks to join you. Old gamers can be some of their best advertising if they'd just stop trying to milk all the fast cash out of newbies before they find out what's going on.