Next Xbox "to have 16 core processor"

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chadachada123

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Soviet Heavy said:
Cronq said:
Soviet Heavy said:
Terminate421 said:
Soviet Heavy said:
It'll still run like shit because Microsoft will outsource everything to suicidal Chinese workers and the consoles will still break down at the hint of a small breeze.
You realise they learned their lesson from that incident right? The FIRST thing they'd do is make sure it works for a long time.
I know, but I will wait until this thing comes out to make a final judgment on whether they learned from it and took proper action, or if it will be like any other console launch where they didn't manage to work the kinks out.
Consumers make the best beta testers. They'll also finance and pay for the entire project.
Good to know they're not being scammed or anything. There's a reason why I and most other people wait for the initial release to stop sucking. Sometimes I do feel bad for those who pay the early adoption tax. They pay more for a machine that does less and is far more likely to sputter and die on them.
As far as the 360 goes, people that bought their 360s first had the ones that lasted the longest. It was the second series of 360s that were soldered with a cheaper, brittle metal that was more likely to cause a Red Ring of Death.

People that waited all the way until the 360S, though? Yeah, they're getting the version that the original should have been.
 

Jadak

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Adam Jensen said:
Does it even matter if it's going to require a constant online connection? It's probably just a rumor. I doubt it will have more than a quad core. Maybe a 6 core. That would be sufficient. It just needs more RAM and a more powerful GPU solution than the one that was rumored.
That would barely be better than what the current 360 has, granted there's no details on what the processors are which gives little value to simply quoting the number of cores, but considering it'll be over a year at the minimum before these things hit stores, and they might well want to push for a 10 year life cycle, 16 cores is perfectly reasonable if they still want to be in the game come 2020 or so.

And by then, we'll all be laughing at how weak our consoles are compared to gaming PCs, just like we do now. Hardly any different than the last time around either, when 360 and PS3 specs first started seeing the light of day, they were pretty damn impressive.
 

Asuka Soryu

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These rumours are getting more and more outlandish. Wait until the '720' will use hologram technology.
 

Some_weirdGuy

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I heard that one time, the new xbox blocked a bullet mid air by firing an arrow at it, then climbed into a burning 50-story building and saved several babies, before vanishing into the night as mysteriously as it had appeared...
 

Waaghpowa

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Apr 13, 2010
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I burst out laughing when I read the title. These rumours are bordering on troll levels now.
 

lacktheknack

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Jan 19, 2009
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It appears to be still a rumor. Although it's good if it's trying to outdo a good three months worth of PCs.
 

broadbandaddict

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Jun 12, 2010
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Hahahaha... no.

Besides the fact that it is PPC and you cannot directly compare it to an x86 proccessor and no mention of the Ghz it will run at. I just can't see this happening. That's like $500+ in chips for the Xbox and even though Microsoft could shoulder the cost doesn't mean they are gonna want to. Besides, not like they are gonna have much hardcore competition from Sony any time soon.

Just wait everyone, this thing will ship with an "upgraded" 768MB of RAM. :p

MatParker116 said:
That's a lot of juice, its four times what the 360 currently has.
FYI, its not "four times what the 360 currently has". The Xbox 360 is a tri-core at 3.2Ghz. It is 5.3x the cores at an unknown frequency, which is not the same as four times.
 

BreakfastMan

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Jul 22, 2010
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No... Just, just no. Mainly because it would cost a crap-ton, and just... 16 cores? Really? What, will it have 5 GPUs too?
 

RhombusHatesYou

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broadbandaddict said:
Just FYI, its not "four times what the 360 currently has" it is 5.3x the cores at an unknown frequency. Not the same.
Are you suggesting that 360s didn't grow an extra core purely from the power of belief?

I am shocked.
 

Awexsome

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From the reactions so far... I'm gonna assume that 16 core is a lot. Even by current PC standards.

So yeah no way that's going to happen. We don't even NEED that much power for quality gaming. Those that think they do aren't going to be buying a console anytime soon anyway unless the exclusives are really good.
 

gigastar

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If im not wrong, to make the Nextbox even remotely sellable with a 16-core processor you would have to make the cores equivalent to, maybe slightly better than the cores in the current 360.

Plus knowing how Microsoft likes to do its hardware it will probably burst into flames if we scaled the complexity from the 360.
 

razer17

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ubersyanyde said:
lolwut!?

We're not even thinking of 16 core CPUs for hardcore gaming PCs. AMD have only just released an 8 core CPU which is still a hefty amount. A Radeon HD 7000 equivalent seems a little far fetched as well having seen how far they can push what's in the current xbox's card.

Either this thing's gonna cost a bomb or I'm underestimating Microsoft.
Hardcore graphic desingners and various other creative computing types already use multiple multi-core processors in their machines. I can see how it could help in a console. It can take the stress off the videocards, can run more processes at once, especially intensive tasks like physics engines. That being said, it's almost certainly not going to be 16 cores. That's just overkill, like you say, look what they can do already.

Consoles may be considerably less powerful than a PC, but look what the xbox 360 can do, compared to what a 6 year old PC could do, I reckon it's a lot more. I'm not even sure where graphical fidelity can even go from here, without getting into ultra realistic looks. I mean, I haven't been blown over by graphics in like 2 years. Yes there's minor improvements, but the improvements are slowing. I mean, Crysis is like 5 years old now and still looks pretty damned good. Now think about, for example, Half Life 1 and Half Life 2, which had like a 5 or 6 year gap. The difference between those two, graphically, is incredibly easy to spot. Not so much with games these days.

The challenge for Sony and Microsoft then, is improving the hardware, but still making a profit, or at least breaking even on each console sold.
 

BreakfastMan

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Awexsome said:
From the reactions so far... I'm gonna assume that 16 core is a lot. Even by current PC standards.
Well, considering most gaming PCs have around 4 cores (though they can get up to 8, if you are insanely rich), then yeah, it kind of is a lot. And really damn expensive too.
 

Zenn3k

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MatParker116 said:
http://www.digitalspy.co.uk/gaming/news/a375714/new-xbox-powered-by-16-core-processor.html

The new Xbox will be equipped with a 16-core processor, a new report has suggested.

The news comes after devkits were sent out to developers following a secret meeting in London last month, reports CVG.

The kits aren't thought to represent the final appearance of the new Xbox, which is codenamed Durango, but they do house the same technology.

This includes a 16-core IBM Power PC CPU, with a graphical power on par with AMD's Radeon HD 7000-series graphics cards.
That's a lot of juice, its four times what the 360 currently has.
Why stick with the terrible Power PC processor?! Power PC has MAJOR heating issues.

There are better, faster, and more efficient processors out there.

There is a REASON Apple ditched them, they suck.
 

Murmillos

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Feb 13, 2011
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Just sounds like somebody released the specs of a development box.

Honestly, despite the "power" of the current consoles "holding back" games; the next xbox only needs to be 2z as powerful in CPU and GPU, but the RAM needs to be bumped up to at least 2gb. If it has anything less then 1gb... they yea.. its going to not be a great as it could have been.
 

RhombusHatesYou

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broadbandaddict said:
Besides the fact that it is PPC and you cannot directly compare it to an x86 proccessor and no mention of the Ghz it will run at. I just can't see this happening. That's like $500+ in chips for the Xbox and even though Microsoft could shoulder the cost doesn't mean they are gonna want to.
It's pointless trying to guess what the retail model will have going off the devkit console anyway except for the basic type of CPU and possibly the expected generation of GPU because in all ways it will be massively overpowered compared to the retail model. A devkit console is just a RISC-based workstation stuffed in a custom box usually running 2 OS, the console's OS and one that's useful for actual development, probably a flavour of Unix seeing as it's a RISC box. As a workstation, it'll be running $2k-5k worth of kit inside which you can guarantee is not representative of what the retail model will have, especially as not only do they need extra power so they can 'scale down' to make things fit on a retail console but because they don't have half the custom kit the retail model will they have to do a lot of resource intensive emulation. (This isn't directly aimed at you as you probably already know all this)

So the NextBox is gonna be running a PowerPC CPU and most likely a custom 7000 series AMD GPU. Big woop... PowerPC CPU is pretty much a given and the GPU is no surprise. My grandmother could have guessed that and she's not only not technologically inclined but has been dead for 20 years. Might as well get excited about it using controllers.
 

ResonanceSD

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ThePS1Fan said:
Just watch, there will be rumours about it have 6 gigs of ram or something next.
Is that all?

Waaghpowa said:
ResonanceSD said:
"point and shoot: the middle east"
I saw we take this idea, develop it and make millions.
We could corner the market, as far as I know, no one else is in this space.
 

RhombusHatesYou

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razer17 said:
The challenge for Sony and Microsoft then, is improving the hardware, but still making a profit, or at least breaking even on each console sold.
No it's not. The aim for the first half of the generation's life span is to sell at a loss to give a larger install base then recoup money via development licencing for games.