Obviously Kojima is a pretty divisive name in gaming. Seems to me that people either love him and the games he makes or hate him. Personally, I've enjoyed every single MGS game. Sure, 3 is definitely the best, but they are all awesome to me, even the cut scenes and the writing. I mean, nobody can force people to like campy, off the wall military/spy stories and outrageous characters, but for people who enjoy that genre, with all the occult and sci fi themes mixed in, it's a can't miss.
No one game is going to satisfy everyone, of course. For example, I think the Gears of War games are steaming piles of brown boring, but hey, I sure don't begrudge anyone else enjoying them and their silly landscapes of perfect cover and bro-heavy comraderie and machismo.
Same goes for Kojima games. Maybe this Rodriguez guy just doesn't like Kojima's style and that's fine. But until he has a successful multi-game franchise under his belt, his opinion isn't worth any more than mine is.
I wasn't privy to the outcry when MGS2 released, but from what I've read, Kojima took a huge risk doing that, for no other reason than to do what he wanted. Personally, I think it was a pretty ballsy decision and it was still a great game. Once you get past your attachment to Snake and start playing the game, it's as good as any of the others.
For an interesting read on MGS2, check this out: http://www.deltaheadtranslation.com/MGS2/
It's fairly long, but if you have any sort of intellectual interest in MGS, MGS2 and what changed and why between the games, it's pretty intriguing.
No one game is going to satisfy everyone, of course. For example, I think the Gears of War games are steaming piles of brown boring, but hey, I sure don't begrudge anyone else enjoying them and their silly landscapes of perfect cover and bro-heavy comraderie and machismo.
Same goes for Kojima games. Maybe this Rodriguez guy just doesn't like Kojima's style and that's fine. But until he has a successful multi-game franchise under his belt, his opinion isn't worth any more than mine is.
Is MGS2 a "complete shambles" because Kojima pulled the rug out from every one and put Raiden in as the main player controlled character? Or was it something else that you object to?The Wykydtron said:Well after the complete shambles that was MGS2 i can understand where this guy is coming from. Though MGS3 somehow managed to be pretty damn good... The appeal of Snake's ultra smexy voice probably had a factor in there somewhere. And maybe Kojima was away during half of the cutscene to gameplay ratio meetings?
That makes sense i suppose. Since apparently (from what i've heard) MGS4 goes back to the loopy world of MGS2 where nothing makes sense and cutscenes are an hour long again. Oh joy. Wonder if a huge Diabolus Ex Machina turns up to invalidate two/three hours of gameplay in that game too.
I wasn't privy to the outcry when MGS2 released, but from what I've read, Kojima took a huge risk doing that, for no other reason than to do what he wanted. Personally, I think it was a pretty ballsy decision and it was still a great game. Once you get past your attachment to Snake and start playing the game, it's as good as any of the others.
For an interesting read on MGS2, check this out: http://www.deltaheadtranslation.com/MGS2/
It's fairly long, but if you have any sort of intellectual interest in MGS, MGS2 and what changed and why between the games, it's pretty intriguing.