Zachary Amaranth said:
So that's why they're making DMC suck.
You sir are speaking the truth.
Honestly, I bought Bayonetta with high anticipation and was let down every single second. The battle system is retarded and only focuses on dodging and doesn't focus at all on combos and style. The story is... ah well, this thread isn't about that. :3
On topic: Ninja Theory is really destroying the whole "Devil May Cry" franchise. First they completely change the protagonist's style for the worse. I mean his hair looks like someone took a crap on his head. And they changed his personality a lot as well. Look at this.
Since when does he need someone else to show him the way? "Here comes trouble", wtf? Fodder demons, trouble? Seriously? Remember Dante's scene with Belial and when he got Inferno in DMC4? Remember Dante making fun of Arkham when he transformed? THAT is the real Dante that the fans of the franchise love and want to see more of. And not only that. This 'new Dante' is also pretty weak; a spinning kick and the uhm... 'camera'-eye thingy isn't smashed? And let us not forget the 'vivid' voice acting in this little vid. *cough*
Secondly, it really doesn't help that they are openly admitting that they want to compete with Bayonetta - whether you think Bayonetta is a good game or not. Devil May Cry pretty much started the genre for these types of action games and has had 3 successors. It is a franchise with a certain reputation. You don't try to sink down to a game that hasn't even been franchised yet. You don't see the 'Tales of' guys saying "Hey, our next game is gonna destroy 'Eternal Sonata' olololol".
So in the end, what they are doing is destroying the image of 'Devil May Cry' being up there and leveling it down together with a sleeper hit, that has no sequel yet in sight. It's like giving up the fight before it even began. Well, from a marketing perspective, of course. :3 Ninja Theory seems to be unable to handle this kind of IP, it's too big for them.
And it is not like a new design of a well-established character is bound to fail: the DMC4 Dante is a good example already. But as for an example that is not DMC related: Zero from Megaman X. In the Zero series they redesigned Zero to the point where he didn't really look like the Zero that everyone knew. It was very well-received and a success. You know why? Because Zero was still Zero. He handled like the old Zero did, he had the same trademarks the old Zero did and he acted exactly the way the old Zero would have in his place.
And also because his new design was uhm... what do you call it again... good? :3