To be fair, Pokemon Moon and Sun would become PMS.Something Amyss said:Yeah. Reeeeeeally wondering how that got past the radar.MarsAtlas said:Pokemon S&M
To be fair, Pokemon Moon and Sun would become PMS.Something Amyss said:Yeah. Reeeeeeally wondering how that got past the radar.MarsAtlas said:Pokemon S&M
Or maybe not, a whole new area of things to stick anime eyes on to. (dildochu evolved into vibratosaur)WhiteTigerShiro said:Are we sure that "Pokemon S&M" is the best idea for a kids game?
Clearly, Pokemon Crystal and Pokemon Diamond should have been in the same generation. That way, we would have Pokemon C&D.MarsAtlas said:What about Pokemon Sol and Luna? PSL? PLS? S&L? L&S?xaszatm said:To be fair, Pokemon Moon and Sun would become PMS.Something Amyss said:Yeah. Reeeeeeally wondering how that got past the radar.MarsAtlas said:Pokemon S&M
See, I would think that fairness would be pointing out that Pok?mon is 20 now, and can do what it wants. >.>xaszatm said:To be fair, Pokemon Moon and Sun would become PMS.Something Amyss said:Yeah. Reeeeeeally wondering how that got past the radar.MarsAtlas said:Pokemon S&M
I thought Pok?mon C&D was when Nintendo shut down your channel for doing a Pok?mon Let's Play. >.<xaszatm said:Clearly, Pokemon Crystal and Pokemon Diamond should have been in the same generation. That way, we would have Pokemon C&D.
Now now, let's get some facts straight...it's when The Pokemon Company shuts down your channel for doing a Pokemon Let's Play.Something Amyss said:I thought Pok?mon C&D was when Nintendo shut down your channel for doing a Pok?mon Let's Play. >.<xaszatm said:Clearly, Pokemon Crystal and Pokemon Diamond should have been in the same generation. That way, we would have Pokemon C&D.
Damn PC thugs!xaszatm said:Now now, let's get some facts straight...it's when The Pokemon Company shuts down your channel for doing a Pokemon Let's Play.
Were you using the experience share? In both games I turned that thing off the second I got it and never used it, and I wound up always being roughly the same level as the opponents I was facing, and that was with me fighting ever trainer and never running from wild battles. Don't get me wrong, the game was still easy, Pokemon has ALWAYS been easy afterall, but at least I wasn't overlevelled.Vausch said:All I ask is there's a bit more to it than X, Y, and Omega/Alpha.
Playing those games felt like there was no challenge any more. I was always overpowered for every gym battle and I wasn't even grinding that much. I beat the elite 4 without effort and now I just do it over and over for money.
I liked XP share better when it was a held item. Give it to 1 pokemon and they got the leveling along with the one that battles, not all of them.Gizen said:Were you using the experience share? In both games I turned that thing off the second I got it and never used it, and I wound up always being roughly the same level as the opponents I was facing, and that was with me fighting ever trainer and never running from wild battles. Don't get me wrong, the game was still easy, Pokemon has ALWAYS been easy afterall, but at least I wasn't overlevelled.Vausch said:All I ask is there's a bit more to it than X, Y, and Omega/Alpha.
Playing those games felt like there was no challenge any more. I was always overpowered for every gym battle and I wasn't even grinding that much. I beat the elite 4 without effort and now I just do it over and over for money.
Eh, I actually like that it affects the whole team. If all you're doing is trying to grind up lowbie level pokemon in order to evolve them and fill the pokedex, or if you're finished with the game and trying to level stuff up to make a serious team for battling other players, then it is SUPER helpful to be able to level things in bulk that way. My problem isn't that it's not a held item, it's that you get it WAY too early in the game. It results in you blowing WAY past where you're supposed to be in levels if you use it as a result. If they had made the exp share work exactly the way it does now but made it so that you don't get it until the post-game, or at least very close to the end, that would've been much better. Alternatively, they could've actually balanced the game around it by increasing the rate that enemy trainers' pokemon increase in levels as you progress through the game, instead of giving you the item and then balancing the game under the assumption that you're not actually using it.Vausch said:I liked XP share better when it was a held item. Give it to 1 pokemon and they got the leveling along with the one that battles, not all of them.Gizen said:Were you using the experience share? In both games I turned that thing off the second I got it and never used it, and I wound up always being roughly the same level as the opponents I was facing, and that was with me fighting ever trainer and never running from wild battles. Don't get me wrong, the game was still easy, Pokemon has ALWAYS been easy afterall, but at least I wasn't overlevelled.Vausch said:All I ask is there's a bit more to it than X, Y, and Omega/Alpha.
Playing those games felt like there was no challenge any more. I was always overpowered for every gym battle and I wasn't even grinding that much. I beat the elite 4 without effort and now I just do it over and over for money.
That or being given to you at or around badge 6, the time when you've collected so many poke'mon like it was instead of a default item given to you by the starting town professor.Gizen said:Eh, I actually like that it affects the whole team. If all you're doing is trying to grind up lowbie level pokemon in order to evolve them and fill the pokedex, or if you're finished with the game and trying to level stuff up to make a serious team for battling other players, then it is SUPER helpful to be able to level things in bulk that way. My problem isn't that it's not a held item, it's that you get it WAY too early in the game. It results in you blowing WAY past where you're supposed to be in levels if you use it as a result. If they had made the exp share work exactly the way it does now but made it so that you don't get it until the post-game, or at least very close to the end, that would've been much better. Alternatively, they could've actually balanced the game around it by increasing the rate that enemy trainers' pokemon increase in levels as you progress through the game, instead of giving you the item and then balancing the game under the assumption that you're not actually using it.Vausch said:I liked XP share better when it was a held item. Give it to 1 pokemon and they got the leveling along with the one that battles, not all of them.Gizen said:Were you using the experience share? In both games I turned that thing off the second I got it and never used it, and I wound up always being roughly the same level as the opponents I was facing, and that was with me fighting ever trainer and never running from wild battles. Don't get me wrong, the game was still easy, Pokemon has ALWAYS been easy afterall, but at least I wasn't overlevelled.Vausch said:All I ask is there's a bit more to it than X, Y, and Omega/Alpha.
Playing those games felt like there was no challenge any more. I was always overpowered for every gym battle and I wasn't even grinding that much. I beat the elite 4 without effort and now I just do it over and over for money.
Using more than 1 pokemon has always been the worst way to play pokemon games. The new experience share just doesn't punish you for doing soGizen said:Were you using the experience share? In both games I turned that thing off the second I got it and never used it, and I wound up always being roughly the same level as the opponents I was facing, and that was with me fighting ever trainer and never running from wild battles. Don't get me wrong, the game was still easy, Pokemon has ALWAYS been easy afterall, but at least I wasn't overlevelled.Vausch said:All I ask is there's a bit more to it than X, Y, and Omega/Alpha.
Playing those games felt like there was no challenge any more. I was always overpowered for every gym battle and I wasn't even grinding that much. I beat the elite 4 without effort and now I just do it over and over for money.