Nintendo Dominates Black Friday

AzrealMaximillion

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Gigaguy64 said:
Atmos Duality said:
What's to brag about? From my perspective, 600,000 red bricks were sold this week for tremendous profit.
[/sarcasm]

Seriously. Selling Wiis is great and all, but when are we going to get actual GAMES for the Wii that aren't just a bunch of gimmicks?

Kirby's Epic Yarn. Great.
First Wii game in 2 years that I've given half a hoot about, and the last game I cared about turned out to be some overhyped mediocrity.
So you haven't seen...
No More Heroes
Fire Emblem:Radiant Dawn
Metroid Prime:Trilogy
Guilty Gear XX A Core +
Goldeneye 007
Monster Hunter:Tri
Tatsunoko VS Capcom
Muramasa:The Demon Blade
Red Steal 2

All Excellent Games, some use the Motion Controls very well.

OT:Not Surprising, especially with some of the Games coming out soon.
With the exception of Goldeneye 007, (which really is just a remake), most of those game are a few years old, or can, and have been (or in MH Tri's case will be) done better on other platforms.
 

kaizen2468

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Black Friday is pathetic. Thousands of people threatening and trampling each other, sometimes to death or serious injury. I don't know what's worse, the shoppers doing it, or the management putting up with it.
 
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Color me surprised, actually. I thought the pushes from Kinect and Move might give a chance for numbers to be closer. Sony doesn't really seem to be holding up Move a lot, however, and there didn't seem to be any great Kinect deals this season, either. Perhaps just by painting their console red, Nintendo was able to garner more attention.
 

JonahNYC

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psrdirector said:
JonahNYC said:
Huh? Dominates? That's WAY DOWN FROM LAST YEAR. In November and December, typically sales number in SEVEN FIGURES.

600K? Really?

Wanna see November 2009?

Wii - 1.26M
Xbox 360 - 819,500
PS3 - 710,400
NDS - 1.70M
PSP - 293,900
PS2 - 203,100

"We sold LESS than HALF as many Wiis! LET'S CELEBRATE!!!"
your comparing one week to an entire month. just saying.
Less Wii's sold Black Friday this year than last year. Nintendo DS sales, however, are up. And that's for the week of Black Friday alone.
 

subtlefuge

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May 21, 2010
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It's good to see Nintendo doing well. Here's to hoping that they connect the success with the announcement of games that people actually care about (Donkey Kong Country, Kirby...).

Also, now that they seem to be doing so well, maybe they can finally reacquire their 49% stake in Rare and save them from the soul stealing black pit of creativity that is Microsoft Game Studios.

Rare games published 1994-2002 (Nintendo):Donkey Kong Country, Blast Corps, Killer Instinct, Goldeneye, Perfect Dark, Diddy Kong Racing, Banjo Kazooie, Conker's Bad Fur Day, Jet Force Gemini, Donkey Kong 64.

Rare games published 2003-2010 (Microsoft): Perfect Dark Zero (mediocre sequel at best), Banjo: Nuts and Bolts (creative, but still mediocre), Viva Pinata (good game), Kinect Sports (*shudders*), Remakes of N64 games out the wazoo.
 

Gigaguy64

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Apr 22, 2009
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Atmos Duality said:
Gigaguy64 said:
So you haven't seen...
No More Heroes
Fire Emblem:Radiant Dawn
Metroid Prime:Trilogy
Guilty Gear XX A Core +
Goldeneye 007
Monster Hunter:Tri
Tatsunoko VS Capcom
Muramasa:The Demon Blade
Red Steal 2

All Excellent Games, some use the Motion Controls very well.

OT:Not Surprising, especially with some of the Games coming out soon.
No More Heroes: Played it. Cool stylizing. Great dialogue...hideously tedious busywork segments between assassinations. Sadly, the latter part sticks out to me the most. Travis Touchdown is a delightful asshole though.

Fire Emblem: Nope. I can't find a copy anywhere short of Gamestop, and I don't do business with them anymore. I may order one from online though.

Metroid Prime Trilogy: I already own all three titles separately.
Though it's worth noting that Metroid Prime 3 is the SOLE GAME I'VE PLAYED on the Wii that makes sensible use of the controls.

Guilty Gear: I'll stick to my PS2 copy of Guilty Gear X2. I'm not into buying the same game year after year anymore. It's too costly for too little gain.

Goldeneye: Sorry. I'm tired of remakes. Nevermind remakes of remakes of movies.
We've had a Goldeneye game on N64, Gamecube, and now the Wii. They might not be the same game, but I've seriously had it with franchise milking.
Call me jaded and unreasonable if you must, but I honestly wouldn't be able to shake the feeling that I'm being abused while playing this.

Monster Hunter Tri: Had it on the PSP. The camera nearly crippled my left index finger. It was pretty difficult, but satisfying...until the biblical amounts of grind hit me.
So now, do I really want to play a game that requires precise movement and timing on a system that features laggy/buggy controls?
Actually, my friends did rent this game for a weekend. It looked ok, but nothing I haven't played before.

The other three I've heard of/seen, but am not really interested in.

Though thanks for the suggestions. I might look at Fire Emblem.
It will be the first time I've used my Wii in months...hopefully I can justify its existence.
No problem.
The thing with me on Goldeneye is iv never played the Original and its a Decent FPs on the Wii.
So i really want it, Remake or not.
Though really, its pretty much a Reboot of Goldeneye.

Same with Monster Hunter and Guilty Gear.
I don't own either of them on any other systems, but even on the Wii they are still great games in their own right.
And with monster hunter, you are encouraged to use the Classic Controller Pro, which comes with the Special Edition of the game for not much more too the cost.

As for Fire Emblem, i love it.
Its kinda hard if you not using Ike, and the Game CHEATS.
I don't care how you explain the RNG system, if i have a HIT of 92% and a CRT of 34%, But i still miss, while my opponent has a HIT of 21% and a CRT of 3%...and gets a Critical Hit....that's BS.
 

Gigaguy64

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Apr 22, 2009
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zfactor said:
Gigaguy64 said:
So you haven't seen...
No More Heroes
Fire Emblem:Radiant Dawn
Metroid Prime:Trilogy
Guilty Gear XX A Core +
Goldeneye 007
Monster Hunter:Tri
Tatsunoko VS Capcom
Muramasa:The Demon Blade
Red Steal 2

All Excellent Games, some use the Motion Controls very well.

OT:Not Surprising, especially with some of the Games coming out soon.
Want GoldenEye, have Red Steel 2. Also all the Metroid Primes, but on the Gamecube and Wii... That's why I hate packs that have "all three games and a bonus!" (don't know it this one has a bonus, but I haven't looked because I already own all of them.) Also want Fallout NV and Civ 5, but those are for the PC...
I understand.
I don't own the first 2 Primes so it was a no brainer for me.
Plus the Motion controls for all 3 games are excellent.
The bonus is pretty much a lot of unlockable extras.
Music, Art Galleries, Concept galleries, The Fusion Suit in MP1, a Screen Shot tool and a few more.
 

Gigaguy64

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Apr 22, 2009
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AzrealMaximillion said:
Gigaguy64 said:
Atmos Duality said:
What's to brag about? From my perspective, 600,000 red bricks were sold this week for tremendous profit.
[/sarcasm]

Seriously. Selling Wiis is great and all, but when are we going to get actual GAMES for the Wii that aren't just a bunch of gimmicks?

Kirby's Epic Yarn. Great.
First Wii game in 2 years that I've given half a hoot about, and the last game I cared about turned out to be some overhyped mediocrity.
So you haven't seen...
No More Heroes
Fire Emblem:Radiant Dawn
Metroid Prime:Trilogy
Guilty Gear XX A Core +
Goldeneye 007
Monster Hunter:Tri
Tatsunoko VS Capcom
Muramasa:The Demon Blade
Red Steal 2

All Excellent Games, some use the Motion Controls very well.

OT:Not Surprising, especially with some of the Games coming out soon.
With the exception of Goldeneye 007, (which really is just a remake), most of those game are a few years old, or can, and have been (or in MH Tri's case will be) done better on other platforms.
Really?
Just as a few examples, how could Muramasa, TvC, Read Steel 2, or GG be done better on other systems?
Aside from "Prettier" Graphics.
TvC especially works great on the Wii and looks awesome.
Motion Controls no, but it works fine no matter if your using the Wii-mote, GC Controller, or Classic Controller.
And i would argue that Goldeneye is more of a Reboot, considering all the things they went over an redid.
 

Tom Phoenix

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JonahNYC said:
psrdirector said:
JonahNYC said:
Huh? Dominates? That's WAY DOWN FROM LAST YEAR. In November and December, typically sales number in SEVEN FIGURES.

600K? Really?

Wanna see November 2009?

Wii - 1.26M
Xbox 360 - 819,500
PS3 - 710,400
NDS - 1.70M
PSP - 293,900
PS2 - 203,100

"We sold LESS than HALF as many Wiis! LET'S CELEBRATE!!!"
your comparing one week to an entire month. just saying.
Less Wii's sold Black Friday this year than last year. Nintendo DS sales, however, are up. And that's for the week of Black Friday alone.
It's exactly the opposite:

Official NPD figures for November are still a few weeks away, but already Nintendo is sending out word that they had stellar sales last week. For the period between November 22 and November 28, the company estimates 550,000 Wii consoles were sold, alongside over 1 million DS systems. The company also states that these numbers break the record for handheld hardware sales set by the Game Boy Advance during the same period in 2002.
Source: 1up [http://www.1up.com/news/nintendo-sells-15-million-hardware]

Tim Latshaw said:
Color me surprised, actually. I thought the pushes from Kinect and Move might give a chance for numbers to be closer. Sony doesn't really seem to be holding up Move a lot, however, and there didn't seem to be any great Kinect deals this season, either. Perhaps just by painting their console red, Nintendo was able to garner more attention.
Colour me suprised for a completely different reason. I always knew that Move and Kinect wouldn't end up doing much for Sony and Microsoft. However, considering that Nintendo didn't have anything special in store for this year, the degree of success they have achieved is supirising. Last year, they at least had the killer app known as New Super Mario Bros. Wii. Perhaps that, alongside the new bundle, had an effect this year as well?

Nevertheless, while the "retro phase" has worked well for Nintendo, they can't afford to rely on that alone for long. Due to a lack of interesting new titles that make use of motion controls, Wii momentum has been diminishing for the past two years. If Nintendo ends up sleeping on it's laurels, 2011 will just end up being worse. They need to start providing compelling software that makes use of the technology and provides a new, unique experience.

Fortunately for Nintendo fans, that seems to be the case. Nintendo has been pushing Motion Plus/Remote Plus hard this holiday season. The only possible reason for this is that they intend to release software that makes use of Motion Plus in 2011, starting with Legend of Zelda: Skyward Sword. It remains to be seen whether these titles will be compelling enough to reignite the momentum the Wii enjoyed in earlier years. Overall, if Nintendo wants the Wii (and it's successor) to have a future, they need to continue the "revolution" they promised.

Nintendo isn't really competing against Microsoft and Sony; they are competing against disinterest in gaming. If they want to be successful, they will have to provide interesting titles.
 

SelectivelyEvil13

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The Positive: Hopefully this sends a message to Sony and Microsoft that they can shove their motion gimmicks up their data ports. I've said it. Many others here have said it. Anyone who cares about motion sensing already bought the Wii. And I would bet that anyone with sense would not just hop aboard two new and unestablished peripherals to consoles more expensive than the Wii, which has had years to build up a following based on reputation. I hope this is a harbinger for Move and especially Kinect getting reamed over the holidays so that the two other giants can learn to expand and innovate, not procrastinate and replicate. Microsoft especially since their exclusive AAA lineup is looking more and more diluted.

The negative: Subjectively, I still do not shed one care for the Wii, but a part of that is my disillusionment from the Gamecube. Additionally, ever since the Mario anniversary fooforaw, I've found the retro appeal to be especially hard to swallow for me. I remember the 2D platformers from when I was younger and played them at someone else's house and I despise them and their cruel D-pad controls and insipid gameplay... But again, that 's just my personal bias. Some people like that stuff, but to me it's a flaccid joke to market the same crap I thought I finally escaped ages ago.
 

droppingpenny

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Feb 27, 2010
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Atmos Duality said:
What's to brag about? From my perspective, 600,000 red bricks were sold this week for tremendous profit.
[/sarcasm]

Seriously. Selling Wiis is great and all, but when are we going to get actual GAMES for the Wii that aren't just a bunch of gimmicks?

Kirby's Epic Yarn. Great.
First Wii game in 2 years that I've given half a hoot about, and the last game I cared about turned out to be some overhyped mediocrity.
I really hate to be Captain Obvious:
Maybe you already start to suspect this, but probably you bought the wrong system. If you haven't played anything on the Wii for two years, maybe you should buy a different console?
 

zfactor

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Jan 16, 2010
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Gigaguy64 said:
zfactor said:
Gigaguy64 said:
So you haven't seen...
No More Heroes
Fire Emblem:Radiant Dawn
Metroid Prime:Trilogy
Guilty Gear XX A Core +
Goldeneye 007
Monster Hunter:Tri
Tatsunoko VS Capcom
Muramasa:The Demon Blade
Red Steal 2

All Excellent Games, some use the Motion Controls very well.

OT:Not Surprising, especially with some of the Games coming out soon.
Want GoldenEye, have Red Steel 2. Also all the Metroid Primes, but on the Gamecube and Wii... That's why I hate packs that have "all three games and a bonus!" (don't know it this one has a bonus, but I haven't looked because I already own all of them.) Also want Fallout NV and Civ 5, but those are for the PC...
I understand.
I don't own the first 2 Primes so it was a no brainer for me.
Plus the Motion controls for all 3 games are excellent.
The bonus is pretty much a lot of unlockable extras.
Music, Art Galleries, Concept galleries, The Fusion Suit in MP1, a Screen Shot tool and a few more.
What? It actually has bonuses?

-punches nintendo in the face-

Thanks for punishing us for buying the games when they came out.

Back on topic - the unlockables for MP3 (har har) could be bought with points gained by exploring or scanning stuff. Execpt all the cool ones required "green tokens" which can only be given to you by friends who found "green cards" (har har again, but that was the concept). So if nobody you know has the game (like me...), you can't get the cool unlockables (like the screenshot tool, Mii bobbleheads, or game bumber stickers for your spaceship).

Sometimes Nintendo has great ideas (like Metroid Prime). Other times they fuck up the execution of said ideas and anger everyone. And by everyone, I mean me.

-punches nintendo in the face again-
 

Gigaguy64

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Apr 22, 2009
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zfactor said:
Gigaguy64 said:
zfactor said:
Gigaguy64 said:
So you haven't seen...
No More Heroes
Fire Emblem:Radiant Dawn
Metroid Prime:Trilogy
Guilty Gear XX A Core +
Goldeneye 007
Monster Hunter:Tri
Tatsunoko VS Capcom
Muramasa:The Demon Blade
Red Steal 2

All Excellent Games, some use the Motion Controls very well.

OT:Not Surprising, especially with some of the Games coming out soon.
Want GoldenEye, have Red Steel 2. Also all the Metroid Primes, but on the Gamecube and Wii... That's why I hate packs that have "all three games and a bonus!" (don't know it this one has a bonus, but I haven't looked because I already own all of them.) Also want Fallout NV and Civ 5, but those are for the PC...
I understand.
I don't own the first 2 Primes so it was a no brainer for me.
Plus the Motion controls for all 3 games are excellent.
The bonus is pretty much a lot of unlockable extras.
Music, Art Galleries, Concept galleries, The Fusion Suit in MP1, a Screen Shot tool and a few more.
What? It actually has bonuses?

-punches nintendo in the face-

Thanks for punishing us for buying the games when they came out.

Back on topic - the unlockables for MP3 (har har) could be bought with points gained by exploring or scanning stuff. Execpt all the cool ones required "green tokens" which can only be given to you by friends who found "green cards" (har har again, but that was the concept). So if nobody you know has the game (like me...), you can't get the cool unlockables (like the screenshot tool, Mii bobbleheads, or game bumber stickers for your spaceship).

Sometimes Nintendo has great ideas (like Metroid Prime). Other times they fuck up the execution of said ideas and anger everyone. And by everyone, I mean me.

-punches nintendo in the face again-
And trust me....i feel your pain.
The Friend thing was a Stupid Idea.
if your gonna make me add friends for it, at least make the MP2 multiplayer Wifi.
Its still a blast.
 

AzrealMaximillion

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Gigaguy64 said:
AzrealMaximillion said:
Gigaguy64 said:
Atmos Duality said:
What's to brag about? From my perspective, 600,000 red bricks were sold this week for tremendous profit.
[/sarcasm]

Seriously. Selling Wiis is great and all, but when are we going to get actual GAMES for the Wii that aren't just a bunch of gimmicks?

Kirby's Epic Yarn. Great.
First Wii game in 2 years that I've given half a hoot about, and the last game I cared about turned out to be some overhyped mediocrity.
So you haven't seen...
No More Heroes
Fire Emblem:Radiant Dawn
Metroid Prime:Trilogy
Guilty Gear XX A Core +
Goldeneye 007
Monster Hunter:Tri
Tatsunoko VS Capcom
Muramasa:The Demon Blade
Red Steal 2

All Excellent Games, some use the Motion Controls very well.

OT:Not Surprising, especially with some of the Games coming out soon.
With the exception of Goldeneye 007, (which really is just a remake), most of those game are a few years old, or can, and have been (or in MH Tri's case will be) done better on other platforms.
Really?
Just as a few examples, how could Muramasa, TvC, Read Steel 2, or GG be done better on other systems?
Aside from "Prettier" Graphics.
TvC especially works great on the Wii and looks awesome.
Motion Controls no, but it works fine no matter if your using the Wii-mote, GC Controller, or Classic Controller.
And i would argue that Goldeneye is more of a Reboot, considering all the things they went over an redid.
Well for starters Guilty Gear's controls can, and have been done better on the consoles, and even on the PSP. And to be quite honest GG Accent Core has almost as many versions as Street Fighter II. It did not need to see a Wii port.

Next: Tatsunoko Vs. Capcom. This fighting game was simplified because of the Wii's controls. It's gameplay is also a bit bland due to the over-emphasis on the "Barouqe Combos". It was oversimplified because it was on the Wii.

Red Steel 2 was an unremarkable game with an extremely repetitive mission design system. That and it didn't have the awesomeness of a character like Travis Touchdown to mask this flaw. It was a game that was doomed to fail just because they called it Red Steel 2. If they had called it anything else, they would've sold more than 270,000.

Goldeneye is essentially a reboot. It has all of the characters from the original N64 version redone. It's the same story as the original Goldeneye 007 movie just done with Daniel Craig. It even has all the same cheats. It's a remake of the N64 version, simple and plain.

And while Muramasa is a great game, it's essentially a redone version of Odin Sphere made by the same guys. But Odin Sphere had 5 characters to play as instead of just two, and was in general the more involving story, and that was a PS2 game.

And Monster Hunter Tri will be overshadowed in almost all aspects by Monster Hunter 3 when that hits the PSP. Just as the PSP versions of MH 1,2,and Freedom Unite overshadowed their console counterparts.

I'm not one to use graphics in an argument either so you can throw that assumption away.

And frankly, i'm dissappoinyed that the best idea that Nintendo can pull off with Kirby and DK is making side scrollers, instead of making them great like Super Mario Galaxy.
 

crimsonshrouds

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This is odd because the walmart i work at is trying its darndest to sell all the wiis we have... we have like a pile last time i saw them.
 

Gigaguy64

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Apr 22, 2009
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AzrealMaximillion said:
Well for starters Guilty Gear's controls can, and have been done better on the consoles, and even on the PSP. And to be quite honest GG Accent Core has almost as many versions as Street Fighter II. It did not need to see a Wii port.
But it got one, and playing it with the GC controller is awesome.
Same witht he Classic Controller.

Next: Tatsunoko Vs. Capcom. This fighting game was simplified because of the Wii's controls. It's gameplay is also a bit bland due to the over-emphasis on the "Barouqe Combos". It was oversimplified because it was on the Wii.
I get simplifying it but is that bad?
Not everyone wants 6 buttons to attack and call the partner.
Only with the Wii-mot is it boring imo.
GC Controller and Classic Controller both work great and allow you to pull off some complicated stuff.
And the Barouqe is boring after a while, but that's not all there is.
Crossover Air Raids, Crossover Counters, Crossover Hyper Combos, Mega Crash, and a large Variety of assists make it a lot of fun.
And its still got nice visuals, tight controls, and a good variety of team options.

Red Steel 2 was an unremarkable game with an extremely repetitive mission design system. That and it didn't have the awesomeness of a character like Travis Touchdown to mask this flaw. It was a game that was doomed to fail just because they called it Red Steel 2. If they had called it anything else, they would've sold more than 270,000.
I see, but it was still a MAJOR improvement over Rad Steel 1.
And the controls worked pretty well.
Goldeneye is essentially a reboot. It has all of the characters from the original N64 version redone. It's the same story as the original Goldeneye 007 movie just done with Daniel Craig. It even has all the same cheats. It's a remake of the N64 version, simple and plain.
Didnt they get the Director of the Movie to work on the script?
And even so, im fine with it.
Like i said i never got to play the first one, and Goldeneye is an old game.
Still doesn't mean its bad.


And while Muramasa is a great game, it's essentially a redone version of Odin Sphere made by the same guys. But Odin Sphere had 5 characters to play as instead of just two, and was in general the more involving story, and that was a PS2 game.
Agreed.

And Monster Hunter Tri will be overshadowed in almost all aspects by Monster Hunter 3 when that hits the PSP. Just as the PSP versions of MH 1,2,and Freedom Unite overshadowed their console counterparts.
and sadly agree with this.

I'm not one to use graphics in an argument either so you can throw that assumption away.
I apologize, that argument just seams to be the first thing that appears whenever someone says "It could have been better if it wasn't on the Wii".

And frankly, i'm disappointed that the best idea that Nintendo can pull off with Kirby and DK is making side scrollers, instead of making them great like Super Mario Galaxy.
And that would have been cool for Kirby, but i never really liked DK 64's style.
Its supposed to be a throwback to the first game anyway.
 

Atmos Duality

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droppingpenny said:
I really hate to be Captain Obvious:
Maybe you already start to suspect this, but probably you bought the wrong system. If you haven't played anything on the Wii for two years, maybe you should buy a different console?
Only in hindsight is it obvious.
At the time, I was pretty excited to have acquired a Wii during their artificial shortage. Little did I know then that their controls sucked ass for the majority of the games (mostly due to a lack of effort on the developers' part. I got the hang of Metroid Prime 3 straight away, and their controls are rock solid, so there's no excuse for this blatant laziness everywhere else).

There was no way I could have predicted what games would be (or in this case, wouldn't) coming out for the Wii two years ago. None. I'm not a Time Lord, and I don't know any.

It's not even a matter of who the system is chiefly marketed for: the DS is marketed squarely at children, yet I've played my DS far more than any current generation console just due to the variety of games on it.

I have a similar problem with the PS3 and PSP, but at least I didn't pay for either of those (my PSP was an unexpected birthday gift, and I refuse to buy a PS3 until it meets my 4 must-own games quota).