Lilani said:
Your passion is remarkable.
However, i must point you to something that Jeff Brown, the Vice President of corporate of communication at Electronic Arts said. He said that "Social gaming as a whole aggregates into a business that is undeniably big money. When it's that big you are forced to pay attention." You might say that corporations like Zynga and social gaming don't make up the hobbyists and garage developers that Nintendo is decrying, but look at the roots of it. In particular, social gaming, which evolved from browser-based flash games like those found on Kongregate, or as you say, Newgrounds.
It's not a revolution that's happening here, but rather, an evolution. Hobbyist gaming evolved from simple flash games into social games. Hobbyists banded together to form indie developers. Major indie developers were able to further evolve into corporations like Zynga. At the rate of this current trend, more hobbyist games will continue to flood the market and continue to fuel these social and smartphone games. This is where the cause for concern lie. As saturation becomes inevitable, investors will see this paradigm shift in the industry. Mums and casuals would rather pick up quick and cheap one dollar titles that are not complex to play and don't require much involvement or emotional investment on the behest of the player. They won't be overwhelmed with interfaces. This 'new gamer' is born purely through the evolution of hobbyist media.
I don't think the industry needs big developers to keep going. They need
investors. How many "big developers" create games for iOS systems? And yet, it generates a remarkable amount of revenue. While it's true that major developers can learn a thing or two from indies and draw on innovative ideas, it's too much of something that can have the adverse effect - and i believe this is what Nintendo is seeing happen right now.
I don't think hobbyists should stop doing what they love. That'd be very oppressive of the industry and as a general way of thinking. Free enterprise means people should be able to do what they like and sell what they like, so long as it's lawful. It's just that free enterprise can have a knock-on effect with big and small business alike. For all the innocence of it being a "hobby", it's all too easy to see it more as a way to make lots while spending little, if this sort of thing should ever be corporatised. It's almost like planned obsolesence, in that regard. You create dirt cheap one dollar titles by the dozen for the sole purpose of someone paying and playing it for half an hour before moving onto the next one. I'm not quite so cynical, though, so i won't turn into Pachter here. Just remember that as i've said before these kinds of statements tend to be rather hyperbolic and pessimistic. It's all about predicting the future, and the future always tends to be bleak.