Nintendo Praises Independents, Devalues "Garage Developers"

Lilani

Sometimes known as CaitieLou
May 27, 2009
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Gralian said:
It might be cute to see the odd one or two developers like Mojang and Team Meat make something unanimously good on a gameplay level, but what happens when that's all we get? This is the idea behind Nintendo's statement; you water something down enough and eventually there'll be nothing left to water down, because financially, it would make no sense to spend ridiculous amounts of money creating something that can be made for a tenth of the cost, or less, and still see the same or similar amount of sales figures. I know we'll still have our big titles and i'm taking it to the extreme, but whenever public statements are made you always have to look as far ahead to the future as you can, and Nintendo are saying that the entropy effect garage developers have on the industry is what's detrimental - say goodbye to big investments when investors know they can see a big return for a tiny cost, and then some.
You're making these hobbiests and independents out to be some new revolution. They've always been here. Ever since Bill Gates' generation, they've been here and they've never left. And they've always found ways of distributing their creations. Look at Newgrounds, for example. Hobbiests don't rely on investors. They make their games because they want to. And so what if they come up with something great and want to make a bit of a profit? So what if they get a following, and eventually blossom into a new independent game firm with new ideas popping out of their seams?

On the same token, ever since they started up there have always been the "big" gamemakers. And, just as with the hobbiests and independents, they will always be here. At this point, the industry outright demands a certain number of developers who can make big games to be sold to big markets on a large scale. The industry needs the big developers to keep going. Just as film couldn't do without the big studios to keep the general public in touch, video games can't do without the big developers.

It's a symbiotic system. Independents need big developers to use their giant piles of cash to make investments in big experiments and to make sure video games can reach as broad of an audience as possible (and to keep caught up with technology), and big developers need independents to keep the creative juices flowing and to keep them from getting set in their ways. What I see happening here is Nintendo has cut themselves off from those independents, and they've become so set in their ways that independents and hobbiests are a foreign concept to them. The market is broadening, and they just can't stand it.

And just what right does Nintendo have to tell these people they shouldn't create? Last I checked, the main criticisms of Nintendo as of late have been regarding their lack of new ideas and their attachment to what is safe, familiar, and guaranteed to make money. As a big developer with large amounts of cash, they have opportunities that independents work day and night for. Opportunities for free-range experimentation--the ability to try something totally new, and not be completely screwed if it happens to not work.

I'm not saying the entire industry should be like this, and nor will it ever be. Just as with films and books, there will always be the blockbusters that follow all the formulas and push no envelopes. And the industry needs some of that. But what it also needs is innovation, and currently the games industry is the most open to such innovation. There is still so much to explore with this medium, and to downright discourage that for the sake of preserving those stick-in-the-mud formulas and ideals is just an atrocity. It is an insult to the medium and to gamers as a whole.

To say that those people do not deserve to create is saying that gamers do not deserve what they have to offer. That all gamers deserve the same oatmeal slop time and again--slop prescribed only by the biggest and wealthiest game developers.

That is why I dislike what Fils-Aime said. He is saying that those people shouldn't create. Video games aren't about money or "market value" to them. They make games because they want to make games. That sort of dedication should never be discouraged by anyone. The games industry will always have big and little developers, and one should never belittle the other.
 

Defense

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Oct 20, 2010
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Fils-Aime worries that the flood of low-priced, low-quality software on various services today will disparage the value of games in general.
Just wondering, isn't this the kind of shit that caused the video game crash?
 

Priest of Lies

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Mar 16, 2011
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If a person can actually make a decent game, then I don't see why they couldn't make a game with some third party company. If they cant, there is always the iphone app store that needs to be filled with the pointless games that no one will play.
 

Kirosilence

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Nov 28, 2007
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Someone needs to get Iwata, and Fils-Aime, a copy of Minecraft.

But seriously, this seems to be a pretty standard Nintendo stance on indie development. Need I remind everyone of Bob?

http://www.destructoid.com/bob-ends-100-day-protest-after-a-month-trashes-his-room-lies-on-floor-crying-117586.phtml
 

Issurru

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Jun 13, 2010
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Says the company that pours out damn near nothing other than mini game collections and rehashes of anything good its ever done (don't get me wrong, I love me some zelda, but honestly nintendo wtf?)
 

Quaidis

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Jun 1, 2008
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I like what Satoru Iwata says, not what Regi says on behalf of America. Put Satoru Iwata back on.

And while I'm out making demands, I want One Piece: Unlimited Cruise 1 and 2 to be brought to all parts of the world, not just Europe and Japan. One Piece: Unlimited Adventure was a spectacular game and is near impossible to find now. What, they didn't bring it over because of a lack of a dubbing cast? So what?
 

Catalyst6

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Apr 21, 2010
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craddoke said:
Independent developers are garage developers who have sold a game.
Quoted for truth.

I'm afraid that I must evoke Sturgeon's Law here: "90% of everything is crap". However, that 10% is where we find games like Minecraft and Super Meat Boy.

Really, what Nintendo is saying is that BAD games are clogging the industry, not cheaply-made ones.
 

ohellynot

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Jun 26, 2008
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Arehexes said:
Oh yeah and Nintendo changes it's policy about what is a game worth the Seal of Quality lately.
I have a nintendo t-shirt, the seal of quality actually peeled off.
 

Gralian

Me, I'm Counting
Sep 24, 2008
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Lilani said:
Your passion is remarkable.

However, i must point you to something that Jeff Brown, the Vice President of corporate of communication at Electronic Arts said. He said that "Social gaming as a whole aggregates into a business that is undeniably big money. When it's that big you are forced to pay attention." You might say that corporations like Zynga and social gaming don't make up the hobbyists and garage developers that Nintendo is decrying, but look at the roots of it. In particular, social gaming, which evolved from browser-based flash games like those found on Kongregate, or as you say, Newgrounds.

It's not a revolution that's happening here, but rather, an evolution. Hobbyist gaming evolved from simple flash games into social games. Hobbyists banded together to form indie developers. Major indie developers were able to further evolve into corporations like Zynga. At the rate of this current trend, more hobbyist games will continue to flood the market and continue to fuel these social and smartphone games. This is where the cause for concern lie. As saturation becomes inevitable, investors will see this paradigm shift in the industry. Mums and casuals would rather pick up quick and cheap one dollar titles that are not complex to play and don't require much involvement or emotional investment on the behest of the player. They won't be overwhelmed with interfaces. This 'new gamer' is born purely through the evolution of hobbyist media.

I don't think the industry needs big developers to keep going. They need investors. How many "big developers" create games for iOS systems? And yet, it generates a remarkable amount of revenue. While it's true that major developers can learn a thing or two from indies and draw on innovative ideas, it's too much of something that can have the adverse effect - and i believe this is what Nintendo is seeing happen right now.

I don't think hobbyists should stop doing what they love. That'd be very oppressive of the industry and as a general way of thinking. Free enterprise means people should be able to do what they like and sell what they like, so long as it's lawful. It's just that free enterprise can have a knock-on effect with big and small business alike. For all the innocence of it being a "hobby", it's all too easy to see it more as a way to make lots while spending little, if this sort of thing should ever be corporatised. It's almost like planned obsolesence, in that regard. You create dirt cheap one dollar titles by the dozen for the sole purpose of someone paying and playing it for half an hour before moving onto the next one. I'm not quite so cynical, though, so i won't turn into Pachter here. Just remember that as i've said before these kinds of statements tend to be rather hyperbolic and pessimistic. It's all about predicting the future, and the future always tends to be bleak.
 

Flames66

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Aug 22, 2009
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Tom Goldman said:
Microsoft and Apple have wholly embraced the "garage developer" to some degree with Xbox Live Indie Games and the iOS App Store.
Wholly embraced it to some degree? That's a nice contradiction you have there.

I am personally in support of garage developers.
 

Dana22

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Sep 10, 2008
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Said Nintendo, which is milking the same franchises over and over and over again for almost 30 years now.
 

Tiswas

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Jun 9, 2010
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Cingal said:
Yes, because everyone should be rehashing the same series after 10 or so years.
Halo
GTA
Call of Duty
Final Fantasy
Fifa

to name a few *sniffs* MMMMMMMMMMMMM SMELL ALL DAT REHASH.


I love how people are saying it's Nintendo making the shovelware. Just because it's ON the Wii doesn't mean Nintendo had anything to do with it. That's like saying Microsoft were behind Left For Dead because its on the 360
 

Catalyst6

Dapper Fellow
Apr 21, 2010
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Scrumpmonkey said:
Catalyst6 said:
craddoke said:
Independent developers are garage developers who have sold a game.
Quoted for truth.

I'm afraid that I must evoke Sturgeon's Law here: "90% of everything is crap". However, that 10% is where we find games like Minecraft and Super Meat Boy.

Really, what Nintendo is saying is that BAD games are clogging the industry, not cheaply-made ones.
The irony. It is purple XD, The Wii has become syonomous with the very very worst in quality of games, more so than any other system i can remember. Nintendo making money of shit that cots £20-£30 that could very well put people off games is worse for the industry than a £3 XBL game made by a 15 year old not being that good. The thing is with Garage games is that thay are ultra cheap to make and therefore can be ultra cheap to sell.

When you buy a game on a disk for a system you expect some measure of quality. The Wii is lacking in that much of the time. It is not a very good console.
I have no idea what you're talking about. I have a Wii, and I totally play...-ed it, for the first time in half a year, about a month ago when I GameFly'd Red Steel 2. I realized that they released a new peripheral that was required (required) to play the game. Boxed it up, sent it back, let it gather dust.

Yeah, Nintendo releases a lot of crap. Why do you think they rerererererelease their old games?
 

Tuqui

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Mar 2, 2011
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cursedseishi said:
Tuqui said:
Sir Broccoli said:
They're just grumpy because Mojang kicked their asses in the march mayhem.
And I though only Nintendo fans would get grumpy about it.
Depends.
I'm a fan of good Nintendo games, which pretty much excludes 90% of the Wii titles right away. Sure, Mojang might only have one game playable currently, but its worlds better than the meager 10% left on the Wii.
I'm not saying all fans of nintendo will get like that, I mean I though only Nintendo fans could get like this, not the nintendo company