Nintendo Records First-Ever Full Year Loss in 2011

SuperTrainStationH

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AzrealMaximillion said:
lionday said:
Nintendo has no gam....es?
Animal crossing, Kid Icarus, Luigi's mansion 2, Mario kart 7, Super Mario 3D land. And thats only on there handheld.
Not to mention the Wii U which we can assume is coming out this year or next and if the rumors are right it will have PIKMIN 3!!! And an HD mario game.
Oh and there still making games for the wii. They've released Xenoblades for the American audience which will certainly appreciate that, and they released Skyward sword for the wii to. It might not seem like there pushing the wii to hard but they have another console and another in the oven.
Nintendo reached out to the Hard core fans becuase they knew they couldn't beat Microsoft and Sony or at least didn't want to play that game. Instead of being hurt by that you can aknowladge that fact that Nintendo was trying to gain new coustomers. There probabally the only AAA company that is still freindly to those who've stucked with them. When the 3D's got a price cut they actually gave free stuff to those who bought before the cut. Did they have to do that? Nope. They did it cause nintendo cares.
Look I just want people to get that Nintendo isn't going anywhere and that just becuase there 3rd parties suck, most of there games are top notched. Sure they make a lot of Mario games but most of there Mario games are fun. (3D land was pure Joy)
Kid Icarus=Reboot made because of appearance in Smash Bros.
Luigi's Mansion 2=Sequel to a console game made on a handheld.
Mario Kart 7=Another sequel with little change.
Super Mario 3D Land= More of the same.

Pit appeared in Smash Bros because by that point there had been visible fan clamor for a revival for Kid Icarus since early in the GameCube era.

So what if Luigi's Mansion 2 is a sequel? Is Nintendo the only game company in the world that's not allowed to do sequels these days? The hottest anticipated games on EVERY OTHER SYSTEM tends to be a sequel, so whats so wrong about Nintendo having the first ever sequel to a fairly unique game appear on their system?

I played Mario Kart 7. The online experience is a MASSIVE improvement over every earlier Mario kart game and Nintendo game in general. The online alone justifies the entire cost of the game, let alone the added depth of vehicle customization, and the tracks are cleverly designed and a load of fun.

And how is Super Mario 3D Land "more of the same"? Its the most drastic overhaul to the concept of a 3D Mario platformer since Super Mario 64, and makes masterful use of stereoscopic 3D in its level design and gameplay challenges.


I like how you dismiss Pikmin as a "niche game" while complaining that Nintendo didn't localize MOTHER 3, which is more of a niche title than Pikmin will ever be, no matter how loud its fanboys scream. (and I was one of the guys who spent over a dozen hours making a PK Seige card to mail to Nintendo headquarters to try to get the game brought over mind you)


Additionally, I don't see how your claim that "3DS only outsold the DS because of its price cut" when the price Nintendo cut the 3DS to was MORE EXPENSIVE than the price that the original Nintendo DS was selling at.
 

Zeckt

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Nintendo is getting creamed in the handheld market which they used to dominate. And Rightfully so, I just can't justify paying 40,50$ for a single game compared to the insanely large amount of games I could get for the same price on my iphone now. And iphone games are only getting more and more better, it's harder to snub the iphone as a casual handheld now.
 

AzrealMaximillion

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SuperTrainStationH said:
AzrealMaximillion said:
lionday said:
Nintendo has no gam....es?
Animal crossing, Kid Icarus, Luigi's mansion 2, Mario kart 7, Super Mario 3D land. And thats only on there handheld.
Not to mention the Wii U which we can assume is coming out this year or next and if the rumors are right it will have PIKMIN 3!!! And an HD mario game.
Oh and there still making games for the wii. They've released Xenoblades for the American audience which will certainly appreciate that, and they released Skyward sword for the wii to. It might not seem like there pushing the wii to hard but they have another console and another in the oven.
Nintendo reached out to the Hard core fans becuase they knew they couldn't beat Microsoft and Sony or at least didn't want to play that game. Instead of being hurt by that you can aknowladge that fact that Nintendo was trying to gain new coustomers. There probabally the only AAA company that is still freindly to those who've stucked with them. When the 3D's got a price cut they actually gave free stuff to those who bought before the cut. Did they have to do that? Nope. They did it cause nintendo cares.
Look I just want people to get that Nintendo isn't going anywhere and that just becuase there 3rd parties suck, most of there games are top notched. Sure they make a lot of Mario games but most of there Mario games are fun. (3D land was pure Joy)
Kid Icarus=Reboot made because of appearance in Smash Bros.
Luigi's Mansion 2=Sequel to a console game made on a handheld.
Mario Kart 7=Another sequel with little change.
Super Mario 3D Land= More of the same.

Pit appeared in Smash Bros because by that point there had been visible fan clamor for a revival for Kid Icarus since early in the GameCube era.

So what if Luigi's Mansion 2 is a sequel? Is Nintendo the only game company in the world that's not allowed to do sequels these days? The hottest anticipated games on EVERY OTHER SYSTEM tends to be a sequel, so whats so wrong about Nintendo having the first ever sequel to a fairly unique game appear on their system?

I played Mario Kart 7. The online experience is a MASSIVE improvement over every earlier Mario kart game and Nintendo game in general. The online alone justifies the entire cost of the game, let alone the added depth of vehicle customization, and the tracks are cleverly designed and a load of fun.

And how is Super Mario 3D Land "more of the same"? Its the most drastic overhaul to the concept of a 3D Mario platformer since Super Mario 64, and makes masterful use of stereoscopic 3D in its level design and gameplay challenges.


I like how you dismiss Pikmin as a "niche game" while complaining that Nintendo didn't localize MOTHER 3, which is more of a niche title than Pikmin will ever be, no matter how loud its fanboys scream. (and I was one of the guys who spent over a dozen hours making a PK Seige card to mail to Nintendo headquarters to try to get the game brought over mind you)


Additionally, I don't see how your claim that "3DS only outsold the DS because of its price cut" when the price Nintendo cut the 3DS to was MORE EXPENSIVE than the price that the original Nintendo DS was selling at.
The clamor for Pit wasn't as large as you make it out to be. And to be frank, the reason I'm giving flack to Luigi's Mansion 2 and Mario Kart 7 being sequel is because that's ALL Nintendo seems to do. I don't think people would mind so much if there were new great IPs but with the Wii we got none.

And sorry but Super Mario 3D land is more of the same. Slapping 3D on it isn't "masterful" it's good use of the 3DS gimmick.

And really, Mother 3 maybe niche but the demand for it rose massively with Lucas showing up in Smash Bros. Pikmin 3 still doesn't have the level of demand that Mother 3 has and never will.

Another thing, the price cut brought the 3DS to being only $20 more than a punch price DS. Considering you got free games with it too I'd still say that the price cut is the reason for the 3DS sales. Sorry but slashing your products price by 30% and throwing free games along pretty much shows that there was a large lack of demand for the 3DS no matter how you spin it.
 

SuperTrainStationH

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Alright, I'm just going to give the final word on my own personal experience and opinion on the 3DS.

I brought the 3DS on day one because I enjoyed Nintendo DS and was excited to see what its direct successor had to offer, and I liked what was shown of it at E3 2010. I also like to support systems I'm interested from as early on as possible to help vote with my dollars in favor of more games coming out for it.

Some might call it "fanboyism", but I did this for the PSP as well, with the exact same intent. In fact I was there on launch day for PSP.

I was also interested in the 3D display on the 3DS. Some might say this is an invalid reason to be interested in the 3DS and that "I was suckered in by a gimnmick.", but if adding new features and technology to a system is somehow invalid or "cheating", then I must have been a huge idiot back when I literally had dreams over the Nintendo 64, Dreamcast, and eventually PS2 on the basis of graphical improvements, online gameplay, and force feedback, which earlier systems didn't have.

Just like earlier improvements employed to sell other systems, the autostereoscopic 3D display on the 3DS is simply an employment of new technology to gaming, which is what's defined every earlier breakthrough system, so why not this one as well? I don't at all remember anyone jumping down Sony's throat and pointing fingers of shame at them over their push for 3D gaming on PS3 that cost a minimal 500 dollars extra in addition to their 300 or so dollar console, but when Nintendo actually builds the 3D technology into their platform all of a sudden it became fashionable to disparage 3D and actually cite the 3D a as a reason the entire platform isn't worthwhile. It doesn't make sense to me.

Nintendo isn't obligating anybody playing the system to use the 3D. Some claim that the 3D feature is "worthless" on the basis that the 3D effect can be adjusted to be less intense, or turned off entirely. This is backwards logic because the 3D only works BECAUSE it's adjustable. Some games have more intense visuals than others, everyone's eyes perceive 3D images differently, while a few people can't see it at all.

In my experience, the 3D display works so brilliantly I almost forget its there. If you have two fully working eyes everything you see in real life is already 3D, so once you get used to it playing video games it's very natural, comfortable, and enjoyable. The sensation makes navigating polygonal environments and judging the distance between objects very easy, and while its not at all necessary to play any 3DS game, games that use it well either simply look nice, or leverage it to employ interesting concepts that otherwise wouldn't have the same impact.

3D in gaming is like visual force feedback, its fun, nonessential form of feedback that's totally not needed to play the game (most games let you turn it off), but its a welcome addition when used properly. There's a reason people were upset when the Sixaxis dropped support for it back in 06.

As for the game selection for 3DS, some my try to say that there's something wrong with me for saying this, but I've been more than pleased with it and have gotten hours of enjoyment out of the games available for this system.

I've gotten more than 20 hours of playtime out of Mario Kart 7 and will likely be playing this game for years to come. I've played every game in this series and the only ones I actually enjoyed were Mario Kart 64 and Mario Kart DS. I didn't like the graphics or controls of the GBA and SNES games, and Mario Kart Wii didn't look especially exciting to me at all, so I simply didn't buy it.

Kart 7 on the other hand, I rushed to buy mostly on the basis of its online and community functionality, which didn't disappoint me at all. The courses are well designed, the vehicle customization is fun, the graphics are vibrant, it's really everything I could want out of this game. I personally see no reason to dislike it unless you simply don't like cart racers.

As for Super Mario 3D Land, I'm more than 20 hours into that game as well, and it's still throwing plenty of surprises and clever ideas in my direction. Even if it looks like earlier Mario games and employes the same basic mechanics of running and jumping, (as it damn well aught to) it's still a breath of fresh air with excellently constructed, fun to play stages, and serves as a long awaited re-consideration of how a 3D Mario game can be constructed. It also has a great soundtrack.

And this coming from a guy who gave up on Super Mario Galaxy 2 perhaps halfway through because even though I knew it was a great game, it just didn't hold my interest and make me smile enough to actually get me to turn on my Wii to play it every day.

I've spent over forty hours on Virtual Console and 3D Classics games on the 3DS, some of which haven't been legitimately available for purchase since the early 90's. If the ability to play and download vintage games on the 360 or PS3 can be considered an asset to their overall featureset, I don't see why that shouldn't apply to the 3DS as well, especially since many of the classic games on 3DS are exclusive to any other platform.

Ocarina of Time 3D I have just over 10 hours on. Unlike most people who played the game from beginning to end tens of dozens of times since 1998, my only complete playthrough of the game was my very first one on N64, so the game is still very fresh to me. I just chose to stop playing since I'm up to the 3rd dungeon and games that take place inside living creatures gross me out and I need to find a day to just follow an online walkthrough and get it out the way already.

I've gotten close to 20 hours of enjoyment out of the StreetPass Mii Plaza and Swapnote combined, I've found Street Pass in general to be one of my favorite features of the system and hope that future systems, including home consoles, utilize versions of it in the future. Swapnote on the other hand has been a load of fun to use with my 3DS owning friends, though it suffers from the lack of an on-screen keyboard.

Short 3-6 minute gaps of the Nintendo puzzle game Pushmo have accounted for about 5 hours of gameplay over time. This has been my favorite puzzle game since Pokémon Puzzle League and makes excellent use of the 3D display.

I've also been playing Dillon's Rolling Western, which is sort of like a cross between an action game and a tower defense game, and is also from Nintendo. I've had fun with it so far, but it suffers from a lack of a quicksave feature, and the levels tend to take place 20 to 30 minutes at a time, so my opportunities to get into this game have been limited up to this point.

I recently got Kid Icarus uprising, and am only three hours in, most of which has been spent experimenting with the multitude of weapons and difficulty levels in the first two stages alone. This is another game I know I'm going to be playing for a while to come.


Other retail or downloadable games I look forward to playing that are already released and I simply don't have the time for yet, or have already been announced include:

Resident Evil Revelations, Rayman Origins, Fire Emblem, Ketzel's Corridors, Paper Mario, Mighty Switch Force, Rune Factory, the eShop Pokémon games that were recently announced, Luigi's Mansion 2, New Super Mario 2, Sonic Generations, Sakura Samurai, Mutant Mudds, and Mario Tennis Open.

And I know I'm unlikely to ever actually get ALL of those games, let alone what might be announced in the future.

So that's the long and short of my Nintendo 3DS experience and why I have enjoyed the system up to this point. Your personal mileage may vary, but having owned many systems by many companies since my first GameGear back in the early 90's, I can say that I've never enjoyed owning and playing an up and coming system as much as I have my 3DS.
 

AzrealMaximillion

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SuperTrainStationH said:
See that's all opinion though. It doesn't change the fact that Nintendo is suffering of losses of over half a billion USD. Your experience doesn't reflect everyone else's. There was a reason that the 3DS' price was slashed by 30% in the first six months of it's launch. No games that people wanted at launch and a massive price tag. They released it before having a library and charged people the same amount you would spent on a PS3. The Ambassador Service was a nice "we're sorry" but to be honest it shouldn't have needed to happen.

The fact that is did shows that someone thought that a handheld that costs as much as current gen console with no reputable games at launch would sell and didn't use common sense to figure how flawed that was. That's not opinion, that crap happened. It's comparably to the Wii's launch. The difference between the Wii and the 3DS is that the Wii was reasonably priced and had some games to play.

And this isn't just about the 3DS. A lot of this massive loss of revenue for Nintendo has to do with the crass mismanagement of the Wii. Up until Skyward Sword's release there was very, very little for Wii owners to be excited about. People were excited about hearing that a new Kirby game was coming. People expected Nintendo to do to Kirby on the Wii what they did for Mario on the N64. Then we were shown Epic Yarn, a side scroller that could've been done on the DS. A side scroller that didn't even let you die. That's disappointing. Especially seeing that a lot of Downloadable Games on both consoles and PC are beating the piss out of games like Epic Yarn and Other M in terms of Quality, Enjoyment, and Graphical prowess.

People are finally getting fed up with Nintendo and its not just the fans. Its the shareholders as well.
 

SuperTrainStationH

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AzrealMaximillion said:
SuperTrainStationH said:
See that's all opinion though. It doesn't change the fact that Nintendo is suffering of losses of over half a billion USD. Your experience doesn't reflect everyone else's. There was a reason that the 3DS' price was slashed by 30% in the first six months of it's launch. No games that people wanted at launch and a massive price tag. They released it before having a library and charged people the same amount you would spent on a PS3. The Ambassador Service was a nice "we're sorry" but to be honest it shouldn't have needed to happen....

The fact that is did shows that someone thought that a handheld that costs as much as current gen console with no reputable games at launch would sell and didn't use common sense to figure how flawed that was. That's not opinion, that crap happened...
I know my 3DS experience is all opinion. I only argued against your own opinions.

As for much of the rest, I didn't argue against that. In fact, I'd say that the 3DS launch was mismanaged in the exact same way that the PS3 launch was mismanaged, except that Nintendo actually picked up the pieces and went straight into survival mode unstead of sitting on their hands and having to effectively relaunch their entire platform two years after the fact.

However, if someone wants to have a disparaging opinion on games I've had an excellent time playing, I'm going to offer my own point of view.

As for Kirby's Epic Yarn, I can't say anything about its gameplay, but I know for sure that it's reveal was among the most enchanting moments in Nintendo's E3 presentation history on the basis of its presentation and visuals alone.

I'm not one of those Nintendo players who will use that tired old "graphics dont matter" line, graphics do matter, and Kirby's Epic Yarn used them excellently. That could not have been one on the DS.
 

SuperTrainStationH

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Regnes said:
Well what do you expect when you try to survive six years based around a pure gimmick console compared to real consoles like the PS3 and 360? The last time Nintendo had a console last more than five years was with the NES, and that wasn't going to prove a loss because they ruled the video game scene back then, they didn't have to share the profits with anybody.
This whole hardware cycle in general has gone on longer than any other I can remember.

The Xbox 360 may even DOUBLE the lifespan of the original Xbox before the 8th gen Xbox console hits store shelves.
 

AzrealMaximillion

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SuperTrainStationH said:
AzrealMaximillion said:
SuperTrainStationH said:
See that's all opinion though. It doesn't change the fact that Nintendo is suffering of losses of over half a billion USD. Your experience doesn't reflect everyone else's. There was a reason that the 3DS' price was slashed by 30% in the first six months of it's launch. No games that people wanted at launch and a massive price tag. They released it before having a library and charged people the same amount you would spent on a PS3. The Ambassador Service was a nice "we're sorry" but to be honest it shouldn't have needed to happen....

The fact that is did shows that someone thought that a handheld that costs as much as current gen console with no reputable games at launch would sell and didn't use common sense to figure how flawed that was. That's not opinion, that crap happened...
I know my 3DS experience is all opinion. I only argued against your own opinions.

As for much of the rest, I didn't argue against that. In fact, I'd say that the 3DS launch was mismanaged in the exact same way that the PS3 launch was mismanaged, except that Nintendo actually picked up the pieces and went straight into survival mode unstead of sitting on their hands and having to effectively relaunch their entire platform two years after the fact.

However, if someone wants to have a disparaging opinion on games I've had an excellent time playing, I'm going to offer my own point of view.

As for Kirby's Epic Yarn, I can't say anything about its gameplay, but I know for sure that it's reveal was among the most enchanting moments in Nintendo's E3 presentation history on the basis of its presentation and visuals alone.

I'm not one of those Nintendo players who will use that tired old "graphics dont matter" line, graphics do matter, and Kirby's Epic Yarn used them excellently. That could not have been one on the DS.
I'd say the 3DS' launch was different from the PS3. It's already been seen through sales figures that has the 360 not come out a year prior, the PS3 and 360 would have been neck and neck in terms of sales. There was also a demand for PS3s thanks to the new IP Resistance: Fall of Man. They didn't have to relaunch their platform at all. They eventually made profit thanks to the games and cutting out a half functional backwards compatibility for PS2 games.

The 3DS had no competition and still didn't move due to its hefty price and lack of new IPs or games at all. That and they've slashed the price of it by 30% within 6 months of launch along with offering free games. That's not survival mode, that's very desperate. They're losing a lot money right now with each 3DS sold.

And trust me Kirby Epic Yarn could have been done on the DS, don't be naive. If Metroid Prime: Hunters and Super Mario DS can be done on the DS then in all reality. Another factor hurting the 3DS is the fact that there are downloadable games and indie games that are half to a third of the price of 3DS games being released on PC and consoles, that have much better production values than the amount of most games that are present on the 3DS.

I'm trying not to argue opinion here because that's not what this article is about. I saw your opinion and offered fact to counteract it, then threw a bit of my opinion afterwards.
 

remnant_phoenix

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Scrumpmonkey said:
If you take away the massive loyaty factor Nintendo inspires and just look at its actions of the past 5 years or so do you really see a company at the cutting edge of gaming? No. You see a company that got REALLY lucky and that now is getting rapidly passed by.
Exactly, though I would change it to 4 years. In 2007, we were still seeing some strong Wii titles like Metroid Prime 3, Super Mario Galaxy, and Super Smash Bros. Brawl, games that carried successful Nintendo franchises well and (in the case of Galaxy and Brawl) had appeal for both the casual and the core gaming audiences. After that? Shovelware, Super Mario Galaxy 2 (which was just a re-hash of SMG1), shovelware, New Super Mario Bros. Wii (which was a fun nostalgia-trip, but little more), more shovelware, and a new Zelda game with mixed success buried under piles of shovelware.

Nintendo needs to get it together. They don't need to be just like Microsoft and Sony, but look at what they had during the Gamecube generation: a system that appealed more to the "family friendly" audience than the other two, but still had access to big core gaming franchises like Soul Calibur and Prince of Persia, as well as hosting great Nintendo-exclusives.