Nintendo Turned Down Project Natal

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Rayansaki

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May 5, 2009
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Don't forget that NATAL on nintendo would probably be even more expensive than on X360. It uses a huge percentage of x360 processor, and for the capacity of the wii, it would require a dedicated processor to be included, so it would be more expensive. Also, Motion controls sux. Hope natal and arc die a quick death.
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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ahlycks said:
wow i did not know play station was supposed to be a snes but on a cd...
But after playing wild arms one and suikoden one, i am not surprised.
Have a good look at a PlayStation controller (the original, before analog controls were added) and an Snes controller side-by-side...

It's so blatantly close to being the same layout that it makes perfect sense that one started life as an expansion for the other...
 

AzrealMaximillion

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Jan 20, 2010
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Ah, Nintendo. It's always when they make one runaway success of a console that they turn away ideas that come back to bite them in the ass. Nintendo has a large list of in-house failures so I think they need to learn how to co-operate with other companies before it kills them.

Power Glove, E-Reader, Virtual Boy, The Game Cube GBA Cable, Gameboy Camera, Gamebay Printer, and most of all the failed Phillips CD-i(what Nintendo tried to pass as the SNES-CD @ $700 in 1986) show that Nintendo has got to step iy up in the ideas department.