Scrythe said:
DrOswald said:
want to ***** about something, ***** about the lack of USB 3.0. That is the real problem here and currently my biggest reservation about the Wii U. Will the practically required external storage option be prohibitively slow in coming years because it runs on USB 2.0?
This, right here, is the biggest reason why I'm railing so hard against this. I wholeheartedly agree that this wouldn't be as much of a problem if the hardware supported USB 3.0.
Hell, I wouldn't have come to that big bottlenecking issue I mentioned elsewhere [http://www.escapistmagazine.com/forums/jump/7.393822.15930156] in this very topic. Granted, 3.0 wasn't really a thing when I made that experiment, but considering all I've read on 3.0, running a game off an external drive seems less like science fiction now.
Running a game off of an external drive using usb 2.0 isn't unrealistic, at least not now. Especially if it is running on a separate power source or using a y cable (as is strongly recommended with the Wii U.) I have experimented with this a lot, and most games run just fine on my computer. Load times can be a real problem depending on the game, but if the game was specifically designed with the assumption that it will be running off of an external usb 2.0 drive I don't see why it could not be done with clever use of hidden loading.
My concern is that as games become ever larger over the next 5 years that the USB 2.0 will become an insurmountable problem, thus greatly shortening the life of the console.
I am actually wondering about the 4.2 gb install. Flash memory is very fast. So fast that some hardware manufactures are looking into replacing conventional DRAM with Flash memory for certain devices. I am wondering if Nintendo might be getting really clever here, with a portion of that 4.2 GB (lets say 2 gb) reserved as a kind of half way between RAM and the Hard drive. Data that is accessed frequently could be stored here so the Wii U only has to access that data on the external drive once. That could mitigate the USB 2.0 problem, though I doubt it would solve it completely. This is all, of course, pure speculation.
By the way, I have a 3 TB USB 3.0 drive that I use for all non steam game installs. It runs games with no noticeable difference from an internal drive.