Nintendo: "We Have to do Better When We Launch NX"

MonsterCrit

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Kudos nintendo. You say you need to work on comunicating the console to people and you still can't say anything about the console.

Here's a tipe. Stop dicking third party devs over.
Have a reasonably comparable system in terms of power.
Give us a plain controller
 

Baresark

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Dec 19, 2010
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Meh, Good luck Nintendo. Being more forthright, stop pretending like everything is top secret. Not releasing information is just as bad as releasing too much information.
 

Igor-Rowan

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I think they didn't show anything on E3 because the PS4Neo and the Xbox One Scorpio, last time Nintendo unveiled the Wii U too soon and while their games were being ready, Microsoft tried to get the Kinect to push their innovation and Sony tried to turn the Vita into a version of the Wii U GamePad. Now Nintendo had to play a game of chicken with Microsoft and Sony, because they know Nintendo can turn the table if they don't act. After the new consoles are unveiled, the ground will be clear for Nintendo to unveil their console, I think the patents are like the Pok?mon trademarks they never got use (Pok?mon Opal, Pok?mon Cerulean, etc.) just to throw people off track.

Yopaz said:
They did that with the GameCube, it was more powerful than the PS2 and launched at a lower price if I remember correctly (I might not it's been a long while) and we all saw how that went. It was a major success and Nintendo was swimming in money from the massive sales.

They then launched the DS, the first console with a touch screen. Did poorly.
Then came the Wii and non-one bought it.

Then came the 3DS, the first console to feature 3D and without glasses. Also a major failure.
So it's clear that all attempts at innovation have failed, while launching comparable hardware has never failed.
Yeah, you do not remember that correctly, because as much successful the GameCube had it competed with the PS2, who crushed it and the Xbox like bugs leading Nintendo to see it as a failure, its games did get cult followings, but it was already too late for that.
Then the DS was a failure... WHAT?!
No one bought an Wii, this one I can kind of understand as there were supply shortages in America that were not resolved until 2009, but still, the DS and Wii sold like water.
And the 3DS did initally sell poorly (mainly because of the second analog stick), but the sales did eventually ramp up and crushed the Vita as IGN had brilliantly predicted it would not happen.

Baresark said:
This is an idea Nintendo is NOT going to follow, the "gimmicks" are only unnapealing to the core audience, but the casual audience is open-minded to anything they throw at them. Games like Metroid Prime Trilogy (Wii), Pok?mon Ranger, GTA: Chinatown Wars (DS); and MGS 3D: Snake Eater and LoZ: Link Between Worlds (3DS) do show how the "gimmicks" work to great result. And I really think the word gimmick lost its meaning in the last 10 years to become synonym to "do anything remotely different for no reason".
 

Baresark

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Igor-Rowan said:
Baresark said:
This is an idea Nintendo is NOT going to follow, the "gimmicks" are only unnapealing to the core audience, but the casual audience is open-minded to anything they throw at them. Games like Metroid Prime Trilogy (Wii), Pok?mon Ranger, GTA: Chinatown Wars (DS); and MGS 3D: Snake Eater and LoZ: Link Between Worlds (3DS) do show how the "gimmicks" work to great result. And I really think the word gimmick lost its meaning in the last 10 years to become synonym to "do anything remotely different for no reason".
The main issue is that three of those are first party. Nintendo's first party offerings have for the most part been really good in every generation. The problem with gimmicks is they don't translate to more standard fair properties well. If you look at Metroid Prime for the Wii, they did an awesome job on the controls for that game, but every third party developer had essentially bad controls due to bad motion control implementation in FPS games. That is because they tried to do things like take COD and put them on motion controls but they were only going for functional, not good. Not Nintendo's problem really, except after they failed to sell on that platform (partly because of things like that) they just pulled out. Same thing with dual screen games. Gimmicks make it hard for third parties to develop (on top of having hard code to deal with which was also problematic for some developers over the years). They scare them away, which means that you will never get a strong core gamer audience. If Nintendo is seriously not interested in making games (as the you seem to think they are not), they should just stop then.
 

Casual Shinji

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Xsjadoblayde said:
Casual Shinji said:
Them skewing the market with a significantly less powerful system and curious gimmicks is still gonna give them the most trouble. And that's exactly what their next console is shaping up to be... again.

Sorry Nintendo, but those third-party developers do matter quite a lot, and they're not gonna come groveling to you. Not when the PS4, PC, and Xbone are around giving them more horse power and a larger audience.
Large publishers have already been expressing much interest in the NX such as ubisoft, Rockstar(Take two?) and others. One would have to assume they already have access to development kits as is the course for new consoles. There must be something going for it.
Yeah, but how long is that interest going to last exactly? Ubisoft always comes knocking with somekind of new IP for the next Nintendo system, but not much comes of it. And how much work is Rockstar really going to put into an NX version of the next GTA, considering the amount of money they pump into just making it for the PS4/PC/Xbone?

If this system is going to be as dissimilar to the PS4/Xbone as the Wii-U was, or the Wii was to the PS3 and 360, that third-party interest is going to dry up quickly. Even during the popularity of the Wii publishers were generally staying away.
 

Kajin

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Apr 13, 2008
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Igor-Rowan said:
I think they didn't show anything on E3 because the PS4Neo and the Xbox One Scorpio, last time Nintendo unveiled the Wii U too soon and while their games were being ready, Microsoft tried to get the Kinect to push their innovation and Sony tried to turn the Vita into a version of the Wii U GamePad. Now Nintendo had to play a game of chicken with Microsoft and Sony, because they know Nintendo can turn the table if they don't act. After the new consoles are unveiled, the ground will be clear for Nintendo to unveil their console, I think the patents are like the Pok?mon trademarks they never got use (Pok?mon Opal, Pok?mon Cerulean, etc.) just to throw people off track.

Yopaz said:
They did that with the GameCube, it was more powerful than the PS2 and launched at a lower price if I remember correctly (I might not it's been a long while) and we all saw how that went. It was a major success and Nintendo was swimming in money from the massive sales.

They then launched the DS, the first console with a touch screen. Did poorly.
Then came the Wii and non-one bought it.

Then came the 3DS, the first console to feature 3D and without glasses. Also a major failure.
So it's clear that all attempts at innovation have failed, while launching comparable hardware has never failed.
Yeah, you do not remember that correctly, because as much successful the GameCube had it competed with the PS2, who crushed it and the Xbox like bugs leading Nintendo to see it as a failure, its games did get cult followings, but it was already too late for that.
Then the DS was a failure... WHAT?!
No one bought an Wii, this one I can kind of understand as there were supply shortages in America that were not resolved until 2009, but still, the DS and Wii sold like water.
And the 3DS did initally sell poorly (mainly because of the second analog stick), but the sales did eventually ramp up and crushed the Vita as IGN had brilliantly predicted it would not happen.
I'm pretty sure Yopaz was being sarcastic through the entire post. If not sarcasm, then something similar. It's clear he's deliberately speaking falsehoods to prove a point.
 

Addendum_Forthcoming

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Feb 4, 2009
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All the videogame consoles and associated divisions aren't selling that well, however. Sony Entertainment Playstation Division is coming out ahead only because the rest of Sony is somehow failing even harder.

Comparably, Nintendo as a company is doing well. The highest selling game on any onsole has been Nintendo 1P. And not merely by a small margin but a fuck-you sized margin. Which suggests that Nintendo hasn't lost the 'core gamer' nearly as much as people pretend it has. While you can criticise the lack of Nintendo IP ... its utter dominance in terms of handhelds is still going strong, regardless of mobile gaming. Even as there is a saturation in the latter.

Nintendo should totally still try to provide adaptive, innovative means to interact with the player. People can scream 'gimick' if they want, but it's far better than trying to merely copy what the competition has already. If you can improve development kits projects to new developers, they will at least view it as a new way to isolate and make their gamestand out in what is increasingly becoming a saturated marketplace.

Make it affordable, and future proof the NX so that it can make itself cheaper as new trends in hardware availability can be seen as to be on the horizon so that you can maintain price efficiency ... and you can compete on the ideal that you're providing an experience that won't simply be as if a cross-platform release and little else.
 

Quellist

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Oct 7, 2010
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Hey Reggie, how about having some halfway decent games that don't play like shit? I had to buy your turd of a console just to play Xenoblade Chronicles X, now it sits like a big bloody doorstop waiting for Zelda!
 

omega 616

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May 1, 2009
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Hey, another $300 console to play Mario and zelda on. Quite clever to be honest, make mario and zelda a couple of times for a trickle of income and then when you need a boost, just release a console AND mario and zelda. Don't even have to work that hard, the templet is already there.... sorry zelda is open world now! Only about a decade late to that one ... though if WIKI is anything to be believed "Released in Japan in 1986, the first Legend of Zelda on the Nintendo Entertainment System is considered another early example of open world." so it's either super late to the party of open world or it was more or less the first open world.

The last game I remember being announced for a Nintento console, that wasn't one of them two, was zombieU.
 

omega 616

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Kibeth41 said:
omega 616 said:
Hey, another $300 console to play Mario and zelda on. Quite clever to be honest, make mario and zelda a couple of times for a trickle of income and then when you need a boost, just release a console AND mario and zelda. Don't even have to work that hard, the templet is already there.... sorry zelda is open world now! Only about a decade late to that one ... though if WIKI is anything to be believed "Released in Japan in 1986, the first Legend of Zelda on the Nintendo Entertainment System is considered another early example of open world." so it's either super late to the party of open world or it was more or less the first open world.

The last game I remember being announced for a Nintento console, that wasn't one of them two, was zombieU.
I don't feel you can fault a company on your own ignorance.

Highly rated exclusives only:
-Bayonetta 2 9.1/10
-Xenoblade Chronicles X 8.4/10
-Starfox Zero 6.9/10
-Splatoons 8.1/10
-Yoshi's Wooly World 7.8/10
-Nintendo Land 7.7/10
-Wonderful 101 7.8/10
-Donkey Kong Tropical Freeze 8.3/10
-Tokyo Mirage Sessions 8/10

Obviously they haven't released anything non Mario/Zelda since ZombiU.
I'm not saying they've only released 3 games on the system ... I am saying that it's all I've really heard about. It's always Mario and zelda, it's like microsoft will always release Halo or gears of war and sony will release ... erm, I was going to say uncharted but that ended.

I just never see any games announced for Nintendo stuff that's not those two or pokemon on the hand held systems.
 

omega 616

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Kibeth41 said:
omega 616 said:
I'm not saying they've only released 3 games on the system ... I am saying that it's all I've really heard about. It's always Mario and zelda, it's like microsoft will always release Halo or gears of war and sony will release ... erm, I was going to say uncharted but that ended.

I just never see any games announced for Nintendo stuff that's not those two or pokemon on the hand held systems.
That's what I'm saying. You can't fault a company on your own ignorance.

There are plenty of critically acclaimed, non Mario and Zelda games. And the majority of them are pretty popular, and pretty well known. Just because you personally haven't heard of them, presumably because you hold almost no interest in Nintendo consoles (which is entirely fair), does not mean that the same applies to the majority of people.

Your initial comment heavily implies that there are very few non Mario/Zelda games, but that isn't true. There were many problems with the Wii U, such as terrible launch lineup, terrible advertising, and weak hardware. But the current game library isn't one.
Well doesn't it smack of stupid? I am fairly into gaming, I'm no hardcore gamer (like I used to be) but I am on this site every day and all I still hear about is two games and a third on the hand held?

When I see games announced it's always pc, ps4 and xbone ... it's rarely WiiU.

What I am saying is open yourself to more third party, release more games than the two staples that you've milked for 20 odd years. Get more first party, more third party ... be a competitor instead a Mario and Zelda machine.Might actually buy a nintendo product then
 

Shoggoth2588

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Oh the Wii U launch...it was painfully obvious Nintendo wasn't ready with anything other than NSMBU and Nintendoland but that's OK! Ubisoft, EA and, others can hold off the hoards for a couple of months while Miyamoto puts those finishing touches on Pikmin 3! People will absolutely buy into that! What's that? EA have burned their bridge before the Wii U had been on store shelves for 90 days? Rayman Legends is being delayed so it can have a multiplatform launch? The only games available are from a year or two ago? Oh...oh...

I don't see how the NX launch can possibly be worse than the Wii U launch unless Nintendo were to just pull a Sega Saturn with a surprise launch when they FINALLY decide to do a direct about the damn thing. I like my Wii U a lot but I really hope the NX is a better console with more support. I played Mass Effect 3 and Arkham City for the first time on my U and I wouldn't mind being that guy who plays Kingdom Hearts 3 or World of Final Fantasy on the NX rather than a console that has trochievos.
 

omega 616

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Kibeth41 said:
omega 616 said:
What I am saying is open yourself to more third party, release more games than the two staples that you've milked for 20 odd years. Get more first party, more third party ... be a competitor instead a Mario and Zelda machine.Might actually buy a nintendo product then
I listed plenty of games outside those two staples. As I said. Just because YOU PERSONALLY haven't heard of those titles, doesn't mean that they're not very popular among gamers. It's very presumptuous to assume that's the case.

I'm assuming that you don't own a Wii U, nor do you want one. So you wouldn't be looking for games on the console. So it's safe to assume that you'd ignore anything to do with games on the Wii U.

Also, have you ever thought about the possibility that people still WANT new Mario, Zelda and Pokemon titles? And that's probably why they still sell so well?
You're totally missing my point! I KNOW there are more than two games but they never advertise the fact!
 

fix-the-spade

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Yopaz said:
They did that with the GameCube, it was more powerful than the PS2 and launched at a lower price if I remember correctly (I might not it's been a long while) and we all saw how that went. It was a major success and Nintendo was swimming in money from the massive sales.
The Gamecube sold better than the Wii U, a lot better in fact.

They also got to the market last, made no effort to promote multi platforms (as per Nintendo's MO, although a lot were released), gave it no multimedia capacity and worst of all they made a product marketed towards teenage boys purple (fricking PURPLE!).

I could only afford one console at the time, I bought a PS2, it was also a DVD player and it could be connected into my sound system, neither of which were possible on the Cube. The Cube never got online support, which PS2 did (clunkily) and Xbox Live was excellent.

I bought a Cube towards the end of it's life cycle and it has some of the finest games ever made on it (notably Metroid Prime/2, Smash Bros Melee, Wind Waker and Twilight Princess), but it was too late and too lacking tech when it arrived. I still have it and love it, but fifteen year old me wasn't even slightly interested in the Purple Mario box when I could have been playing Timesplitters and Metal Gear Solid 2 (and GT3, come to think of it, Nintendo has ignored entire genres to the point that driving and sports games players may as well forget Nintendo even exists).

In the last twenty years Nintendo have had a knack for doing the wrong thing at the wrong time. They decided to stick with cartridges and burned Sony, they ignored DVDs and multimedia capabilities, they struck gold with the Wii, then all but abandoned core gamer and multi-platform releases, they hang onto the Wii about two years too long and release a warmed over gimmick six months before the PCs in boxes arrive.

Right now Nintendo need to release a good multimedia capable box with some really truly fantastic games and a lack of gimmicks (and a half decent download store/account system). They won't get Wii level sales but they will sell to people who want to play videogames, who are numerous.