No Authenticator, No Diablo III Cash Auction House

Vigormortis

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Nov 21, 2007
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Atmos Duality said:
More Diablo 3 in the news?
You know what, I think I'll pass on the usual point-by-point, and just say this:

The only good thing about the authenticator is that it makes the user more conscious of the value of their account, and that people will try to take it. Anyone pretending that the authenticator is some sort of Magic Key that protects their account from compromise is a fool.
Absolutely agreed. I especially love the Blizzard apologists who come into these threads and say, "I use an authenticator and never got hacked. Therefore the authenticator is fool-proof and works perfectly!"

Yeah. Sure. I has worked perfectly for YOU, but what about everyone else? I've known people who used authenticators who've had their accounts "hacked" or "compromised". And no, they weren't haphazard with their account info. If anything, they were more cautious then they likely needed to be.

All of this bullshit rests firmly on Blizzards shoulders. A vast majority of this could have been avoided (and by this I mean the server problems, the lawsuits, the investigations, the item duping, etc) if they had done three things:

1: Allowed for both on-and-offline play; with separate characters. Thus giving people the ability to play solo, or even co-op, on their own local hosts and LANs. (and freeing up server space)

2: Built and implemented a better server infrastructure to handle both the player load and the item-drop system.

3: Followed in the Steam-Guard vein of account security and linked a players account to a specific hardware profile. I.E. if you want to play your game you need to play it on your machine. If you try to login from another computer you need to enter in a special passcode that is sent to your e-mail account or cellphone.

All of these things could have easily been done (save for maybe #2) and implemented with little to no trouble on Blizzards end, and would have prevented so many of the issues and head-aches they and the players now face.

But oh well. What can we do about it now?

(Oh yeah. We can go buy and play a four-pack of Torchlight 2 for the same price as Diablo 3)
 

Fishyash

Elite Member
Dec 27, 2010
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I've personally never been hacked or comprimised in a blizzard game. I'm pretty sure there is some worth in my WoW account if someone decided to hack it and try to sell my characters.

I have to say though, I think Blizzard truly fucked this up. I'm not going to go against the idea that you'd need an authenticator, I have personally never used it, but I can see how some people don't feel that secure about their account due to previous hackings.

But they did fuck up on how there's been so much commotion about security breaches it's not even funny. Now there's commotion about hacks and dupes.

However, I am slightly dissapointed in this thread that people are complaining about authenticators as if Blizzard is using them as an excuse for having weak account security, which I disagree with. Sorry, but you need to face the facts. You are never safe from comprimising with pretty much anything. There will always be a way to reach the unwary. Blizzard is no exception, their games tend to have a black market that attracts these people though, so you need to be more careful.

If you've never been hacked and are sure about your account security, then I don't really see why this is an issue because I'm pretty sure 99% of the posters here don't want to use the RMAH.

But...

Blizzard, the RMAH was a brilliant opportunity but you fucked it up. I couldn't even imagine any way you could have screwed it up worse.